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*TUT* How to mod Borderlands: TPS (XBOX & PC) Save Editor!!
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*TUT* How to mod Borderlands: TPS (XBOX & PC) Save Editor!!Posted:

Lilitha
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Status: Offline
Joined: Oct 16, 201410Year Member
Posts: 263
Reputation Power: 11
Status: Offline
Joined: Oct 16, 201410Year Member
Posts: 263
Reputation Power: 11
Welcome!!

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EVERYONE GIB RELEASED A UPDATED VERSION OF GIBBED FOR BL: TPS!

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----------------------------------------------------------------------------------------------------------------------------------------------------------------

Python Editing

I'm going to experiment some more with this later, I'll update this thread if I find anything interesting! If you need help, post here or PM me! Also, if your too lazy to do this, I'll glad do it for you if you upload your save and send me the link!

Updates
October 17, 2014 4:32 AM (EST) - Experimented with the Ammo Counter, noticing that the one gun that I fully upgraded was at 0005 and the others was 0000. So replacing 0000 with 0005, it did not work and reset my Badass rank. Obviously this area is for the Blackmarket but it doesn't seem it'll be as simple as switching a couple of numbers around for it to stick.


Today, I'll show you how to mod BL:TPS. First things first. You're going to to need a couple of programs. (This mod will only cover how to modify your level/exp/skills/change character class.)

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Once you have those installed and placed in the located that you want, we shall begin.

XBOX 360


Really quick, you can change your classes.

"GD_Lawbringer.Character.CharClass_Lawbringer"
"GD_Enforcer.Character.CharClass_Enforcer"
"GD_Prototype.Character.CharClass_Prototype"
"GD_Gladiator.Character.CharClass_Gladiator"

1) Using Horizon or Modio, extract the SaveGame.SAV from Save0001 (or whatever it is.)

2) Place the SaveGame.SAV inside of the 'Easy Player Data' (This is after you've
extract easy player data from the rar file.)

3) Once the SaveGame.SAV file is inside of the folder, click on 'Extract Player Data Xbox.' It should have generated a new folder called, 'Player_Data_Xbox.'

4) Open the 'Player_Data_Xbox' folder and click on the player.JSON file. (Before doing this, you should extract JSONedit and configure the settings so all JSON files use this program. "Configuration" and then "Settings", then click "Associate application with .json files", then click okay and apply.)

5) Once you have the text file opened, you'll see:

--------------"2": [
------------------[
----------------------0,
----------------------00 <--- Level Here
------------------]
---------------],
--------------"3": [
------------------[
----------------------0,
----------------------0000000 <--- Exp Here
--------------------]
---------------],

The max you can change the exp rating to is 3429728, that's insta 50. I'd suggest doing like, Level 49 and 3429728. That way you can have the leveling achievements and one skill point. Because if you just maxed out 50 and the exp rate, then you will not get the leveling achievements.

EXAMPLE


--------------"2": [
------------------[
----------------------0,
----------------------49
------------------]
---------------],
--------------"3": [
------------------[
----------------------0,
----------------------3429728
--------------------]
---------------],

EXP Rates!

lvl 1 = 0
lvl 2 = 358
lvl 3 = 1,241
lvl 4 = 2,850
lvl 5 = 5,376
lvl 6 = 8,997
lvl 7 = 13,886
lvl 8 = 20,208
lvl 9 = 28,126
lvl 10 = 37,798
lvl 11 = 49,377
lvl 12 = 63,016
lvl 13 = 78,861
lvl 14 = 97,061
lvl 15 = 117,757
lvl 16 = 141,092
lvl 17 = 167,206
lvl 18 = 196,238
lvl 19 = 228,322
lvl 20 = 263,595
lvl 21 = 302,190
lvl 22 = 344,238
lvl 23 = 389,873
lvl 24 = 439,222
lvl 25 = 492,414
lvl 26 = 549,578
lvl 27 = 610,840
lvl 28 = 676,325
lvl 29 = 746,158
lvl 30 = 820,463
lvl 31 = 899,363
lvl 32 = 982,980
lvl 33 = 1,071,435
lvl 34 = 1,164,850
lvl 35 = 1,263,343
lvl 36 = 1,367,034
lvl 37 = 1,476,041
lvl 38 = 1,590,483
lvl 39 = 1,710,476
lvl 40 = 1,836,137
lvl 41 = 1,967,582
lvl 42 = 2,104,926
lvl 43 = 2,248,285
lvl 44 = 2,397,772
lvl 45 = 2,553,501
lvl 46 = 2,715,586
lvl 47 = 2,884,139
lvl 48 = 3,059,273
lvl 49 = 3,241,098
lvl 50 = 3,429,728


A little bit down line, at "8" is when the skills kick in.

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Athena
"8": [
[
2,
"\n/GD_Gladiator_Skills.ActionSkill.Skill_Gladiator\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n$GD_Gladiator_Skills.Phalanx.Invictus\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n#GD_Gladiator_Skills.Phalanx.Ephodos\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n$GD_Gladiator_Skills.Phalanx.Vanguard\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n'GD_Gladiator_Skills.Phalanx.HoldTheLine\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n*GD_Gladiator_Skills.Phalanx.PrismaticAegis\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n'GD_Gladiator_Skills.Phalanx.UnitedFront\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n!GD_Gladiator_Skills.Phalanx.Clear\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n$GD_Gladiator_Skills.Phalanx.Stalwart\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n)GD_Gladiator_Skills.Phalanx.ReturningFire\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n+GD_Gladiator_Skills.Phalanx.PrepareForGlory\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n GD_Gladiator_Skills.Phalanx.User\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n#GD_Gladiator_Skills.Xiphos.Gun-kata\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n+GD_Gladiator_Skills.Xiphos.ClarityOfPurpose\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n$GD_Gladiator_Skills.Xiphos.Mercurial\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n'GD_Gladiator_Skills.Xiphos.FinalVictory\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n\u001fGD_Gladiator_Skills.Xiphos.Rend\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n$GD_Gladiator_Skills.Xiphos.Bloodlust\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n$GD_Gladiator_Skills.Xiphos.Epicenter\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n\u001fGD_Gladiator_Skills.Xiphos.Tear\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n+GD_Gladiator_Skills.Xiphos.YouveGotRedonYou\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n)GD_Gladiator_Skills.Xiphos.FuryOfTheArena\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n%GD_Gladiator_Skills.Xiphos.BladeSurge\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n.GD_Gladiator_Skills.CeraunicStorm.StormWeaving\u0010\u0004\u0018\u0000 \u0000"
],
[
2,
"\n+GD_Gladiator_Skills.CeraunicStorm.Maelstrom\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n2GD_Gladiator_Skills.CeraunicStorm.GatheringTempest\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n,GD_Gladiator_Skills.CeraunicStorm.Conduit_V2\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n*GD_Gladiator_Skills.CeraunicStorm.Smite_V2\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n-GD_Gladiator_Skills.CeraunicStorm.Unrelenting\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n0GD_Gladiator_Skills.CeraunicStorm.Superconductor\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n*GD_Gladiator_Skills.CeraunicStorm.ZeusRage\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n2GD_Gladiator_Skills.CeraunicStorm.ElementalBarrage\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n*GD_Gladiator_Skills.CeraunicStorm.Overload\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n-GD_Gladiator_Skills.CeraunicStorm.FlashFreeze\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n/GD_Gladiator_Skills.CeraunicStorm.HadesShackles\u0010\u0001\u0018\u0000 \u0000"
]
],


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Claptrap
"8": [
[
2,
"\n8GD_Prototype_Skills_GBX.ActionSkill.Skill_VaultHunterEXE\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n*GD_Prototype_Skills.Boomtrap.DropTheHammer\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n$GD_Prototype_Skills.Boomtrap.KillBot\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n3GD_Prototype_Skills.Boomtrap.CoincidentalCombustion\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n&GD_Prototype_Skills.Boomtrap.Repulsive\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n0GD_Prototype_Skills.Boomtrap.SecondWindByTediore\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n(GD_Prototype_Skills.Boomtrap.LoadNSplode\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n0GD_Prototype_Skills.Boomtrap.IAmRubberYouAreGlue\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n+GD_Prototype_Skills.Boomtrap.StartWithABang\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n*GD_Prototype_Skills.Boomtrap.HyperionPunch\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n)GD_Prototype_Skills.Boomtrap.OneLastThing\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n-GD_Prototype_Skills.Boomtrap.LivinNearTheEdge\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n.GD_Prototype_Skills.ILoveYouGuys.BestBuds4Life\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n1GD_Prototype_Skills.ILoveYouGuys.ManiacalLaughter\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n4GD_Prototype_Skills.ILoveYouGuys.ThroughThickAndThin\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n4GD_Prototype_Skills.ILoveYouGuys.KickHimWhileHesDown\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n7GD_Prototype_Skills.ILoveYouGuys.AllTheThingsAreAwesome\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n3GD_Prototype_Skills.ILoveYouGuys.YoureGOINGTOLOVEME\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n,GD_Prototype_Skills.ILoveYouGuys.WaxOffWaxOn\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n-GD_Prototype_Skills.ILoveYouGuys.ItsATrapCard\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n7GD_Prototype_Skills.ILoveYouGuys.PainSimulatorIsPainful\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n2GD_Prototype_Skills.ILoveYouGuys.KickHimWhileHesUp\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n:GD_Prototype_Skills.ILoveYouGuys.OrganizedGunsAreHappyGuns\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n.GD_Prototype_Skills.ILoveYouGuys.HighFivesGuys\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n)GD_Prototype_Skills.Fragmented.AllTheGuns\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n)GD_Prototype_Skills.Fragmented.FuzzyLogic\u0010\u0003\u0018\u0000 \u0000"
],
[
2,
"\n*GD_Prototype_Skills.Fragmented.SafetyFirst\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n1GD_Prototype_Skills.Fragmented.SurprisedStabalize\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n(GD_Prototype_Skills.Fragmented.RopeADerp\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n(GD_Prototype_Skills.Fragmented.BlueShell\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n,GD_Prototype_Skills.Fragmented.Tripleclocked\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n*GD_Prototype_Skills.Fragmented.GrenadeVent\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n0GD_Prototype_Skills.Fragmented.ElementOfSurprise\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n+GD_Prototype_Skills.Fragmented.DeathMachine\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n7GD_Prototype_Skills.Fragmented.CryogenicExhaustManifold\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n,GD_Prototype_Skills.Fragmented.FloatLikeABee\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n-GD_Prototype_Skills.Fragmented.RainbowCoolant\u0010\u0001\u0018\u0000 \u0000"
]
],


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Nisha
"8": [
[
2,
"\n/GD_Lawbringer_Skills.ActionSkill.Skill_Showdown\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n\u001eGD_Lawbringer_Skills.Order.LAW\u0010\u0004\u0018\u0000 \u0000"
],
[
2,
"\n GD_Lawbringer_Skills.Order.Order\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n)GD_Lawbringer_Skills.Order.TheThirdDegree\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n%GD_Lawbringer_Skills.Order.RoughRider\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n!GD_Lawbringer_Skills.Order.Wanted\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n%GD_Lawbringer_Skills.Order.Discipline\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n%GD_Lawbringer_Skills.Order.DueProcess\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n+GD_Lawbringer_Skills.Order.BloodOfTheGuilty\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n'GD_Lawbringer_Skills.Order.Jurisdiction\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n'GD_Lawbringer_Skills.Order.NoPainNoGain\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n$GD_Lawbringer_Skills.Order.RarinToGo\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n+GD_Lawbringer_Skills.Order.ThunderCrackdown\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n*GD_Lawbringer_Skills.FanTheHammer.SaddleUp\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n*GD_Lawbringer_Skills.FanTheHammer.Ruthless\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n0GD_Lawbringer_Skills.FanTheHammer.MagnificentSix\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n0GD_Lawbringer_Skills.FanTheHammer.BottledCourage\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n,GD_Lawbringer_Skills.FanTheHammer.ShortFused\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n,GD_Lawbringer_Skills.FanTheHammer.FasterNYou\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n,GD_Lawbringer_Skills.FanTheHammer.Pickpocket\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n,GD_Lawbringer_Skills.FanTheHammer.Gunslinger\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n2GD_Lawbringer_Skills.FanTheHammer.HellsCominWithMe\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n*GD_Lawbringer_Skills.FanTheHammer.HighNoon\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n0GD_Lawbringer_Skills.FanTheHammer.OneForEachOfYa\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n(GD_Lawbringer_Skills.Riflewoman.SnapShot\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n,GD_Lawbringer_Skills.Riflewoman.BonaFideGrit\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n)GD_Lawbringer_Skills.Riflewoman.QuickShot\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n)GD_Lawbringer_Skills.Riflewoman.Unchained\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n0GD_Lawbringer_Skills.Riflewoman.FistfulOfBullets\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n)GD_Lawbringer_Skills.Riflewoman.CrackShot\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n*GD_Lawbringer_Skills.Riflewoman.Impatience\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n'GD_Lawbringer_Skills.Riflewoman.HotLead\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n)GD_Lawbringer_Skills.Riflewoman.TrickShot\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n)GD_Lawbringer_Skills.Riflewoman.Tombstone\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n-GD_Lawbringer_Skills.Riflewoman.TheUnforgiven\u0010\u0001\u0018\u0000 \u0000"
]
],


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Wilhelm
"8": [
[
2,
"\n-GD_Enforcer_Skills.ActionSkill.Skill_AirPower\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n+GD_Enforcer_Skills.HunterKiller.Afterburner\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n+GD_Enforcer_Skills.HunterKiller.FireSupport\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n*GD_Enforcer_Skills.HunterKiller.VenomBolts\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n+GD_Enforcer_Skills.HunterKiller.Suppression\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n+GD_Enforcer_Skills.HunterKiller.LaserGuided\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n.GD_Enforcer_Skills.HunterKiller.RollingThunder\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n*GD_Enforcer_Skills.HunterKiller.KillSwitch\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n(GD_Enforcer_Skills.HunterKiller.Scramble\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n'GD_Enforcer_Skills.HunterKiller.ColdWar\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n*GD_Enforcer_Skills.HunterKiller.Escalation\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n+GD_Enforcer_Skills.HunterKiller.OmegaStrike\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n-GD_Enforcer_Skills.CyberCommando.LezerFighter\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n.GD_Enforcer_Skills.CyberCommando.ManandMachine\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n-GD_Enforcer_Skills.CyberCommando.FirsttoFight\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n4GD_Enforcer_Skills.CyberCommando.HyZ33TargetingScope\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n*GD_Enforcer_Skills.CyberCommando.PowerFist\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n2GD_Enforcer_Skills.CyberCommando.EmergencyResponse\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n/GD_Enforcer_Skills.CyberCommando.ShockAbsorbers\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n,GD_Enforcer_Skills.CyberCommando.DivertPower\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n/GD_Enforcer_Skills.CyberCommando.DeathFromAbove\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n4GD_Enforcer_Skills.CyberCommando.WelcomeToTheGunShow\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n0GD_Enforcer_Skills.CyberCommando.VengeanceCannon\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n-GD_Enforcer_Skills.Dreadnought.AuxillaryTanks\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n&GD_Enforcer_Skills.Dreadnought.Fortify\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n'GD_Enforcer_Skills.Dreadnought.Energize\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n(GD_Enforcer_Skills.Dreadnought.Heatsinks\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n3GD_Enforcer_Skills.Dreadnought.TerminationProtocols\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n1GD_Enforcer_Skills.Dreadnought.RapidReinforcement\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n'GD_Enforcer_Skills.Dreadnought.ZeroHour\u0010\u0001\u0018\u0000 \u0000"
],
[
2,
"\n7GD_Enforcer_Skills.Dreadnought.HazmatContainmentSystems\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n+GD_Enforcer_Skills.Dreadnought.KineticArmor\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n)GD_Enforcer_Skills.Dreadnought.HardToKill\u0010\u0005\u0018\u0000 \u0000"
],
[
2,
"\n)GD_Enforcer_Skills.Dreadnought.Overcharge\u0010\u0001\u0018\u0000 \u0000"
]
],


6) Once you are completed, simply click 'File' > 'Save.'

7) Now you'll want to click 'Make New Xbox Save.' It should generate a folder called, 'New_Xbox_Save.'

8) Go inside the folder, grab the SaveGame.SAV and inject it back into Save0001. Then just Rehash and Resign the file and save it back to your device.

PC


1) Take your Save0001 file and drop it straight into the 'Easy Player Data' folder and follow the steps above for XBOX. And for obvious reasons, you'll be using the PC.exe files and not the XBOX.exe files, lol.

Congratulations, you've just modded your character! The stats will not change until you've selected that character at the main menu of the game.

Credits:

DOMIN8 at S7 for the codes (Skill Code)
My noodle!


Last edited by Lilitha ; edited 17 times in total

The following 3 users thanked Lilitha for this useful post:

WCDT- (10-20-2014), Rhesus (10-18-2014), -Giggs- (10-18-2014)
#2. Posted:
TeKz
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Sweet, I've never used Python and was wondering how to use his code to change my level!!
#3. Posted:
Lilitha
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Yveltal wrote Sweet, I've never used Python and was wondering how to use his code to change my level!!


I'm glad I was able to help you!


Last edited by Lilitha ; edited 1 time in total
#4. Posted:
D0SM3
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Well and now the game will be overpowered by modders.
#5. Posted:
Lilitha
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317 wrote Well and now the game will be overpowered by modders.


It's worse that there's like OP modded saves. Others are like, 'Maxed skills, money, modded stats, blah blah.' This is just a simple mod.
#6. Posted:
OGimBobsalife
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Hey lilitha I need lvl 27 and I'm lvl 21 can u help
#7. Posted:
Lilitha
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OGimBobsalife wrote Hey lilitha I need lvl 27 and I'm lvl 21 can u help


You mean like powerleveling?
#8. Posted:
TeKz
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this works for me but when I log to the main menu it says my save is corrupt but when I load in we're all gucci
#9. Posted:
-Giggs-
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Nice one lad, good to see people are trying to edit. Hopefully someone will bring some gibbed esc program
#10. Posted:
Rhesus
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can any1 help me do this for xbx tomorrow the 20th.

tried it soo many times an it just wont work!

just trying to mod level from 20 to 29-30 aha...

will post again tomorrow
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