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Comp codes,intell guies,perk list,weapon list,kill streak
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Comp codes,intell guies,perk list,weapon list,kill streakPosted:

wombl4luke
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Joined: Dec 15, 201013Year Member
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Status: Offline
Joined: Dec 15, 201013Year Member
Posts: 20
Reputation Power: 0
How to get to the cheat codes terminal?

At the main menu where you sit in the torture chair, look down and press the left and right trigger buttons repeatedly (on the console versions) or the space bar repeatedly (on the PC version) until you free yourself. Then walk over to the computer terminal and enter one of the below listed commands. After youve entered the code, dont forget to also press the on-screen keyboards Enter key to confirm the code and enable it.

Code to unlock the Dead Ops Arcade game:

How to access the computer terminal and battle the forces of the Cosmic Silverback in Dead Ops Arcade: You can do this after freeing yourself from the main menus chair and then walking to the computer terminal. Once there, type in DOA to start the Dead Ops Arcade game, and play the twin-stick top-down zombie shooter.

Code to unlock the Zork game:

How to play Zork on the computer terminal: You can do this after freeing yourself from the main menus chair and then walking to the computer terminal. Once there, type in ZORK to start the classic Zork game, and play one of the first interactive fiction computer games





Code to unlock all campaign levels, bonus Zombies level 5 map, and Dead Ops:
Access the terminal in the back of the room and enter the following code: 3ARC UNLOCK

This cheat code will NOT disable Achievements/Trophies


Need more codes?

You can look them up in the game itself. If you enter HELP into the computer terminal after freeing yourself, that code will display a list of other commands you can enter into the computer terminal.

INTEL LOCATION GUIDES
Mission 1: Operation 40 Intels
Intel Location #1: You will find this Intel on a crate inside a building after going up a hill and passing a weapon depot. It will be straight ahead as you enter the building with Woods and Bowman leading the way.

Intel Location #2: You will find this Intel on the dresser inside of a bedroom with a bed and TV in the next area you enter after you have killed the fake Castro.

Intel Location #3: You will find this Intel on top of ladder inside of the first hangar you enter. This will be just after you rappel down from the mountain to the airfield.

Mission 2: Vorkuta Intels
Intel Location #4: You will find this Intel on the 2nd floor of the first building you enter with Reznov. It is on top of a cabinet. It will be just after the prisoners have taken out the tower after moving along the train yard behind cover.

Intel Location #5: You will find this Intel on a table inside of the armory with a few radios. The armory will be just after Sergei dies from holding the security door open for you and the other prisoners to get through.

Intel Location #6: You will find this Intel on the bottom shelf of a rack near the back of the building you automatically start in after the cutscene from being gassed. There will be a pallet jack and lantern in front of it. You will need to grab this Intel before you get on the bike.


Mission 4: Executive Order Intels
Intel Location #7: You will find this Intel on the 3rd floor of the communications building. It will be on top of the right table that is underneath the 4 TVs and golden emblem. Make sure to grab this before going up the ladder to the top of the communications building.

Intel Location #8: You will find this Intel inside of the control room for the rocket. It will be in the far left corner after you blow a hole in the wall on top of the computer in the corner.

Intel Location #9: You will find this Intel inside of another control room underground on top of a radar computer below the window. This will be down the hall to the right after the offices down here.

Mission 5: S.O.G. Intels
Intel Location #10: You will find this Intel on top of a bunch of ammo crates in the back of the area you are defending from being rushed by the enemy and when you need to destroy the 3 T55 tanks. Make sure to grab this before following Woods into the hole in the ground.

Intel Location #11: You will find this Intel in the bunker at the bottom left corner of the hill. It will be sitting inside of the right window.

Intel Location #12: You will find this Intel in the larger bunker you enter after saving Woods. It will be on a shelf after you pass through the collapsed support beams on fire in the right corner of the same room. Make sure to grab this before you follow Woods and enter the vehicle.

Mission 6: The Defector Intels
Intel Location #13: You will find this Intel on a table in the security room after you breached the room to find Reznov in it. This is also the same room with a projector and where a short cutscene takes place.

Intel Location #14: You will find this Intel on a table with a TV inside of a building down the street from when you first use the radio to call in air support and where you travel with the M113 armored vehicle.

Intel Location #15: You will find this Intel inside of a building on a table in the corner. It will be at the end of the mission when you have to defend the landing zone. Make sure to grab this before enemies start coming. It will also be right after you have to place the C4 on the above wall and then afterwards the tank on the street blows up. It is the building at the back far right corner from when you come out of the building you used C4 in.

Mission 7: Numbers Intels
Intel Location #16: You will find this Intel right at the beginning of the level after you have interrogated Clarke. It will be on a desk in the back right corner behind you. You will need to grab this Intel fast before you die from the Nova 6 gas, which should not be a problem. Afterwards climb up the ladder that is located on the wall above the desk before the gas gets to you.

Intel Location #17: You will find this Intel lying on the ground in front of a shack garbage lying all around the ground. This will be just after you come to a point where you slide down the metal roofing and the game puts you into slow-motion allowing you to take out the enemies that appear.

Intel Location #18: You will find this Intel lying on the metal roofing with garbage as you continue to descend after Clarke gets shot in the head while you are trying to save him. This will also just be before the ending of the level where you slide down plywood.



Mission 8: Project Nova Intels
Intel Location #19: You will find this Intel on a table with a lantern and files in the 2-story building you come across just about halfway through the mission. There will be 2 snowplows outside of the entrance.

Intel Location #20: You will find this Intel on a table next to a cabinet in the hangar with a rocket in it. The table is in a room in the back right corner. You will need to pass through this hangar to continue on with the mission.

Intel Location #21: You will find this Intel on a pallet that is almost completely covered in snow at the end of the ship. It will be right before the stairs to the right. Make sure to grab this before you use the rope to get off of the ship and before time runs out.

Mission 9: Victor Charlie Intels
Intel Location #22: You will find this Intel lying against the wall near the west corner of the hut. It will be right before you knife someone in the back and just after knifing someone in their sleep after climbing through a window with Woods.

Intel Location #23: You will find this Intel lying on the ground inside of the hut all the way at the end of the village. It is straight ahead from where you enter the village and the Intel is in the east corner of the hut. The village will be right after the river area where you swam through and planted explosives.

Intel Location #24: You will find this Intel in the left tunnel that comes up after Reznov helps you move a barrier blocking the path to the next tunnel and then when you lead the way. Instead of going straight go left and it will be lying on the ground against a rock on the right hand side of this tunnel.

Mission 10: Crash Site Intels
Intel Location #25: You will find this Intel on a crate next to some barrels right at the beginning of the mission. It will be right before you board the boat and after the helicopter.

Intel Location #26: You will find this Intel right after you get off the boat. It will be lying on the right side of the dirt path in front of you next to a rock as you follow your squad towards the next objective.

Intel Location #27: You will find this Intel just on a rock just below the crashed plane. When you start to descend from the wing it will be right below you before you enter the plane.

Mission 11: WMD Intels
Intel Location #28: You will find this Intel when you breach the barracks with your squad. It will be the 2nd time that you leave Blackbird. It will be down the steps to the left on the desk as you enter the barracks.

Intel Location #29: You will find this Intel on a bench inside of the utility room located in the communications tower. It will be on the 2nd level which is the level you enter the door from at the far left corner and right before you head down the stairs.

Intel Location #30: You will find this Intel on a table with explosives in front of the office that is inside of this large warehouse full of explosives everywhere else. You can grab this before or after you enter the office. However it will be easier for you to grab it before entering it without any resistance.

Mission 12: Payback Intels
Intel Location #31: You will find this Intel on a shelf inside of the large ammo room you enter after going through the left or right tunnel when you escape. It will be on the right side of the room. Make sure to grab this before continuing and exiting the underground area with Woods.

Intel Location #32: You will find this Intel on the table with a radio to the right of the tent when you exit the underground area. Make sure to grab this before you get in the helicopter with Woods.

Intel Location #33: You will find this Intel right after you have freed the POWs. It will be on a crate in the area to the far left just before you reach the building where Kravchenko is inside of on the 2nd floor.

Mission 13: Rebirth Intels
Intel Location #34: You will find this Intel lying on the ground next to the crate to your left as you exit the shipping container that you were hiding in. Kill the enemy in front of you and then grab this intel and move along quickly before you get spotted from the helicopter in the area.

Intel Location #35: You will find this Intel on a cage with a monkey in it inside of the containment unit in the center of the room. Do not shoot the enemy inside, instead you will need to knife him.

If you shoot him, the containment unit will close making it impossible to grab the Intel located inside of it. However, you can simply kill yourself and start from the last checkpoint that saved moments ago or grab this another time you play the mission. It is your choice.

Intel Location #36: You will find this Intel shortly after you have put on the gas mask when the area gets gassed with Nova 6. You will first pass through 1 house and then continue up the road to reach your next checkpoint. Before you head into this next house with the checkpoint there will be a house in front of it to the right that will have the Intel. It will be sitting on the cabinet with a bunch of pots.

Mission 14: Revelations Intels
Intel Location #37: You will find this Intel on top of a vending machine in the first hallway to your left after you have broken out of the chair and stumble your way through the doors.

Intel Location #38: You will find this Intel inside of the trash can to the right on the left side of the wall after you exit a room that triggers a long cutscene flashback. This will be right after Intel #37.

Intel Location #39: You will find this Intel on the desk to the left inside of the first office room you come across after you have a flashback with JFK as you head down the long hallway with the rocket taking off in the background.

Mission 15: Redemption Intels
Intel Location #40: You will find this Intel just behind the first shipping container you come across. It will be lying on the ground under the door. It will be right before you need to use the Valkyrie Rockets to take out the 2 helicopters above you.

Intel Location #41: You will find this Intel in the 2nd room you enter when you are inside of the ship. It will be under the table in front of you with a bunch of crates as you enter on the other side of it. This room is after the locker room.

Intel Location #42: You will find this Intel in the office room at the end of the mission before you fight Dragovich. It is under the left desk with the phone. This office room is right next to the control room which is flooded on the lower level the room you enter just after going up the stairs



PERKS LIST
FIRST TIER

Lightweight This Perk allows you to move faster than normal.
Pro = Prevents damage from falling.

Scavenger This Perk allows you to resupply from dead bodies.
Pro = Extra magazines; resupply tactical grenades.

Ghost This Perk makes you undetectable by Spy Planes.
Pro = Invisible to aircraft and turrets; No red crosshair or name when targeted.

Hardline This Perk allows you to gain Killstreak Rewards with one less kill to normal.
Pro = Re-roll the result of a care package.

Flak Jacket This Perk enhances your resistance to explosives.
Pro = Immunity to fire damage; Reset grenade timer on toss back.

SECOND TIER
Hardened This Perk increases the penetration of your bullets.
Pro = Increased damage to aircraft and turrets; Reduced flinch when shot.

Scout This Perk allows you to hold your breath for longer than normal.
Pro = Switch weapons faster.

Steady Aim This Perk increases your hipfire accuracy.
Pro = Faster weapon raise after sprinting; Faster knife recovery.

Sleight of Hand This Perk allows you to reload faster than normal.
Pro = Aim down sights faster with non-scoped weapons.

Warlord This Perk gives you additional primary weapon attachments.
Pro = Allows you to start with additional lethal/tactical grenades.

THIRD TIER
Hacker - This Perk allows you to detect enemy equipment and explosives.
Pro = Sabotage enemy equipment, turrets and crates; makes you invisible to motion sensors.

Marathon This Perk allows you to sprint longer than normal.
Pro = Gives you unlimited sprinting power.

Ninja This Perk gives you almost silent movements (but not completely silent)!
Pro = Makes you completely silent and gives louder enemy footsteps. Thanks for the tip Exscaliber71.

Second Chance This Perk allows you to pull out your pistol before dying so you can get some revenge before you kick the bucket!
Pro = Longer down time; any friendly can revive you.

Tactical Mask This Perk protects you against Nova Gas.
Pro = Resist flash/concussion grenades; reveal position of flashed/stunned enemies.



WEAPONS LIST
ASSAULT RIFLES
1. M16
2. Enfied
3. M14
4. Famas
5. Galil
6. AUG
7. FN FAL
8. AK47
9. Commando
10. G11 (Classified)

ASSAULT RIFLE ATTACHMENTS
1. Extended Mag
2. Dual Mag
3. ACOG Sight
4. Red Dot Sight
5. Reflex
6. Masterkey
7. Flamethrower
8. Infrared Scope
9. Suppressor
10. Grenade Launcher
11. Low Power Scope (G11 Only)
12. Variable Zoom (G11 Only)

EQUIPMENT
1. Jammer
2. Claymore
3. C4
4. Motion Sensor
5. Camera Spike

LAUNCHERS
1. M72 LAW
2. RPG
3. Strela-3
4. China Lake

LETHAL GRENADES
1. Frag Grenade
2. Semtex Grenade
3. Tomahawk

LMGs
1. HK21
2. RPK
3. M60
4. Stoner63 (Clasisfied)

LMG ATTACHMENTS
1. Extended Mag
2. ACOG Sight
3. Red Dot Sight
4. Reflex
5. Infrared Scope

PISTOLS
1. ASP
2. M1911
3. Makarov
4. Python
5. CZ75 (Classified)

PISTOL ATTACHMENTS
1. Dual Wield
2. Upgraded Iron Sights
3. Extended Mags
4. Suppressor
5. Full Auto Upgrade
6. Snub Nose (Python)
7. Speed Reloader (Python)

SHOTGUNS
1. Olympia
2. Stakeout
3. SPAS-12
4. HS10 (Classified)

SHOTGUN ATTACHMENTS
1. Grip (Stakeout)
2. Suppressor (SPAS-12)
3. HS10 (Duel Wield)

SNIPER RIFLES
1. Dragunov
2. WA2000
3. L96A1
4. PSG1 (Classified)

SNIPER ATTACHMENTS
1. Extended Mag
2. ACOG Sight
3. Infrared Scope
4. Suppressor
5. Variable Zoom

SUBMACHINE GUNS
1. MP5K
2. Skorpion
3. MAC11
4. AK-74u
5. Uzi
6. PM63
7. MPL
8. Spectre
9. Kiparis (Classified)

SUBMACHINE GUN ATTACHMENTS
1. Extended Mag
2. ACOG Sight
3. Red Dot Sight
4. Reflex
5. Grip
6. Duel Wield
7. Supressor
8. Rapid Fire
9. Grenade launcher (AK-74u)

SPECIALS
1. Ballistic Knife
2. Crossbow

TACTICAL GRENADES
1. Willy Pete
2. Nova Gas
3. Flash Grenade
4. Concussion Grenade
5. Decoy Grenade


KILLSTREAKS LIST
Spy Plan (3 Kills) Shows enemies on the mini-map. Can be shot down.
RC-XD (3 Kills) A remote-controlled explosive device.
Counter-Spy Plane (4 Kills) Temporarily disables enemy mini-map.
SAM Turret (4 Kills) Airdrop a placeable SAM that destroys aircraft.
Care Package (5 Kills) Airdrop a random weapon, killstreak, or ammo crate.
Napalm Strike (5 Kills) Airstrike that covers an area in napalm.
Sentry Gun (6 Kills) Airdrop a placeable Sentry Gun.
Mortar Team (6 Kills) Target three locations to bombard with mortar strikes.
Attack Helicopter (7 Kills) Call in a support helicopter.
Valkyrie Rockets (7 Kills) Launcher with 2 player launched, remote controlled rockets.
Blackbird (8 Kills) Shows both enemy position and direction on the mini-map. Cannot be shot down.
Rolling Thunder (8 Kills) Carpet bombing airstrike.
Chopper Gunner (9 Kills) Be the gunner of an attack helicopter.
Attack Dogs (11 Kills) A pack of attack dogs that hunt the enemy down.
Gunship (11 Kills) Be the pilot of an attack helicopter.



Thanks guys took some time hope its usefull iiwombl3ii

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