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Advanced Warfare | List of supply drop weapons
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Advanced Warfare | List of supply drop weaponsPosted:

SUPER-SPEED
  • Powerhouse
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Status: Offline
Joined: Jun 01, 201113Year Member
Posts: 431
Reputation Power: 17
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Here is a list of weapons which you can obtain by completely challenges, in supply drops or by having the season pass. I will be updating this as more weapons are added to the game. I believe there is 2 elites, 3 professionals and 4 enlisted of every weapon. For the specials and launchers weapons they just change the camo of the weapon also If I have forgotten any weapon or got the incorrect stats please comment!





Key
Green = Enlisted
Blue = Professional
Orange = Elite





Assault Rifles
Bal-27
    Inferno (Handling +2, Fire Rate +1 and Mobility -3)
    Obsidian Steed (Damage +2, Mobility +1, Accuracy -1, Fire Rate -1 and Handling -1)
    Marksman (Integrated ACOG Scope, Accuracy +1 and Fire Rate -1)
    .308 (Range +2, Accuracy -1 and Handling -1)
    SPR (Accuracy +1, Magazine Capacity +3 rounds and Fire Rate -2)
    Tactical (Range +1 and Handling -1)
    Assaulter (Mobility +1 and Reserve Magazines -1)
    Carbon (Damage +1 and Accuracy -1)
    Virtue (Accuracy +1 and Damage -1)
    223 (Fire Rate +1, Range +1 and Damage -2)
    AE (Atlas-style camo)


AK-12
    Finger Trap (Handling +3, No Attachments Allowed)
    R.I.P. (Accuracy +2, Damage +1, Magazine Capacity -8 rounds and Mobility -1)
    Lance (Range +2, Handling -1 and can only use optical attachments)
    Feeder (Magazine Capacity +3 rounds, Reserve Magazines +1 and Handling -2)
    Bleeder (Damage +2 and Fire Rate -2)
    Grenadier (Integrated Grenade Launcher, Handling +1 and alternate front sight)
    Competition (Handling +1 and Magazine Capacity -1)
    Fluted (Mobility +1 and Accuracy -1)
    Hair Trigger (Fire Rate +1 and Accuracy -1)
    Wrecker (Handling +2 and Accuracy -2)
    G [Pre-order/Season pass]


ARX-160
    Steel Bite (Damage +3, Accuracy -2 and Fire Rate -1)
    Damnation (Accuracy +2, Range +1, Damage -1, Fire Rate -1 and Handling -1)
    Hole Puncher (Damage +2, Accuracy -1 and Handling -1)
    Head Shot (Range +2 and Fire Rate -2)
    Red Eye Coyote (Accuracy +1, Range +1 and Fire Rate -1)
    Tactical (Range +1 and Handling -1)
    Superlite (Fire Rate +1 and Mobility -1)
    Adapter (Handling +1 and Accuracy -1)
    Heavy Barrel (Range +1 and Accuracy -1)
    Spoliator (Accuracy +1, Fire Rate +1, Damage -1 and Mobility -1)


HBRa3
    Insanity (Fire Rate +2, Damage +1, Handling -1 and no optical attachments)
    Bear Fist (Integrated Red Dot Sight, Handling +2, Accuracy -1 and Range -1)
    Cowboy (Integrated Dual Mags and Accuracy -1)
    Raider (Fire Rate +1, Mobility +1, Accuracy -1 and Magazine Capacity -4 rounds)
    Lead Launcher (Accuracy +1, Handling +1 and Fire Rate -2)
    Superlite (Mobility +1 and Fire Rate -1)
    Competition (Range +1 and Damage -1)
    Adapter (Handling +1 and Accuracy -1)
    Sport (Accuracy +1 and Range -1)
    Average Joe (Damage +1, Range +1 and Handling -2)


IMR
    Thunder Tusk (Accuracy +3, Handling -1 and Magazine Capacity -8 rounds)
    Boar Strike (Range +2, Damage +1, Accuracy -2 and Fire Rate -1)
    Heart Breaker (Integrated Parabolic Microphone and Damage -1)
    Hushed (Integrated Suppressor and Handling -1)
    Pillager (Integrated Laser Sight and Range -1)
    Impact (Damage +1 and Range -1)
    Hunter (Fire Rate +1 and Handling -1)
    Defense (Handling +1 and Mobility -1)
    Lightweight (Mobility +1 and Accuracy -1)
    Feedback (Fire Rate +2, Accuracy -1 and Range -1)


MK14
    Eagle Eye (Integrated Quickdraw Grip, Range +2, Accuracy +1, Magazine Capacity -1 and no attachments)
    Eclipse (Accuracy +2, Damage +1, Fire Rate -1 and Handling -2)
    Desecrator (Fire Rate +2 and Mobility -2)
    Ultralite (Handling +2 and Range -2)
    Obituary (Integrated Target Enhancer and Range -1)
    Hardtip (Damage +1 and Handling -1)
    Signature (Fire Rate +1 and Reserve Magazines -1)
    Deluxe (Magazine Capacity +1 and Fire Rate -1)
    Sport (Accuracy +1 and Range -1)
    Sheriff (Accuracy +2 and Handling -2)


Sniper Rifles
Lynx
    Kingpin (Integrated Parabolic Microphone, Damage -1 and Accuracy -1)
    Tack-Driver (Accuracy +3, Damage -1, Fire Rate -1 and Handling -1)
    Combatant (Handling +2 and Accuracy -2)
    Quarterback (Accuracy +2, Fire Rate -1 and Handling -1)
    Flared (Handling +1 and Ammo -1)
    Slung (Mobility +1 and Fire Rate -1)
    Improved Action (Fire Rate +1 and Handling -1)
    13 Twist (Accuracy +1 and Fire Rate -1)
    Variable (Integrated Variable Zoom Scope and Accuracy -2)
    Snake Oil (Handling +2, Fire Rate -1 and Mobility -1)


MORS
    Silver Bullet (Damage +2, Accuracy +1, Fire Rate -2 and Handling -1)
    The Doctor (Fire Rate +2, Handling +1, Damage -1, Accuracy -1 and Mobility -1)
    Ransacker (Damage +1, Accuracy +1, Fire Rate -1 and Mobility -1)
    Penetrator (Damage +1, Mobility +1, Fire Rate -1 and Handling -1)
    Tumbler (Damage +1 and Accuracy -1)
    Long Rifle (Accuracy +1 and Handling -1)
    Quick Bolt (Fire Rate +1 and Mobility -1)
    Slung (Mobility +1 and Fire Rate -1)
    Lullaby (Integrated Ballistic CPU, Handling +1 and Accuracy -1)
    Pummeler (Fire Rate +1, Handling +1, Damage -1 and Accuracy -1)


NA-45
    Screamin' (Fire Rate +3, Damage -1 and Handling -2)
    Ravager (Damage +3 and Fire Rate -3)
    Hurried (Fire Rate +2, Accuracy -1 and Handling -1)
    Exact (Accuracy +2 and Fire Rate -2)
    Rover (Mobility +2 and Damage -2)
    HE (Damage +1 and Accuracy -1)
    M (Fire Rate +1 and Accuracy -1)
    Sharpshooter (Mobility +1 and Handling -1)
    Agile (Handling +1 and Fire Rate -1)
    Feint ?


Atlas 20mm
    Virtuosity (Handling +3 and Damage -3)
    Snapper (Fire Rate +2, Magazine Capacity +1 and Accuracy -3)
    Presto (Fire Rate +2, Magazine Capacity -1 and Reserve Magazines -1)
    Carnage (Damage +1, Accuracy +1 and Magazine Capacity -1)
    Hypersonic (Fire Rate +2 and Handling -2)
    Interrupt (Accuracy +1 and Mobility -1)
    Skilled (Handling +1 and Accuracy -1)
    13 Twist (Accuracy +1 and Fire Rate -1)
    Improved Action (Magazine Capacity +1 and Handling -1)
    Talent (Handling +1, Mobility +1, Accuracy -1 and Fire Rate -1)


Submachine Guns
KF5
    Breakneck (Fire Rate +3, Accuracy -1 and can't use some attrachments)
    Spanner (Range +3, Fire Rate -2 and Handling -1)
    Genuine (Accuracy +1, Damage +1, Range -1 and no optical attachments)
    Endless (Range +1, Mobility +1 and Magazine Capacity -10 rounds)
    Locomotive (Mobility +2, Fire Rate -1 and Reserve Magazines -1)
    Scout (Mobility +1 and Fire Rate -1)
    Single Stack (Fire Rate +1 and Damage -1)
    Sporter (Range +1 and Handling -1)
    Savior (Accuracy +1 and Damage -1)
    Marxman (Range +2, Damage -1 and Accuracy -1)


MP11
    Goliath (Damage +3 and Handling -3)
    Squeaker (Integrated Red Dot Sight, Fire Rate +2 and Accuracy -2)
    Savior (Integrated Laser Sight, Fire Rate +1 and Accuracy -1)
    Toxic (Fire Rate +1, Handling +1, Damage -1 and Accuracy -1)
    Plunderer (Mobility +2 and Accuracy -2)
    Airborne (Accuracy +1 and Handling -1)
    Scout (Mobility +1 and Fire Rate -1)
    Deceiver (Damage +1 and Accuracy -1)
    Express (Range +1 and Damage -1)
    Devourer (Range +2 and Fire Rate -2)


ASM1
    Strider (Range +2, Damage +1 and Accuracy -3)
    Speakeasy (Integrated Extended Mags, Fire Rate +2, Damage -1 and Range -1)
    Competence (Damage +1, Handling +1, Accuracy -1 and Range -1)
    Rigor (Accuracy +2 and Handling -2)
    Reckless (Integrated Rapid Fire, Fire Rate +1 and Handling -1)
    Sweeper (Damage +1 and Range -1)
    Reliable (Accuracy +1 and Range -1)
    Scout (Mobility +1 and Fire Rate -1)
    Extended (Range +1 and Damage -1)
    Magnitude (Range +2, Handling -1 and Mobility -1)


SN6
    Money (Accuracy +1, Range +1, Reserve Magazines +1, Handling -1 and Mobility -2)
    The Third (Range +2, Damage +1 and Mobility -3)
    Executioner (Damage +1, Handling +1 and Range -2)
    Jury (Integrated Laser Sight, Accuracy +1 and Damage -1)
    K (Integrated Foregrip, Fire Rate +1 and Damage -2)
    Hammer (Damage +1 and Magazine Capacity -4 rounds)
    C-Mas (Mobility +1 and Accuracy -1)
    Precision (Range +1 and Mobility -1)
    Cycled (Fire Rate +1 and Damage -1)
    Magistrate (Accuracy +1, Range +1, Handling -1 and Mobility -1)


SAC3
    Pain & Suffering (Accuracy +3, Damage -2 and Range -1)
    Blood & Glory (Fire Rate +1, Mobility +2, Accuracy -1 and Handling -2)
    Fire & Brimstone (Damage +2 and Fire Rate -2)
    Crime and Punishment (Accuracy +1, Handling +1, Fire Rate -1 and Magazine Capacity -4 rounds)
    Misery & Company (Fire Rate +1, Mobility +1, Handling -1 and Magazine Capacity -4 rounds)
    Sporter (Range +1 and Handling -1)
    S (Accuracy +1 and Magazine Capacity -4 rounds)
    JK (Damage +1 and Range -1)
    Rapid (Fire Rate +1 and Mobility -1)
    Thunder & Lightning (Range +2, Accuracy -1 and Damage -1)


AMR9
    Pro Pipe (Integrated Grenade Launcher, Damage +2 and Fire Rate -2)
    Dynamo (Fire Rate +2, Mobility +1, Damage -1, Accuracy -1 and Range -1)
    Banger (Integrated Grenade Launcher, Handling +1 and Range -1)
    Skill Cannon (Integrated Grenade Launcher, Accuracy +1 and Fire Rate -1)
    Hipshot (Fire Rate +1, Mobility +1, Damage -1 and Accuracy -1)
    Express (Range +1 and Damage -1)
    Featherweight (Handling +1 and Accuracy -1)
    Paratrooper (Mobility +1 and Handling -1)
    Shorty (Fire Rate +1 and Damage -1)
    Outlaw (Range +2, Fire Rate -1 and Handling -1)


Shotguns
Tac-19
    Bang Stick (Fire Rate +1, Handling +1, Mobility +1, Range -2 and Accuracy -1)
    Sledgehammer (Accuracy +2, Magazine Capacity +1, Handling -1 and Mobility -1)
    Round House (Fire Rate +1, Range +1, Handling -1 and Mobility -1)
    Haymaker (Integrated Red Dot Sight, Fire Rate +1 and Accuracy -1)
    Upper Cut (Damage +1, Accuracy +1, Range -1 and Mobility -1)
    Barricade (Handling +1 and Accuracy -1)
    Breacher (Damage +1 and Range -1)
    Runner (Mobility +1 and Damage -1)
    Lite Trigger (Fire Rate +1 and Mobility -1)
    Jab (Handling +1, Mobility +1, Magazine Capacity -1 and Range -1)


S-12
    Whirlwind (Fire Rate +2, Magazine Capacity +2, Accuracy -2 and Handling -1)
    Tiger Blood (Fire Rate +3, Accuracy -2 and Damage -1)
    Galant (Reserve Magazines +2 and Handling -2)
    Quiet Time (Integrated Suppressor, Fire Rate +1 and Handling -1)
    Varmint (Range +1 and Damage -1)
    Compliant (Magazine Capacity +2 and Handling -1)
    N (Fire Rate +1 and Range -1)
    U (Fire Rate +1 and Accuracy -1)
    Adroit (Fire Rate +1, Handling +1, Damage -1 and Mobility -1)
    Precision (Range +1 and Mobility -1)
    Vengeance (Integrated Foregrip, Accuracy +1 and Handling -1)


Bulldog
    Mancy (Integrated Target Enhancer and Accuracy +1)
    Face Hammer (Accuracy +2, Damage +1, Handling -1 and no optical attachments)
    Carnage (Accuracy +2, Damage -1 and Fire Rate -1)
    Diplomacy (Integrated Foregrip, Accuracy +1 and Damage -1)
    Berzerker (Damage +1, Handling +1, Magazine Capacity -2 and Reserve Magazines -1)
    Grip Taped (Handling +1 and Mobility -1)
    Rifled (Range +1 and Fire Rate -1)
    Quick Barrel (Handling +1 and Damage -1)
    Breacher (Damage +1 and Range -1)
    Man-o-War (Handling +2 and Damage -2)


Heavy Weapons
EM1
    Pwner (Damage +2, Mobility +1, Accuracy -1, Fire Rate -1 and Handling -1) (Purple Beam)
    Polar Vortex (Handling +2, Fire Rate +1 and Mobility -3) (Green Beam)
    The End (Range +2, Accuracy -1 and Handling -1) (Yellow Beam)
    Sweet Dreams (Integrated Sight, Accuracy +1 and Fire Rate -1) (Yellow Beam)
    The Last Laugh (Accuracy +2 and Fire Rate -2) (Yellow Beam)
    M-Coil (Accuracy +1 and Damage -1) (Blue Beam)
    Magnified (Range +1 and Handling -1) (Blue Beam)
    LEL (Damage +1 and Accuracy -1) (Blue Beam)
    Dimension (Mobility +1) (Blue Beam)
    Vera (Fire Rate +1, Range +1 and Damage -2) (Yellow Beam)
    Quantum [pre-order/Season Pass] (Red Beam)


Pytaek
    Loophole (Magazine Capacity +50 bullets, Accuracy +1 and Handling -3)
    Exploit (Range +3, Accuracy -1, Fire Rate -1 and Magazine Capacity -1)
    Expanse (Range +2 and Fire Rate -2)
    Methodic (Accuracy +2, Damage -1 and Range -1)
    Savvy (Integrated ACOG Scope, Handling +1 and Accuracy -1)
    Adept (Handling +1 and Fire Rate -1)
    LR (Fire Rate +1 and Damage -1)
    Magnified (Range +1 and Handling -1)
    Eradicator (Damage +1 and Range -1)
    Hasty (Fire Rate +1, Ammo Capacity +1 and Accuracy -2)


XMG
    Bacon & Eggs (Damage +3 and Accuracy -3)
    Bread & Butter (Fire Rate +3 and Damage -1)
    Smoke & Mirrors (Fire Rate +1, Range +1 and Damage -2)
    Beer & Pretzels (Range +2, Magazine Capacity -1 and Reserve Magazines -1)
    Death & Taxes (Integrated Laser Sight, Fire Rate +1 and Range -2)
    Venus & Mars (Damage +1 and Range -1)
    Yin & Yang (Fire Rate +1 and Handling -1)
    Meat and Potatoes (Damage +1 and Accuracy -1)
    Black & White (Fire Rate +1 and Damage -1)
    Chicken and Waffles (Fire Rate +2, Accuracy -1 and Handling -1)


EPM3
    Parsec (Range +3 and can't use attachments)
    Bona Fide (Accuracy +3, Damage -2 and Fire Rate -1)
    Panorama (Integrated Heat Sink, Range +1 and Accuracy -1)
    Legit (Accuracy +1, Range +1 and Damage -2)
    Longitude (Integrated ACOG Scope, Range +1 and Fire Rate -1)
    Anodized (Accuracy +1 and Fire Rate -1)
    Interval (Range +1 and Damage -1)
    Magnified (Range +1 and Handling -1)
    M-Coil (Accuracy +1 and Damage -1)
    Exterminator (Damage +2 and Fire Rate -2)


Ameli
    Whale Horn (Handling +2, Magazine Capacity +50 bullets, Damage -2 and Accuracy -1)
    Chicanery (Integrated Advanced Rifling, Fire Rate +2 and Magazine Capacity -50 bullets)
    Spacer (Fire Rate +1, Range +1, Handling -1 and Accuracy -1)
    Subverter (Damage +2 and Magazine Capacity -50 bullets)
    Crafty (Integrated Foregrip, Handling +1 and Damage -1)
    Magnified (Range +1 and Handling -1)
    Accelerated (Fire Rate +1 and Accuracy -1)
    Swift (Handling +1 and Accuracy -1)
    Heavy (Damage +1 and Handling -1)
    Redshirt (Fire Rate +2, Damage -1 and Accuracy -1)


Pistols
Atlas 45
    Oath Breaker (Integrated Target Enhancer, Handling +2, Accuracy -1 and Fire Rate -1)
    Huckleberry (Handling +3, Accuracy -2 and Damage -1)
    Flogger (Integrated Red Dot Sight, Fire Rate +1 and Range -1)
    Cudgel (Integrated Laser Sight, Handling +1 and Fire Rate -1)
    Woo (Integrated Akimbo, Fire Rate +1, Accuracy -1, Magazine Capacity -1 and no optical attachments)
    Ranger (Range +1 and Damage -1)
    A1 (Handling +1 and Fire Rate -1)
    A2 (Handling +1 and Range -1)
    A3 (Handling +1 and Damage -1)
    AE [Atlas Limited Edition/Pro Edition]


RW1
    Rail Driver (Damage +3 and Accuracy -3)
    Holiday (Integrated ACOG Scope, Range +2 and Accuracy -1)
    Guardian (Integrated Scope, Accuracy +1 and Handling -1)
    Radiance (Integrated Target Enhancer, Handling +1 and Damage -1)
    Xeno (Damage +2, Range -1 and Handling -1)
    Tempest (Damage +1 and Accuracy -1)
    Typhoon (Accuracy +1 and Handling -1)
    Spectrum (Range +1 and Fire Rate -1)
    Prototype (Damage +1 and Range -1)
    Spitfire ?


MP-443 Grach
    One Wood (Range +3, Damage -1, Accuracy -1 and Handling -1)
    Feeling Lucky (Integrated ACOG Scope, Range +2, Damage -1 and Handling -1)
    Sighted (Integrated Laser Sight, Accuracy +1 and Handling -1)
    Snappy (Integrated Akimbo, Fire Rate +1 and Accuracy -1)
    H1 (Integrated Attachment, Handling +1 and Accuracy -1)
    Compass (Range +1 and Damage -1)
    Dimension (Range +1 and Handling -1)
    Spectrum (Range +1 and Fire Rate -1)
    Latitude (Range +1 and Accuracy -1)
    Hasty ?


PDW
    Crusher (Fire Rate +2, Magazine Capacity +1, Damage -2 and Handling -1)
    Chucker (Fire Rate +3, Damage -1, Accuracy -1 and Range -1)
    Chop-Chop (Fire Rate +1, Range +1 and Damage -2)
    Dead Eye (Integrated Red Dot Sight, Accuracy +1 and Handling -1)
    Ion (Fire Rate +1 and Range -1)
    CQB (Fire Rate +1 and Accuracy -1)
    Sub Cal (Fire Rate +1 and Damage -1)
    Compact (Fire Rate +1 and Handling -1)
    Rage (Integrated ACOG Scope, Fire Rate +1 and Range -1)
    Condensed (Fire Rate +2 and Handling -2)


Launchers
Stinger M7
    Firehawk
    Nighthawk
    Seeker
    Warden


MAAWS
    Oppressor
    Ignition
    Tornado
    Thunder


MAHEM
    Fused
    Bull
    Malice
    Flak


Specials
Heavy Shield
    Salvation (Gold and silver)
    Nugget (Red)
    Disruptor (White)
    Catalyst (Red and Cyan)


MDL
    Backdraft
    Shockwave
    Proper
    Wildfire


Crossbow
    Righteous
    Conqueror
    Frosty
    B2 [pre-order/Season Pass]


Last edited by SUPER-SPEED ; edited 4 times in total

The following 2 users thanked SUPER-SPEED for this useful post:

Redacted (11-29-2014), Jodzeh (11-29-2014)
#2. Posted:
Bankshot
  • E3 2017
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This looks really helpful, good job man
#3. Posted:
harryfort56
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I've been waiting for this for ages thank you this is going to help me out a lot
#4. Posted:
JackPucillx
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Very good post mate this will help TTG members out a lot!
#5. Posted:
Pint
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Just wondering why have you got an unknown category ?
#6. Posted:
Suh
  • Powerhouse
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Really good topic bro!
But can you give credit to the guy who made this
#7. Posted:
Justinmaster28
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FYI you forgot the Hbra3 lead killer gun or something like that
#8. Posted:
SUPER-SPEED
  • Powerhouse
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Pint wrote Just wondering why have you got an unknown category ?


EDIT: Been removed and the weapons in there are added to the correct category

Justinmaster28 wrote FYI you forgot the Hbra3 lead killer gun or something like that


Added, thanks!
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