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Destiny Patch Notes 08/01/15
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Destiny Patch Notes 08/01/15Posted:
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Status: Offline
Joined: Nov 10, 201410Year Member
Posts: 33
Reputation Power: 1
Got this straight from the Destiny site, have a read.
This week at Bungie, much of the team returned from the holiday break, powered by holiday feasting and the imbibification of what appears to be more than a few glasses of festive brew. Were not quite back at full strength, though, with stragglers like DeeJ still out and about spending precious moments with friends and family, but we are ready to chat about the most recent rounds of updates were planning for Destiny to kick off the New Year in January.
Let's get to it.
Unlike our inaugural Vault of Glass Raid offering, hard mode for Crotas End didnt launch day and date alongside its younger, more affable sibling. Ill bet you noticed, even though youve been busily swinging that sword into poor Crotas big shiny green mug between dainty bites of soft, warm cheese.
Youve had plenty of time to divine your way through the dark, skirting over and around holes while sending dozens of Thrall screaming into the black. Youve built bridges, silenced Shriekers, and plundered the lunar depths for the latest and greatest gear. Matter of fact, by the time you read this sentence youll have collectively put an end to Crotawait for itmore than a whopping one million times.
Impressive. Most impressive. And now you want to know whats next.
Hard Mode for Crotas End is going through the final few stages of deployment. Its almost ready. As soon as we have a concrete date to share, well set it in stone so you can assemble your crew for that first run, or so you can find the time to tune into the streams and vicariously witness the madness and make note of the new and necessary strategy updates.
Were not going to spoil any hard mode surprises here. Youll need to learn a new trick or two, but given your past performances, were pretty sure plenty of you will find a way to come out on top and earn some shiny new trophies to take with you on your next adventure.
In the meantime, weve prepped a separate patch, which will be ready for deployment as early as next Tuesday, January 13th. Below is a preview of changes being made to Crotas End and a little bit of a love tap for the Vault of Glass.
Crotas End Updates
The existing Pit treasure chest reward moved to killing Ir Yut, the Deathsinger. She has a chance to drop Exotic weapons and armor, class pieces, and Radiant materials.
The Pit treasure chest will now contain Radiant Materials.
Pit Encounter
Removed the physics impulse caused by exploding lanterns.
Bridge Encounter
Players will now be required to cross the bridge in order to complete the bridge encounter.
Players will now be required to wait for the bridge to be completed prior to crossing with the sword.
Deathsinger Encounter
Fixed a rare case where the Shriekers would not spawn, preventing players from reaching the Deathsinger.
Crota Encounter
Two Swordbearers will no longer spawn at the same time at the outset of the encounter.
Crota will now recover from his kneeling state after a player quits.
Fixed a bug that allowed players to remove the Presence of Crota using a Radiance Warlocks Fireborn ability.
Fixed a bug that made the Oversoul appear destroyed to some players in a Fireteam when it was actually still active.
Vault of Glass Updates
Exotic weapon drops in the Vault of Glass are now Level 32.
Getting Swole in the Crucible
The Raid crew wasnt the only team readying tweaks heading into and out of the holiday season. Our Crucible designers have a few things in the works to add some spice to the early goings of 2015.
Asylum, The Anomaly, and The Burning Shrine maps will be added to existing Clash and Control playlist rotation.
Iron Banner will return, with updated rewards, running from January 13th through January 19th.
Full and final details for Raid, Crucible, and Iron Banner updates will be provided as patch notes next week.
Stay tuned.
This week at Bungie, much of the team returned from the holiday break, powered by holiday feasting and the imbibification of what appears to be more than a few glasses of festive brew. Were not quite back at full strength, though, with stragglers like DeeJ still out and about spending precious moments with friends and family, but we are ready to chat about the most recent rounds of updates were planning for Destiny to kick off the New Year in January.
Let's get to it.
Unlike our inaugural Vault of Glass Raid offering, hard mode for Crotas End didnt launch day and date alongside its younger, more affable sibling. Ill bet you noticed, even though youve been busily swinging that sword into poor Crotas big shiny green mug between dainty bites of soft, warm cheese.
Youve had plenty of time to divine your way through the dark, skirting over and around holes while sending dozens of Thrall screaming into the black. Youve built bridges, silenced Shriekers, and plundered the lunar depths for the latest and greatest gear. Matter of fact, by the time you read this sentence youll have collectively put an end to Crotawait for itmore than a whopping one million times.
Impressive. Most impressive. And now you want to know whats next.
Hard Mode for Crotas End is going through the final few stages of deployment. Its almost ready. As soon as we have a concrete date to share, well set it in stone so you can assemble your crew for that first run, or so you can find the time to tune into the streams and vicariously witness the madness and make note of the new and necessary strategy updates.
Were not going to spoil any hard mode surprises here. Youll need to learn a new trick or two, but given your past performances, were pretty sure plenty of you will find a way to come out on top and earn some shiny new trophies to take with you on your next adventure.
In the meantime, weve prepped a separate patch, which will be ready for deployment as early as next Tuesday, January 13th. Below is a preview of changes being made to Crotas End and a little bit of a love tap for the Vault of Glass.
Crotas End Updates
The existing Pit treasure chest reward moved to killing Ir Yut, the Deathsinger. She has a chance to drop Exotic weapons and armor, class pieces, and Radiant materials.
The Pit treasure chest will now contain Radiant Materials.
Pit Encounter
Removed the physics impulse caused by exploding lanterns.
Bridge Encounter
Players will now be required to cross the bridge in order to complete the bridge encounter.
Players will now be required to wait for the bridge to be completed prior to crossing with the sword.
Deathsinger Encounter
Fixed a rare case where the Shriekers would not spawn, preventing players from reaching the Deathsinger.
Crota Encounter
Two Swordbearers will no longer spawn at the same time at the outset of the encounter.
Crota will now recover from his kneeling state after a player quits.
Fixed a bug that allowed players to remove the Presence of Crota using a Radiance Warlocks Fireborn ability.
Fixed a bug that made the Oversoul appear destroyed to some players in a Fireteam when it was actually still active.
Vault of Glass Updates
Exotic weapon drops in the Vault of Glass are now Level 32.
Getting Swole in the Crucible
The Raid crew wasnt the only team readying tweaks heading into and out of the holiday season. Our Crucible designers have a few things in the works to add some spice to the early goings of 2015.
Asylum, The Anomaly, and The Burning Shrine maps will be added to existing Clash and Control playlist rotation.
Iron Banner will return, with updated rewards, running from January 13th through January 19th.
Full and final details for Raid, Crucible, and Iron Banner updates will be provided as patch notes next week.
Stay tuned.
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