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Want to improve your play? ~READ, LEARN, APPLY, IMPROVE~
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Want to improve your play? ~READ, LEARN, APPLY, IMPROVE~Posted:
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Joined: Feb 10, 20159Year Member
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PROLOGUE
Hi everyone! This is my first post on this forum, ENJOY!!
I worked my butt off to make this so, I hope it gets put to good use.
I love this game. So in return, I want to give back the best that i can offer. My knowledge of the game.
This is for the community of CoD who cares to improve themselves in all facets of the game.
Hi everyone! This is my first post on this forum, ENJOY!!
I worked my butt off to make this so, I hope it gets put to good use.
I love this game. So in return, I want to give back the best that i can offer. My knowledge of the game.
This is for the community of CoD who cares to improve themselves in all facets of the game.
A quick history into who I am. My name is Jason Bottiglio.
INTRODUCTION
- I play on the 360, will have a One at the end of the month. I have several alias's.. Dr. Flow, FlowTTiGz, and Flowttiglio.
- I'm essentially the Flow Master Supreme.
- I am considered by many to be the Bill Belichick of CoD. (Not the Spygate, Deflated balls part tho) lols
- I stream @ twitch.tv/flowttiglio ... I just got into it about 3 weeks ago.
- I make CoD montages using clips from funny movies spliced in between really nice clips of CoD ownage.
- I am currently going on my 13th episode. On my youtube the videos will be called, 'Call of Duty: Dr. Flow: Episode #: Title of Episode
- If you like Call of Duty and funny movies, I really think you will enjoy my episodes!
- I have been playing CoD though, since CoD 2 on the PC.. I have been a gamebattles try hard since CoD 4 on 360. I also run UMG's, Wagers, and Tournaments. Never been to a LAN, but plan on making my presence felt at Columbus this year lols...
- I'm a SnD star turned Varient player
- I really like to help others, especially at getting better at the game no matter what your skill level.
THE GOOD STUFF
1. STOP Sprinting!!!
- When you spawn.. Stop, look around, expect there to be someone.. Look at your map, wherever your team isn't.. expect the enemy to be there.. STOP SPRINTING.. THERE IS NO RUSH.. If you stop sprinting.. you will die less and kill more.. isn't that what the goal is here?
- When I spawn, I play a 15 yard radius around me. Check the map, Where is the OBJ? Where is my team? Where isn't my team? I never sprint when I'm not certain I can get away with it. When you sprint, You can't shoot. When you can't shoot, you can't kill, when you can't kill, you can't win.
- Say on Biolab Uplink, I spawn in the Biolab.. Instead of tunnel visioning the OBJ. I play 15 yards around me. I play ready on my hip fire for that first kill. When it arrives, I strike, like a spider does it's prey. After that I KNOW i am a red dot on the enemy map, and that I am getting called out. So Knowing that my team is where it is and isn't, I use common sense and instincts to be ready for the next kills.
2. Be on the balls of your feet!!!
- When I am on the balls of my feet, I am ready to pounce on anything. My gun is on my hip, and i pan my screen over the areas of interest (where your team isn't on the map).
- If you are always ready on the balls of your feet. You will almost always be able to contest any situation.
- Just by following steps 1 & 2, I am constantly getting **FREE, EFFORTLESS KILLS!!** People are just sprinting right into me, and with me on the balls of my feet, ready to react
- I ASSURE that if you are dying a lot, it is because you are not staying true to these two main rules
3. GUN MECHANICS!!!
- If you want to be at least decent at the game, it is a MUST that you have GOOD GUN MECHANICS!!
- When you are in a gun fight, it is VERY LIKELY that the enemy will BOOST or DASH in that gun fight.
- You MUST Un-Aim, and Re-Aim, if you hope to have even a glimmer of a chance to win that gunfight.
- If you DRAG your Aim down sight across the screen, you WILL LOSE that fight. Dragging takes too long.
- If it isn't obvious by now, turning while on your hip fire is faster than while aimed down sight.
- REMEMBER TO ALWAYS UN-AIM, AND RE-AIM. IT IS CRITICAL THAT YOU HAVE THIS MECHANIC DOWN.
- If you can't do this, then you need to hit the firing range and practice your un-aim, re-aim.
- Because if you can't un-aim and re-aim mid gun fight, Your gonna have a bad time, mmmk?
- Example: You see him, You aim, you fire..(mid fire, he boost dashes to dodge and kill you).. UN-AIM, RE-AIM. Kill Him.
4. BOOST & DASH MECHANICS!!!
- Knowing when to, and not to boost and dash is VERY important. I see it everyday, where someone for no reason is boosting and dashing for no reason allowing the enemy to pin point an easy target.
- Instead, Only boost and dash when needed. If someone is one shot and you can pick them off by boosting above or dashing around, do it, but at your own risk. His team mates may be ready to trade his death for yours.
- If you know someone is near you, and you boost up to kill them, when they aren't already one shot. You are taking a risk. Because chances are he isn't deaf.. and if you miss a shot, he can easily kill someone who is floating up in the air.
- Especially if the person isn't one shot, you really don't want to jump from floor level 1, to floor lvl 2 to kill someone, because it gives them plenty of time to react. They have the high ground.
- If you are good enough, when you hear an enemy boost towards you, You will **COUNTER BOOST/DASH** This allows you to gain back the advantage in the exchange. If you just stand still, your a dead man. Always play the counter boost. If you have a surround sound head set, you should be able to hear every Boost and Dash.
- It isn't smart to waste your dashes when you don't know where the enemy is. Or if you don't want to give your position away. Because when the poop hits the fan, your going to want the dashes to get to cover.
5. PLAY TO LIVE!!!
- If your main goal is to not die and slay. Then don't put yourself in a situation that is likely to lead to your death.
- Unless you know that the pay out will be worth. If i kill two people every time before I die, then that is an awesome pay out.
- When I turn and I see someone with their shoulders facing me. I can clearly see that they see me. Be mature. It is already too late.
- If they are anywhere near decent, you are dead if you challenge.
- When you turn and you see someone facing you already, DASH/BOOST to cover. It is likely you will be one shot.
- But at least you are likely to fight another day.
- Furthermore, There is a decent chance he gets greedy, and chases. In which case your team can trade, or you will counter dash/boost for the kill.
- Don't be that greedy jerk that can't let a kill go. If someone is one shot and they turn a corner into an area where your team isn't. It is likely that you are being BAITED into a death trap.
- Don't be that guy that pops right back out, right after getting hit one shot. Don't be that guy. Lol please, for your own sake.
- For more advanced tactics in this situation.. When you get hit one shot, take cover, and be ready for the rush, with your hip fire reticle ready and aimed at the most direct threat. Listen close for boosts, and footsteps first off..
- Secondly, if he doesn't come right away and you are regenerated, think of how many seconds it would take for you to run away and hit flank on him. Count out those seconds, then strafe the doorway you originally ran into, ready on the balls of your feet.
- It is very likely that you will catch him running to cover the flank, or he will be gone all together, and it will be a very HARD juke. He will be wondering..."where the hell did that kid go?"
- When you have taken damage, TAKE COVER AND VALUE YOUR LIFE.. wait and LISTEN for the noise that indicates that you are back to full health, it takes about 5+ seconds to regenerate, and the noise is pretty distinct, but tough to describe, kind of like someone hawking up a loogie lol.
6. PREDICT!!!
- When you get someone one shot, and they take cover around a corner. They CANNOT help but come back to contest.
- For some reason, the Psychology behind this situation MAKES HIM COME BACK TO CONTEST
- It's funny how it works actually. When you get someone one shot, just keep aiming. They will be back. I promise. lols
- 90% of the time at least. Unless the person is smart, and gives you an awkward timing or just runs to stay alive.
- If I get someone one shot in a door way, and they hide right after getting shot in that building. I know that it will take him at least 5-8 seconds, to wrap to the flank to hit me from the side.
- So, KNOWING that it takes 5 Seconds for him to hit my flank.
- Why wouldn't I just keep aiming at that door for at least 4 more seconds?
- By keep aiming at the direct threat, which is the doorway, i take away that possibility of death. Then after about 4-5 seconds, it's smart to start thinking about those flanking possibilities.
- As you continue to play, you will learn some clutch spots that you like to use, or that others like to use.
- Remember these spots. These are the day one spots that you will find people hanging out and camping at.
- Knowing that they are there, they will be caught off guard when you come in pre-aiming the spot, for some easy ownage.
7. CUT OFFS!!!
- You know that when you shoot without a silencer, it puts you on the map. It works the same for your team mates.
- When your team mate has the OBJ or is shooting killing people watching one particular direction, you are going to want to watch the CUT OFF to him. Or also commonly known as his flank.
- Like the same psychology from before. The other team can't help but come challenge. When kids see the red dot on the map. He can't help himself. He NEEDS to go kill that red dot. Lol. seriously.
- Think of it as, your friend is the Light. The Enemy is the Mosquito. And you're the electrical current.
- Yep. Your a bug zapper.. and when you begin to play using the map, and your team mates as bait. You will have become much better at the game.
- One small example. I'm camping beneath the window of school, the window closest to middle atlas. I know there is a decent chance of there being someone in school. So I say to my team mate, "hey, aim at the window above me.".... once he does, I shoot a bullet. KNOWING that this now puts me on the map. The guy in school comes FLYING over to the window to get the red dot. But little does he know, that my team mate is sitting behind atlas hard scoping the window, for the easiest kill of his life.
- Now, there are a ton of other things going on during this play, and this particular situation is something I will do when I play SnD, but I'm sure you now understand what I mean by being a Bug Zapper.
- Also, when I am playing something like Uplink/HP/CTF. There will be one or two people aiming to just get the OBJ. There will be two to three people looking to CUT OFF the enemy from getting to the OBJ.
- And one step further is, the person or people that are cutting off the cut offs. Lol, a little confusing maybe but that is how it is.
- So when your sitting there as the slayer, giving your OBJ cover, there will be someone most likely coming around flanks cutting you off your cut off from the side or behind you.
- That's some kind of more next level stuff that people seem to struggle grasping.
8. BE AWARE!!!
- This one is pretty easy lol.
- You need to become one with your map. Knowing where the enemy is, where your team is, is very important, obviously.
- Especially if you are playing Ranked/GB/UMG or anything that is 4v4 Varient.
- It is VERY important to know how many are alive at any given moment. This gives you an idea of what you may be capable of, or what you may be facing at that moment.
- WAY too many times, do I see an OBJ player, pulling the flag on CTF, when the enemy team has 4 alive, and not only do they have 4 alive. Who knows where they are set up. Most likely in positions to counter that pull. Then that OBJ is dead, and we are now man down or even worse for a period of time, giving the other team an opportunity to make a play.
- WATCH THE KILL FEED. If you see 2+ people just died and you are by the OBJ, pull it knowing that there are still 2 alive, and 2 more will be coming back in about 3 seconds.
- When they do spawn back, it is likely that they will be able to beat you back to your spawn at some point on your run back to capture the flag.
- This is when NOT SPRINTING, and BEING ON THE BALLS OF YOUR FEET really come into play.
- Always ready for anything.
9. DON'T GET FULL OF YOURSELF!!!
- Right when you think your good. A team rolls in and puts you on your behind.
- If you turn on someone, it's because they choked they're kill. Granted you made a good play to turn on them. But more than likely, he missed his shot or punch, ran out of ammo, was loud as hell, or whatever you can think of. Like I said, good job.. you turned on that person, but it's less a good play by you, and MUCH more a BAD play by him.
- This is a specific example but, If you are in an extended gun fight, you win that fight after say.. 20 bullets. It's fine to be like, "YES" lol, because you are happy you won, but don't for a second let that fill your head with thoughts of that other kid stinking, because you stink just as bad for missing 20 shots.
- It is very important that you understand what you did wrong. Say, "wow I got lucky, I need to get my aim on"....... Don't say.... "YEAH! YOU STINK KID!"
- About two weeks ago I beat the ranked one team on UMG TL with a kid that just got the game. He let that FILL HIS HEAD.
- He was going around telling everyone what he had done like it's some great accomplishment.
- Don't get me wrong, it felt good to win that, but he now thinks that he is good because he beat the ranked 1 team.
- When the truth is, he is new as hell, and I'm telling you, its painful to watch him play. LOL
- He is unwilling to learn these basic fundamentals, because he doesn't need to, he beat the ranked 1 team.
- Lol, okay anyways. Be Humble. Don't be a jerk.
- Know that there is always more to learn. Because there is ALWAYS more to learn.
- Your not good, I'm not good. So unless you are making money doing this. Please. there is always something to learn.
- I'm just a guy who has seen a ton of Call of Duty played. That's all. I am just trying to teach anyone who is willing to learn from my years of knowledge.
10. DON'T CRY!!!
- DON'T RAGE
- DON'T TROLL
- DON'T COMPLAIN
- DON'T BE A JERK
- DON'T MAKE EXCUSES
- There is nothing more annoying than someone that screams, cries, and complains.
- When you die, UNDERSTAND WHY YOU DIED.
- Instead of saying, "WOW HE WOULD BE THERE?!"
- Say, "Crap, I need to check that corner next time"
- Instead of saying, "WOW HE WOULD BE USING THAT GUN?!"
- Say, "Shoot, I need to not be sprinting there"
- Instead of saying, "WOW MY TEAM STINKS?!"
- Shut up, and carry your team.
**BONUS COMPETITIVE ADVICE**
- If you die, you make the call out, and that is it.
- If you are raging when you die in a competitive match, then I have ZERO respect. You are just a little too immature to be playing competitive.
- I do understand people have rough games, and I might blurt out a quick slur when I die, but NEVER do I let myself rage.
- The second you start raging, you already lost.
- You are dragging your team down with your terrible attitude.
- You are suppose to help carry your team, NOT drag it down.
- If it's a tough call out, you need to make a nice description, short and sweet, of where the enemy is located.
- Random example.."He's by A bomb right next to those green boxes"
- If someone is trying to clutch.. Just shut up and let them do what they do.
- Unless it's a clutch call out. Minimizing Chatter during a clutch moment is crucial.
- The person clutching NEEDS to be able to sound whore.
- If it's a 1v3 or a 1v4. Seriously, just shut up. That person needs to play the 15 yards around him..
- He doesn't need to know about the one guy that is cross map in some random spot.
- You think hes still going to be in that random spot by the end of me trying to clutch this 1v4? Lol, okay, that's what I thought.
- Just relax and do you. Focus on being a fundamentally sound player.
- If you play a sound game. It will trickle over to your team mates.
- Worry more about yourself, and what you need to do to carry your team.
- Don't worry about your team mates score.
- Don't say, "Cmon, pick it up" or "you need to get more kills"... that only promotes a negative atmosphere.
- Remind them of who they are, and what they are capable of. "I know you man, you got a big round coming up, I can feel it."
- If you are going to win. Someone needs to carry. If you lose, NO ONE CARRIED.
- I REPEAT. IF YOU LOST, NO ONE CARRIED.
- The Stat bar can be very misleading
- If you dropped 40 kills and still lost, don't blame anyone but yourself. Because you didn't play a perfect game.
- I see kids drop 14 kills in a game of SnD, but had NO clutches
- It comes down to how many clutches you have, not just kills.
- There were moments in that game were you made a mistake that caused a bad play.
- LEARN TO ELIMINATE THOSE MISTAKES. Then you will win.
- How can you lose a mistake free game? You can't.
- It's always best to play stress free, having fun. Remember, at the end of the day.
- It's just a game.
- And you are most likely playing for free. So don't get hung up on a free ladder.
- Just learn from your mistakes, and don't make them again.
**Thank you very much for taking the time to read my post guys!!!**
#2. Posted:
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<3 Lol hope someone has read this at least.
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#3. Posted:
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what.. no love? :*( lol.. oh well, maybe in time
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#4. Posted:
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Strange.. posted this on the Call of Duty Infinity Ward website/forum, and it has a bunch of people chatting about other things that should be included, or that it helps or w/e
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#5. Posted:
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Very helpful. Screw shotted whole thing if need to come back later. Reall appreciate it man.
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#6. Posted:
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Damn.. this is the best first post I've ever seen. Nice man, should help some people
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#7. Posted:
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Thats my biggest downfall playing cod is running around i just can't seem to help myself, I just did that te elimant of surprise is far more exciting that being slow and patient
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#8. Posted:
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Glad I could help bring these things to your attention!!
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