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Potential Defcon Glitch
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Potential Defcon GlitchPosted:

Python1live
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Joined: Dec 24, 200914Year Member
Posts: 279
Reputation Power: 10
Status: Offline
Joined: Dec 24, 200914Year Member
Posts: 279
Reputation Power: 10
Ok, so my two friends and I were playing on Five (I'll call Friend #1 Tom and Friend #2 Kyle) when a weird glitch happened. I am not sure if it still works or if it was one of those fluke glitches, but here it goes:

The Pentagon Thief had already taken my gun and was trying to take Tom's gun, Kyle and Tom were both in the Pack-a-Punch room. The Defcon was at 1 and the doors were open, then, Tom's gun was taken while the two were standing next to each other. (If you are standing next to each other, and the person next to you is taken, you seem to teleport slightly a.k.a small aim/spot movement) well Tom was taken and Kyle was teleported only about an inch away, but the Defcon doors closed on him. Then when the Pentagon Thief came after Kyle, Tom followed the thief through the teleporter, winding up back in the Defcon room, and successfully killing the Thief. The doors did not re-open and the defcon switches could be activated. Zombies did spawn at the windows.

I do not have visual proof, and I am sorry for that, we only stayed for about a round (one of the zombies didn't come to the window, forcing someone to leave and kill it, then the other person left at the next round to save the other.)

If anyone can try this, please post your results.

Hope this isn't too vague.
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