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-iXeNoN.::Ultimate Guide To Zombies::.
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-iXeNoN.::Ultimate Guide To Zombies::.Posted:

-iXeNoN-
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With Thanks To -iXeNoN-


EDIT: If you're playing with more than two people.. one person lays in a corner with your head in the corner and you have your friend dolphin on top of you, downing your bolth you will get more power ups. this is only confirmed for the 20 rounds... after that you should do it again.

KINO DER TOTEN
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rounds 1 though 4 (very beginning of 4)
-everybody take their own window and knife. ammo doesn't really matter at this point.
-at the start of round 4 is in my opinion is the best time to buy the first two doors. the person with the second highest amount should buy the first door because it's cheaper...
the door to buy first is up top. then to the mp40 room.
rounds 5 through 8
-the person with the most skill, or if you're all pretty much the same the person with the least amount of money should guard the stairs where you bought the second door
-dogs will come sometime during this period and every four to six rounds after that.
-for dogs i suggest that everybody buys the mp40 and you have two people sit next to the speed cola and two by the third set of doors. this way you have a partner but you can't be overwhelmed by the smoke and explosions + you can't shoot through your teammates so nobody get's in your way with 2 people side by side.
round's 9 though packapunch
-now that you're at the stage if you're lucky you would have encountered the mystery box by now. but if not then you should get a crawler at the end of round 9 and go searching for it.. but whatever you do, DONT open the door on the other side of the stage... this way you have one side that doesn't have zombies coming from it.
-i suggest that you use the box until you get a ray gun, thunder gun, hk, or rpd...
-once you have the gun you wish to packapunch, you need to wait until the end of the round and turn on the power with a crawler or two.
-everybody should buy juggernaut and speed cola if possible.
-link the teleporter and kill the crawlers.
-sit in the teleporter until you feel overwhelmed (don't worry if zombies are in the teliporter...they die when you teleport).
-the clock above the packapunch will indicate how much time you have. when the moving hand reach's 12...times up
-throw gernades while up there.
pretty much every other round
-after leaving the teleporter you should be at the pad and looking at the doorway to the theature... wait a second and a ton of zombies will start running single file out of there. they're easy to kill but you will get overwhelmed soon.
-start to run from the main room to the stage the same way you went at the beginning. every now and then look back and shoot them, they'll be in single file.
-if somebody has the raygun they should be watching the front of the pack. shooting any strays that you will encounter while running laps. the three others should be taking turns shooting the pack behind you.
-at the end of every round you should make a couple crawlers and link the pads and repeat the round before the packapunch.

NOTES:
-claymores around the teleporter are helpful incase any nova 6 zombies sneak under you.
-aim for the heads when they're in a line... but have somebody watch for the nova 6'ers
-if you start a trap. remember to keep running. dont stop there because zombies will come out of windows or from the open roof infront of you and trap you.


EDIT:
weapon prices (off the walls)
-ammo for all weapons off wall is half of gun price. some might be 50 less..
-olympia- $500
-m14- $500
-pm63- $1000
-mp40- $1000
-stakeout- $1500
-mp5k- $1000
-m16- $1200
-ak74u- $1200
special item prices
-bowie knife- $3000
-claymore- $1000
-mystery box- $950
-turret- $1500
-traps- $1000
perk prices
-packapunch- $5000
-double tap- $2500
-speed cola- $3000
-quick revive- $1500
-juggernog- $2500
door prices
-first door from lobby (upstairs or down)- $750
-second door from lobby (upstairs or down)- $1000
-all other doors - $1250
-upgraded ammo for all weapons off wall- $4500

ZOMBIE DROPS
-insta-kill--- all zombies die from one bullet or knife
-double points-everything gives your two times the money...even window repairs (800 dollars if nuke is used)
-nuke--- kills all zombies inside the map at time of activation. also gives you 400 dollars.
-fire sale-- the mystery box appears in every room and costs only ten dollars
-max ammo--gives you the maximum amount of ammo for all weapons even upgraded weapons.

FIVE
not the best map... but it get's the point through lol
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-power switch is down two elevators.
-After the first elevator is used you'll be in a room with a walkway around the top. there should be three defcon switch's on the walkway and there's two on bottom. once you switch them all you'll be able to go into any teleporter sending you to the packapunch room. you have to wait for the defon's to go back down (display above door) until the door opens. as long as one person stays in the room the doors wont close.

strategy

round's 1 though 4
-you want to break the glass in your window and repair it. i dont recommend buying a gun until you can get the mpl.
-at the end of the round open the first door. everybody should buy the mpl
round's 5 though 8
-with everybody having the mpl you should be able to sit near the elevator and shoot them while they come down the hallway.
*buy the elevator barrier when possable... you can sit in the elevator if you want.
-move in a pack to get ammo.
round's 9 though packapunch
-here you want to buy the elvator to take you downstairs... all the zombies will go to the second floor.
-do your best not to get downed and run around the top.
-buy the barrier at the stairs but dont worry about the two barriers downstairs...
-make a crawler or two and have somebody take the next elevator and turn on the power.
-after the power is on you want to change the defcon's to 5. there's three switch's upstairs and two downstairs... after you switch them you can go into any teleporter and it will teleport you to the room next to jugger nog...
-above the door you will see the defcon counting down. once it goes to 1 the doors will open and you can kill the crawler
-make sure one person allways stays in the room so the doors dont close
-two people should cover the doors while the remaining people watch the two windows inside the room- once you get enough money packapunch your best weapon.
at the end of the round make a crawler and leave the room to get ammo or whatever you want to do. repeat the defon's and do it all over again. the doctor will come in the room and take your weapon. have your friends shoot the red mist of numbers. they see numbers when you see the doctor.

weapon prices
olympia- $500
m14- $500
pm63- $1000
stakeout- $1500
mp5k- $1000
m16- $1200
ak74u- $1200
mpl- $1000
claymores- $1000
bowie knife- $3000
Frags- $250


special item prices
-bowie knife- $3000
-claymore- $1000
-mystery box- $950
-traps- $1000


perk prices
-packapunch- $5000
-double tap- $2500
-speed cola- $3000
-quick revive- $1500
-juggernog- $2500

door prices

coming soon!!!


ZOMBIE DROPS
-insta-kill--- all zombies die from one bullet or knife
-double points-everything gives your two times the money...even window repairs (800 dollars if nuke is used)
-nuke--- kills all zombies inside the map at time of activation. also gives you 400 dollars.
-fire sale-- the mystery box appears in every room and costs only ten dollars
-max ammo--gives you the maximum amount of ammo for all weapons even upgraded weapons.
-death machine-- gives you a death machine with infinite ammo for 30 seconds.
-packapunch--for a limited time the packapunch is only $1000 and all teleporters are switched to the packapunch room just like the defcon switch's


ANY INPUT INTO THE STRATEGY GUIDE IS WELCOME. JUST POST BELOW AND I'LL ADD

HOPE IT HELPS
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Zombies point system:
Non Fatal shot: 10 points
Fatal limb shot: 50 points
Fatal torso shot: 60 points
Fatal headshot: 100 points
Fatal Knife: 130 Points

Types of Zombies:
Regular zombie - all
Crawler - all
Hellhound - Kino Der Toten
Gas Zombie - All
Professor - Five

Tip:
- The number of times it takes to melee a zombie to kill it is determined by the number round you are on.(ex. Round 12, 12 knifes)
-After round 3 try to empty out your default pistol ammo as much as you can, this gun will become useless other than for the purpose of getting points.(10 points per shot)
- Once you turn the power on there will be a map in every room telling you where the mystery box is.

Info on Five:
Five is a zombies map based in the Pentagon, the large room when you go through the elevator for the first time being the U.S. MCR. The characters you play as are John F. Kennedy, Richard Nixon, Robert McNamara, and Fidel Castro. "Five" is different from the other zombie maps because it is specified towards Black Ops. It gives hints of Nova 6 being the Zombie cause while ALL the other maps reffer to the Zombie predicament being a result of an accident with Element 115. "Five" is also different because it is the only map(other than WaW's Shi No Numa) in which the zombies are not Nazi. The zombies are U.S. Government/Military Personel and the Professor. "Five's" story is probably a tangent in the event that some of the Nova 6 did get into the United States and released causing the Zombification.

Info on Kino Der Toten:
Kino Der Toten can be translated into Cinema Of The Dead. It is based in a Nazi movie house. The characters you play as are Tank Dempsey, Nikolai Belinski, Takeo Masaki, and Dr. Richtofen. It is the first map to introduce the Gas Zombies and is also the first to include a fourth zombie type. The gas Zombies are really mutated monkeys that can be seen before their zombification in the beggining of the mission: Rebirth. The story follows the WaW zombie story line. In this installment of Zombies the group time travels to an unknown time during the Nazi era in which they must fight off hordes of zombies coming from many places.

if you want to know how many times to shoot then knife a zombie for most points here's the guide... credit for this part goes to darkhellxrx

for the first round in both maps you can shoot the zombies with the first pistol, or the m19, 6 times and then knife to get the maximum amount of points. For the second round it is 8 times and then one knife. The third round is 13 shots and then one knife. The fourth round is two clips, or 16 shots. After that the pistol is pretty much useless. ALSO, the amount of knifes to kill per round goes up by 1.5 knifes starting at round 5. Ex: Round 1 knifes: 1; Round 2 knifes: 2; Round 3: 3; Round 4: 4; Round 5: 5; Round 6: 7; Round 7 : 8; Round 8: 10; Round 9: 11...etc. Also, The first Dog round for Kino Der Toten will begin from round 5-7. You cannot face dogs at round 4 or round 8.



EASTER EGGS!!!! FIVE SONG: DONT BACK DOWN (EMINEM) KINO SONG (115)

KINO: here's a video because it's hard to explaine. THIS IS NOT MY VIDEO

FIVE:
---- the easter egg's are red phones. to activate you need to hold x or square until you hear a dial tone... or approxamatly two seconds.
when you activate the phone.. the red light will flash!
-when you spawn find the quick revive machine in the hallway. on the desk to the left of it will be the phone.
-(2nd floor) use the defcon sitch's to get into the packapunch room. when you spawn in there you'll see a desk on your left (it will be lit up).
- (3rd floor downstairs!!)Go strait down the hallway.. you'll see a halway with
the number 3 cirlced on your left and 1 circled on your right. go about five feet past the intersectoin and turn right into the door containing the power switch. there will be a red phone on a desk to your right as soon as you enter the room.


Will edit this more when i get back from my Dads


Happy New Year Every 1



Thanks to -iXeNoN-

The following 1 user thanked -iXeNoN- for this useful post:

xDUBSTEPx (12-31-2010)
#2. Posted:
0x100003d0
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nice guide!!!!

- U M Z
#3. Posted:
HITZ_ONE_AWL
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Good guide bro

Keep it up


HITZ
#4. Posted:
Sylux
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3rd one i've seen, when you copy and paste from another person atleast give them **** credit!
#5. Posted:
-iXeNoN-
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Not copy and paste I made this on Se7ensin and now on HerrO
#6. Posted:
-iXeNoN-
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Wanna get this back going

-iXeNoN-
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