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Ultimate "FIVE" Solo Tut || Mark's Tut's
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Ultimate "FIVE" Solo Tut || Mark's Tut'sPosted:
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Status: Offline
Joined: Sep 23, 201014Year Member
Posts: 448
Reputation Power: 20
"FIVE" Solo Guide.
A Few handy tips and tricks
Choose you movements carefully. Making the wrong move can end up you gettong downed. Like for example. behind the metal detectors on the first floor is an Extremely bad place to run too. because of the four entrances your going down. wasting a revive.
Use your bullets. In the earlier stages with your pistol shoot them ethier six or fivce times in the body and then knife them. giving you max points for a kill. At least this way pack a punch is easier to get.
Aim for the head. Aiming for the head cant be stressed enough. In the later rounds aiming for the head is cruical. well. if your fiollowing this tut. then It IS!
Buying the correct doors downstairs to escape. Now you may think. thats pointless. turn the power on and run to the lift. sometimes it's harder than that. I normally open the first door and the left and run through there because thats where the random weapon box normally spawns. dont run through the teleporter. you have a 1/7 chance of getting to the second floor.
Weapons and perk-a-cola's
Now onto weapons. Getting the correct weapons in cruical. now you can by all means disregard this part and try your luck with the box but I find it with the weapons I use. I always do best with the upgraded MP5k and The M1911 upgraded. now most people see "Mustang and Sally" as a joke upgrade but if you use it the correct way then they are very very helpful. Shoot them only at the beginning of the round but only once you have the zombie train going. Allowing more zombies to spawn in.
The upgraded MP5k is good for many reason. one because it is a wall-weapon and you can earn the points to get upgraded ammo in at least half a round. two. it is mobile. it does make you lighter making it so you can run quicker. also it is a beast for headshots.
Perk-A-Cola's. these things are very cruical. as five being such a claustraphobic map. Getting a revive at the start is the best idea. next save enough for juggernog. after that speed cola. Only get double tap after round 20 because It kills the zombies quicker. If you do go down on a early round. only get a revive if you dont feel safe enough. Wasting revive's isnt the best of things. I have played five many times and by round 4 I would have no revive's left. Im that MLG Pro at zombies.
If you feel that the weapons I choose in this guide are stupid then here are a few other combinations I use most often.
Winters Fury-Porters X2 Ray Gun
Winters Fury-MP115 Kollider
Porters X2 Ray Gun-Mustang And Sally
Porters X2 Ray Gun-Upgraded AK-74u(forgot the name)
Mustang And Sally-Predator
Mustang And Sally-Calamity
Calamity And Jane-Calamity
Calamity And Jane-Raid
Anymore you feel works best for you. Post them below and I'll add them in
Guide to ultimate sucess and teh babez0rz
Taking everything into account I have wrote above. now this is where it matters.
Rounds 1-5
Letting the zombies in for the first few rounds is ok. getting drops such as max ammo or nukes to give you the extra help is good. remember once you hit rouind 4 or 5 the shoot them 6 times then knife doesnt work so by this round. It goes up to 8 instead. Aiming for the head would make it six but I just shoot them and knife. You should have the first door and the lift open by round 5
Rounds 6-10
Now at round six getting downstairs to the lab and getting that power on is the objective. on the way. grab an MP5k off the wall. Run to the second lift go downstairs. open the door on the left. run through that get to the power room. turn it on and if you want the music (eminem and pink. Wont back down) hit the phone on the table opposite the power switch. Run back down the corridor or the way you came. jumping the lift and this is where the guide starts. by this time it should be round 10.
Rounds 11-20
Now. You need to open to set's of barriers. the one under the stairs and the one the other side. Now my guide is to run the circle a clockwise direction around the war room so start by juggernog. round the circle and then once there's a train at the start shoot mustang and sally or if you havent upgraded yet shoot them in the head with the MP5k. I like to upgrade both weapons at once so I save till ten thousand points. Repeat this guide till it gets heavy. Once its heavy jump into the lift. go down. go back up and run to the other barrier. (the one opposite the one under the stairs) and rinse and repeat.
Rounds 20-30
I have only reached round 23/24 with this tut. but at these rounds the zombie waves seem like the go on so I downed myself and just ended it so yeah but if you feel like continuing. go ahead. use the same guide. hit the random box because the winters fury is very helpful at the later rounds giving zombies a decrease in hp and slowing them down more. So yeah just remember never go into a corner otherwise your out.
thank you if you read this. I promise you this guide is very useful in helping your chances increase in solo zombies and also if your the last alive on four player zombies. Thanks again. leave your feedback in the reply's
wub wub womp womp. words of a god
A Few handy tips and tricks
Choose you movements carefully. Making the wrong move can end up you gettong downed. Like for example. behind the metal detectors on the first floor is an Extremely bad place to run too. because of the four entrances your going down. wasting a revive.
Use your bullets. In the earlier stages with your pistol shoot them ethier six or fivce times in the body and then knife them. giving you max points for a kill. At least this way pack a punch is easier to get.
Aim for the head. Aiming for the head cant be stressed enough. In the later rounds aiming for the head is cruical. well. if your fiollowing this tut. then It IS!
Buying the correct doors downstairs to escape. Now you may think. thats pointless. turn the power on and run to the lift. sometimes it's harder than that. I normally open the first door and the left and run through there because thats where the random weapon box normally spawns. dont run through the teleporter. you have a 1/7 chance of getting to the second floor.
Weapons and perk-a-cola's
Now onto weapons. Getting the correct weapons in cruical. now you can by all means disregard this part and try your luck with the box but I find it with the weapons I use. I always do best with the upgraded MP5k and The M1911 upgraded. now most people see "Mustang and Sally" as a joke upgrade but if you use it the correct way then they are very very helpful. Shoot them only at the beginning of the round but only once you have the zombie train going. Allowing more zombies to spawn in.
The upgraded MP5k is good for many reason. one because it is a wall-weapon and you can earn the points to get upgraded ammo in at least half a round. two. it is mobile. it does make you lighter making it so you can run quicker. also it is a beast for headshots.
Perk-A-Cola's. these things are very cruical. as five being such a claustraphobic map. Getting a revive at the start is the best idea. next save enough for juggernog. after that speed cola. Only get double tap after round 20 because It kills the zombies quicker. If you do go down on a early round. only get a revive if you dont feel safe enough. Wasting revive's isnt the best of things. I have played five many times and by round 4 I would have no revive's left. Im that MLG Pro at zombies.
If you feel that the weapons I choose in this guide are stupid then here are a few other combinations I use most often.
Winters Fury-Porters X2 Ray Gun
Winters Fury-MP115 Kollider
Porters X2 Ray Gun-Mustang And Sally
Porters X2 Ray Gun-Upgraded AK-74u(forgot the name)
Mustang And Sally-Predator
Mustang And Sally-Calamity
Calamity And Jane-Calamity
Calamity And Jane-Raid
Anymore you feel works best for you. Post them below and I'll add them in
Guide to ultimate sucess and teh babez0rz
Taking everything into account I have wrote above. now this is where it matters.
Rounds 1-5
Letting the zombies in for the first few rounds is ok. getting drops such as max ammo or nukes to give you the extra help is good. remember once you hit rouind 4 or 5 the shoot them 6 times then knife doesnt work so by this round. It goes up to 8 instead. Aiming for the head would make it six but I just shoot them and knife. You should have the first door and the lift open by round 5
Rounds 6-10
Now at round six getting downstairs to the lab and getting that power on is the objective. on the way. grab an MP5k off the wall. Run to the second lift go downstairs. open the door on the left. run through that get to the power room. turn it on and if you want the music (eminem and pink. Wont back down) hit the phone on the table opposite the power switch. Run back down the corridor or the way you came. jumping the lift and this is where the guide starts. by this time it should be round 10.
Rounds 11-20
Now. You need to open to set's of barriers. the one under the stairs and the one the other side. Now my guide is to run the circle a clockwise direction around the war room so start by juggernog. round the circle and then once there's a train at the start shoot mustang and sally or if you havent upgraded yet shoot them in the head with the MP5k. I like to upgrade both weapons at once so I save till ten thousand points. Repeat this guide till it gets heavy. Once its heavy jump into the lift. go down. go back up and run to the other barrier. (the one opposite the one under the stairs) and rinse and repeat.
Rounds 20-30
I have only reached round 23/24 with this tut. but at these rounds the zombie waves seem like the go on so I downed myself and just ended it so yeah but if you feel like continuing. go ahead. use the same guide. hit the random box because the winters fury is very helpful at the later rounds giving zombies a decrease in hp and slowing them down more. So yeah just remember never go into a corner otherwise your out.
thank you if you read this. I promise you this guide is very useful in helping your chances increase in solo zombies and also if your the last alive on four player zombies. Thanks again. leave your feedback in the reply's
wub wub womp womp. words of a god
Last edited by Mark-Perryman ; edited 1 time in total
#2. Posted:
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Another nice tutorial, Thanked.
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#3. Posted:
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Smerkz wrote Another nice tutorial, Thanked.
Thanks man!
20-20-20
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-TrainerSpotteR- wrote :O That aint yo tut on solo zombies, thats mine!
Forums/viewtopic/t=727876.html
Exactly like it!
posted before! god damnit Stupid People are Stupid
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#5. Posted:
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Mark-Perryman wrote-TrainerSpotteR- wrote :O That aint yo tut on solo zombies, thats mine!
Forums/viewtopic/t=727876.html
Exactly like it!
posted before! god damnit Stupid People are Stupid
Ha. Plus i reposted this, i did this like 2 weeks ago ;)
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#6. Posted:
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Joined: Sep 23, 201014Year Member
Posts: 448
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Status: Offline
Joined: Sep 23, 201014Year Member
Posts: 448
Reputation Power: 20
-TrainerSpotteR- wroteMark-Perryman wrote-TrainerSpotteR- wrote :O That aint yo tut on solo zombies, thats mine!
Forums/viewtopic/t=727876.html
Exactly like it!
posted before! god damnit Stupid People are Stupid
Ha. Plus i reposted this, i did this like 2 weeks ago ;)
i checked yours out. yours is different way from mine. plus all the writing is different word for word. so uMadBro?
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