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Final killcam question
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Final killcam questionPosted:

FOV
  • Summer 2018
Status: Offline
Joined: Aug 31, 201113Year Member
Posts: 1,883
Reputation Power: 8098
Motto: The extent of the observable world that is seen at any given moment.
Motto: The extent of the observable world that is seen at any given moment.
Status: Offline
Joined: Aug 31, 201113Year Member
Posts: 1,883
Reputation Power: 8098
Motto: The extent of the observable world that is seen at any given moment.
Hey guys,

As a trickshotter, the final killcam is usually important to me. For those of you who don't know, there's a hack called explosive bullets. Explosive bullets is literally bullets that explode on impact, and usually kills the other player if shot anywhere near him depending on the radius.
This hack is easily debunked by seeing the enemy go flying when they die, or in the final killcam, the gun shoots at 0.2. (The gun regularly shoots at 0.3 without the hack.)

However, I hit a shot last night on Underpass and after reviewing the footage, I realized that my gun shot at 0.2. but there were no mods.

This has happened to me before. Is it because I was host? What is the explanation for this. I feel like if I use the clip, people will say "Oh, fake, explosive bullets" or something. Any help is appreciated.

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