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Kino der Toten - 4 Player Strategy - Proven to 45+
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Kino der Toten - 4 Player Strategy - Proven to 45+Posted:

Sh0w3n
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Hello guys, this is my first strategy guide so I'm open for any suggestions or criticism. Also English isn't my first language. ;)


This tutorial is for: KINO DER TOTEN - 4 PLAYER STRATEGY


With this strategy I have made it past round 30 numerous times and past round 40 about 5 times, so it WORKS!


We will only be using 2 glitches: More Power Ups ( Spawn room, diving into each other )
Monkey Bomb Glitch ( throw a grenade, run into it, press LB when it says RB to throw back


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Round 1-5 :

Alright, now it's time to build up some points. Simply shoot your zombies about 5 times with your pistol, let them get through the window and then stab them. Shooting + Stabbing = Max points. The reason why you let them get through is that as soon as they get through, they can drop power ups. Each round you have to shoot more, from round 3 or 4 on you shoot a mag, stab, let them get through and stab again to kill. If there are more than 3 or 4 zombies, kill some so you don't get overwhelmed. Round 4 or 5: MOVE ON.

Now it's time to decide whether you want to go downstairs or upstairs. Here I advice you to go upstairs ( I will tell you later why ) This route is marked as the RED ROUTE on my map.


Round 5-7
:

After you leave the first room, go straight away to the 3rd room (2 doors open). Don't waste any time in the second room because it's too small. Buy the (GREEN DOT) off the wall. 2 Players will stay in the MP 40 room - one upstairs and one downstairs to cover the 3 windows. The other two players move back to the second room and line up at the YELLOW MARK.
This mark will become important later on.

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Round 8-10:

Now it's to go to the stage, again don't stay in the dressing room but move straight to the stage. You will be able to hold this position for a couple rounds, depending on your skills/luck. There are two windows on the stage, each should be covered by one player while the other two cover the door you came in through.
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Round 10-15:

Now leave a crawler (throwing a grenade and killing all the zombies but one), turn on the power and rebuild all the windows. By now you should have found the mystery box if it's not outside, use the time at the end of the round with a crawler to rebuild windows, buy new guns from the mystery box and just joke around. ALWAYS get the teleporter ready before you start the next round.

Buy Juggernog, Speedcola. These are ALWAYS neccessary. Quick Revive shouldn't be a problem if you have a lot of cash to spend. Only buy Doubletab (the outside vending machine) if you have an automatic gun.

From now on you will simply run the same route you just went over and over again. Don't open the doors to the left of the map unless the box moves out there.NEVER RUN THE OTHER WAY.

When the round starts, you should all be near the stage waiting for the zombies, if you have monkey bombs and good skill, two of the four players shouldn't teleport and stay. They can add up some points, use their monkey bombs and so on while the other two players throw grenades. REASON: When all 4 players are teleporting, you won't get any Powerups like MAX AMMO which are cruicial to survive at later rounds.

After this all players should stay together and walk along the RED ROUTE. The YELLOW MARKS are the points, where you can turn around and shoot because at these points, the zombies will be lined up in a straight line = Bullet penetration and headshots.

Stay at each point for a couple seconds and then move but stay in range of the zombies, if you move too fast, the zombies will come from both sides.

Now the MP40 will come in handy if you don't have 2 better guns already. Since you can buy ammo every time you pass it on your way.




Round 15-20
:

Now you have to have atleast 1 gun upgraded and enough points to start using traps at round 18-20. Use them especially if somebody died near the stage so you have some time. When you use the traps, stay close behind them at your YELLOW MARKS. There are two reasons for this: One - You can add up some points by shooting through them. Two - If you keep on moving too fast, many zombies will go the other way and don't hit the trap.

All perks are neccessary now at all times except Double Tab which you should again only use if you have a machine gun.

Use the monkey glitch at the beginning of every round ( 2 people teleport up, 2 people stay )

If anyone dies on the way, just keep going, if you keep moving you will be able to revive him after you round your circuit. NEVER GO BACKWARDS TO REVIVE ANYONE.




Round 20-25[/size]:

Guns become more and more useless, still same tactics just use more traps now. You should have stacked up enough points before this point to do so. The MP40 is completely useless now, so if you still don't have a better gun, you are screwed.

Remember to leave atleast one crawler after EVERY ROUND to have some time.




Round 25+:

From now on EVERYONE has to go up in the teleporter and throw grenades. When you teleport down, throw grenades to the downstairs door where the zombies will come through. Run, use Traps, Wait and Run again.


BLUE ROUTE:
Simply do the same, just buy the [color="#00FF00"]Ak47u instead of the MP40[/color].
Here is the reason why i don't like this route. The pathways are way tighter and it's harder to see far along the way. You get trapped really easily.


----------------------------------------------------------------------------------------------

Tips for beginners
:

- Always use a mic, if you don't, you will never make it.
- Always watch your back, the zombies come from all sides and when you get trapped, you are dead ( USE YELLOW MARKS )
- After every dog round, there is a MAX AMMO, so don't worry and waste all your ammo.
- Let everybody reload before picking up the MAX AMMO.
- When going up the teleporter, keep buying grenades off the wall (250 cash only)
- If you see a NUKE Power-up, wait until you use it - the longer you wait, the more zombies it will kill.
- Never use the mystery box when a round is going on, always do so at the end when you are safe ( crawler )
- Besides the Stakeout, Ak47u and MP40, never buy any guns off the wall. EVER.
- Don't be cheap, if you are the richest, open the door. Richness won't get you anywhere without your mates.
- At dogs rounds, keep moving, never stay in a corner.
- If you try to stab zombies in round 1-4, beware, if they double hit you, you are dead.

Perks:

- Double Tap Root Beer: $2000 - Increases fire rate.
- Quick Revive: $1500 - Rewards you the ability to quickly revive your partner in the game.
- Pack-A-Punch: $5000 - Upgrade your Weapon.
- Jugger-Nog: $2500 - It requires more bullets or hits to kill you.
- Speed Cola: $3000 - Faster reloading.
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This tutorial was completely written by ME.

I'm up for any comments or criticism, if anyone wants to add something, feel free to do so!

I will update this and I might do some more tutorials on other maps.

Future tutorials:

- One Player Zombies on Kino der Toten
- Two Player Zombies on Kino der Toten
- Beginner Tutorial: Basics for Kino der Toten


Greetz Sh0w3n

The following 1 user thanked Sh0w3n for this useful post:

vegasgamer (01-26-2011)
#2. Posted:
d0xy
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Great tutorial, me and you think alike. Me and my partner use the red route all the time, but theres one thing you should add.

Claymores at the stage help A LOT during rounds 8-12, they help a lot if you're getting overwhelmed.

Also, add some tips about gathering zombies at the stage, and how risky it is; like running around the turret on the stage.
#3. Posted:
Sh0w3n
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d0xy wrote Great tutorial, me and you think alike. Me and my partner use the red route all the time, but theres one thing you should add.

Claymores at the stage help A LOT during rounds 8-12, they help a lot if you're getting overwhelmed.

Also, add some tips about gathering zombies at the stage, and how risky it is; like running around the turret on the stage.


Thanks for your feedback! Really appreciate it.

You are right, claymores are really helping a lot since you can stack them up in a corner and just take them whenever you need them! But since I'm a lazy person I usually don't use claymores a lot, but I will add it.

And I will also add the thing about gathering the zombies, thanks a lot!
#4. Posted:
Dong
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Motto: RIP to my bro Frankie | RIP Drakeo | RIP Dolph
Motto: RIP to my bro Frankie | RIP Drakeo | RIP Dolph
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Motto: RIP to my bro Frankie | RIP Drakeo | RIP Dolph
Holy crap that is a nice post, There is a sticky on this though in the black ops zombies. If you di this all yourself, then you are brilliant.
#5. Posted:
iM_SKE7CHYY
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.............only if you studied this hard in school.
#6. Posted:
Sh0w3n
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XeNoNLobbieZ wrote Holy crap that is a nice post, There is a sticky on this though in the black ops zombies. If you di this all yourself, then you are brilliant.


Thank you and yes, I did this all on my own. I am a zombie freak, I just love it and over the last couple weeks I just started realizing what works best for me, I learned step by step not all at once.

Thanks a lot, really appreciate it.
#7. Posted:
vegasgamer
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very nice of you to take the time to write this out, good job +rep
#8. Posted:
Sh0w3n
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vegasgamer wrote very nice of you to take the time to write this out, good job +rep


Thanks vegasgamer
#9. Posted:
Harrold
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Great tut

I see your new to the site aswell, Welcome

-TMB-
#10. Posted:
Violator
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wow thats a pretty good strategy.. might try it
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