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#21. Posted:
Status: Offline
Joined: Jul 30, 200915Year Member
Posts: 124
Reputation Power: 5
Status: Offline
Joined: Jul 30, 200915Year Member
Posts: 124
Reputation Power: 5
i like how his motto is please invite to tenth lobbies....
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#22. Posted:
Status: Offline
Joined: Mar 22, 201014Year Member
Posts: 640
Reputation Power: 27
Status: Offline
Joined: Mar 22, 201014Year Member
Posts: 640
Reputation Power: 27
get you're own **** links scavengers
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#23. Posted:
Status: Offline
Joined: Feb 17, 201014Year Member
Posts: 226
Reputation Power: 9
Status: Offline
Joined: Feb 17, 201014Year Member
Posts: 226
Reputation Power: 9
self thread doTeleport();
doTeleport()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_up", "+actionslot 1");
for(;;)
{
self waittill( "dpad_up" );
self beginLocationselection( "map_artillery_selector", true, ( level.mapSize / 5.625 ) );
self.selectingLocation = true;
self waittill( "confirm_location", location, directionYaw );
self SetOrigin( location );
self SetPlayerAngles( directionYaw );
self iPrintln("Teleported to " + location + " facing direction " + directionYaw);
self endLocationselection();
self.selectingLocation = undefined;
}
}
Is That it ?
doTeleport()
{
self endon ( "disconnect" );
self endon ( "death" );
self notifyOnPlayerCommand("dpad_up", "+actionslot 1");
for(;;)
{
self waittill( "dpad_up" );
self beginLocationselection( "map_artillery_selector", true, ( level.mapSize / 5.625 ) );
self.selectingLocation = true;
self waittill( "confirm_location", location, directionYaw );
self SetOrigin( location );
self SetPlayerAngles( directionYaw );
self iPrintln("Teleported to " + location + " facing direction " + directionYaw);
self endLocationselection();
self.selectingLocation = undefined;
}
}
Is That it ?
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#24. Posted:
Status: Offline
Joined: Feb 17, 201014Year Member
Posts: 226
Reputation Power: 9
Status: Offline
Joined: Feb 17, 201014Year Member
Posts: 226
Reputation Power: 9
self thread doUfo();
doUfo()
{
self notifyOnPlayerCommand( "down", "+actionslot 2" );
maps\mp\gametypes\_spectating::setSpectatePermissions();
for(;;)
{
self waittill("down");
self allowSpectateTeam( "freelook", true );
self.sessionstate = "spectator";
self waittill("down");
self.sessionstate = "playing";
self allowSpectateTeam( "freelook", false );
}
}
and is that the UFO ?
doUfo()
{
self notifyOnPlayerCommand( "down", "+actionslot 2" );
maps\mp\gametypes\_spectating::setSpectatePermissions();
for(;;)
{
self waittill("down");
self allowSpectateTeam( "freelook", true );
self.sessionstate = "spectator";
self waittill("down");
self.sessionstate = "playing";
self allowSpectateTeam( "freelook", false );
}
}
and is that the UFO ?
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#25. Posted:
Status: Offline
Joined: Mar 08, 201014Year Member
Posts: 120
Reputation Power: 5
Status: Offline
Joined: Mar 08, 201014Year Member
Posts: 120
Reputation Power: 5
HardcoreSilent wrote Me & Hunter should be invited. We both helped
Hahaha lol
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