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2nd Map pack ideas
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2nd Map pack ideasPosted:

iwafflez
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These probably won't get put in the game but these are my ideas for maps that I think should be in MP2.

Canyon: Large desert valley, similar to afghan, river through middle with bridges, caves all along either side with sniper window holes great for sniping across.
Oceanview: Based in Rio city area including several story hotel rio and other tall buildings, and a beach.
Drainage: Underground map based in complex of tunnels of sewers and large filter areas very dark and mixes of long range and Close quarters.
Pollution: Oil rig in north pacific from 'the only easy day was yesterday' many story map with large complex of vertical fighting.
Chateux: The Soviet Kamchatka gulag from 'the gulag' with complex of underground prison cells large open courtyards, and some vertical firefights.
Bureau: The US white house and a small city area and large gardens surrounding it a battle to take control of the white house.
Industrial: Rather small shopping mall with lots of shops and 2-3 floors, maybe a couple of outbuildings like a burger town, open roof to shopping centre for killstreaks.
Boneyard: Majorly outside map very much like WaW's Airfield. But based in Afghanistan or Saudi-Arabia etc. Large buildings spread out and split open by bombing or earthquakes or something. Low cover and few elevated areas.
#2. Posted:
TTG_Zac
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These maps are rubbish!!
#3. Posted:
ImJaime
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TTG_Zac wrote These maps are rubbish!!

Second that.
#4. Posted:
iwafflez
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Feel free to post your ideas.
#5. Posted:
cwj2012
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iwafflez wrote These probably won't get put in the game but these are my ideas for maps that I think should be in MP2.

Canyon: Large desert valley, similar to afghan, river through middle with bridges, caves all along either side with sniper window holes great for sniping across.
Oceanview: Based in Rio city area including several story hotel rio and other tall buildings, and a beach.
Drainage: Underground map based in complex of tunnels of sewers and large filter areas very dark and mixes of long range and Close quarters.
Pollution: Oil rig in north pacific from 'the only easy day was yesterday' many story map with large complex of vertical fighting.
Chateux: The Soviet Kamchatka gulag from 'the gulag' with complex of underground prison cells large open courtyards, and some vertical firefights.
Bureau: The US white house and a small city area and large gardens surrounding it a battle to take control of the white house.
Industrial: Rather small shopping mall with lots of shops and 2-3 floors, maybe a couple of outbuildings like a burger town, open roof to shopping centre for killstreaks.
Boneyard: Majorly outside map very much like WaW's Airfield. But based in Afghanistan or Saudi-Arabia etc. Large buildings spread out and split open by bombing or earthquakes or something. Low cover and few elevated areas.


Sounds good to me! im down for whatever kind of maps if its new!
#6. Posted:
StayBlazedv2
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dont give him a hard time?

id like to hear your guys ideas!

But anyway, nice ideas!

I'd buy
#7. Posted:
iwafflez
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cwj2012 wrote
iwafflez wrote These probably won't get put in the game but these are my ideas for maps that I think should be in MP2.

Canyon: Large desert valley, similar to afghan, river through middle with bridges, caves all along either side with sniper window holes great for sniping across.
Oceanview: Based in Rio city area including several story hotel rio and other tall buildings, and a beach.
Drainage: Underground map based in complex of tunnels of sewers and large filter areas very dark and mixes of long range and Close quarters.
Pollution: Oil rig in north pacific from 'the only easy day was yesterday' many story map with large complex of vertical fighting.
Chateux: The Soviet Kamchatka gulag from 'the gulag' with complex of underground prison cells large open courtyards, and some vertical firefights.
Bureau: The US white house and a small city area and large gardens surrounding it a battle to take control of the white house.
Industrial: Rather small shopping mall with lots of shops and 2-3 floors, maybe a couple of outbuildings like a burger town, open roof to shopping centre for killstreaks.
Boneyard: Majorly outside map very much like WaW's Airfield. But based in Afghanistan or Saudi-Arabia etc. Large buildings spread out and split open by bombing or earthquakes or something. Low cover and few elevated areas.


Sounds good to me! im down for whatever kind of maps if its new!


yeah thats the way i see it really I mainly just like new experiences for MW2 new places to go but these are a few ideas I thought of.
#8. Posted:
TTG_MaaarkOx
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im down for it, but i think u shud make lol and charge for free instead of the 1200 i feel robbed
#9. Posted:
Nex1
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You guys are entitled to your own opinion but don't be so harsh these are his ideas and you could give a bit of encouragment
#10. Posted:
cwj2012
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i wouldnt mind paying maybe 800? 1200 seems too much? but 5 maps is pretty cool.
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