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DaedalusX64 Alpha Rev 582 16-Bit
Download Name: DaedalusX64 Alpha Rev 582 16-Bit
Category: PSP & PS Vita PSP Emulators
Submitted By: Craig
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File Size: 1.71 MB
File Type: (Rar file)
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The DaedalusX64 team has released a new version of their ever-popular Nintendo 64 emulator for the PlayStation Portable, DaedalusX64.Changelog:
Revision 582
[!] Rewrite BranchZ, should work correctly now
[~] Tidy Harvest Moon fix
[!] Fixed and enabled RDP_Force_Matrix (needs work!!)
[!] Removed CullDl War Gods hack (no longer needed)
[!] Enabled CullDl for Wave Racer
[!] Removed microcodes which are redundant now
[+] CullDl, ModifyVtx, BranchZ, and Tri4 will use ucodedefs
Revision 581
[+] Added lots of OOT Blend modes (tnx Darth_Sidious)
[!] Fix BranchZ (Seems our Z cords are mirrored sometimes)
[~] Cleaned PSPRenderer and made matrix stack 32 deep
Note. MemoryHeap.cpp now have a define to show total amount of VRAM alloc
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The DaedalusX64 team has released a new version of their ever-popular Nintendo 64 emulator for the PlayStation Portable, DaedalusX64.Changelog:
Revision 582
[!] Rewrite BranchZ, should work correctly now
[~] Tidy Harvest Moon fix
[!] Fixed and enabled RDP_Force_Matrix (needs work!!)
[!] Removed CullDl War Gods hack (no longer needed)
[!] Enabled CullDl for Wave Racer
[!] Removed microcodes which are redundant now
[+] CullDl, ModifyVtx, BranchZ, and Tri4 will use ucodedefs
Revision 581
[+] Added lots of OOT Blend modes (tnx Darth_Sidious)
[!] Fix BranchZ (Seems our Z cords are mirrored sometimes)
[~] Cleaned PSPRenderer and made matrix stack 32 deep
Note. MemoryHeap.cpp now have a define to show total amount of VRAM alloc
�
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Related Forum: PlayStation Forum
Related Forum: PlayStation Forum
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