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JPCSP v0.6 r2009 32bit
Download Name: JPCSP v0.6 r2009 32bit
Category: PSP & PS Vita PSP Emulators
Submitted By: Craig
Date Added:
File Size: 14.71 MB
File Type: (Rar file)
Comments: 0
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Views: 75
Related Forum: PlayStation Forum
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The hard working folks from the JPCSP Team has released a new version of their Java-based PlayStation Portable emulator project for Windows PC, JPCSP.
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Tagged as revision 2009, the latest update includes the following changes and improvements:
JPCSP v0.6 r2009:
Another try to fix AMD shader error "ERROR: 0:90: error(#202) No matching overloaded function found texture2DProj"
JPCSP v0.6 r2008:
Reimplemented the texture anisotropic filter as a rendering engine step, to better fit the Jpcsp architecture.
Removed the texture 1-pixel border introduced in r2006.
JPCSP v0.6 r2007:
Fix for "No matching overloaded function found texture2DProj" error with AMD shaders.
JPCSP v0.6 r2006:
Improved CryptoEngine with new findings:
Implemented PGD decryption;
Fixed SAVEDATA encryption/decryption alignment issues;
Added DRM mesg_led keys from firmware 6.00 and up;
Reversed and implemented amctrl.prx module's functions.
Added new ELF loading method for firmware 6.30 and up in Loader.
Implemented filter based rendering:
Provided bilinear filter with custom resolutions (by Aredo);
Added partial full screen support.
Improved screenshot taking in sceDisplay.
JPCSP v0.6 r2005:
Added new Video settings: "Enable dynamic shader generation". This option can improve the performance and is only relevant when using shaders.
Trying to improve shader compatibility for AMD drivers.
JPCSP v0.6 r2004:
Small fixes for sceMpegAvcCsc and sceMpegAvcDecode
The hard working folks from the JPCSP Team has released a new version of their Java-based PlayStation Portable emulator project for Windows PC, JPCSP.
�
Tagged as revision 2009, the latest update includes the following changes and improvements:
JPCSP v0.6 r2009:
Another try to fix AMD shader error "ERROR: 0:90: error(#202) No matching overloaded function found texture2DProj"
JPCSP v0.6 r2008:
Reimplemented the texture anisotropic filter as a rendering engine step, to better fit the Jpcsp architecture.
Removed the texture 1-pixel border introduced in r2006.
JPCSP v0.6 r2007:
Fix for "No matching overloaded function found texture2DProj" error with AMD shaders.
JPCSP v0.6 r2006:
Improved CryptoEngine with new findings:
Implemented PGD decryption;
Fixed SAVEDATA encryption/decryption alignment issues;
Added DRM mesg_led keys from firmware 6.00 and up;
Reversed and implemented amctrl.prx module's functions.
Added new ELF loading method for firmware 6.30 and up in Loader.
Implemented filter based rendering:
Provided bilinear filter with custom resolutions (by Aredo);
Added partial full screen support.
Improved screenshot taking in sceDisplay.
JPCSP v0.6 r2005:
Added new Video settings: "Enable dynamic shader generation". This option can improve the performance and is only relevant when using shaders.
Trying to improve shader compatibility for AMD drivers.
JPCSP v0.6 r2004:
Small fixes for sceMpegAvcCsc and sceMpegAvcDecode
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Related Forum: PlayStation Forum
Related Forum: PlayStation Forum
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