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DaedalusX64 SVN r724

Download Name: DaedalusX64 SVN r724  

Category: PSP & PS Vita PSP Emulators

Submitted By: Craig

Date Added:

File Size: 1015.38 KB

File Type: (Rar file)

Comments: 0

Downloads: 1

Views: 168

Related Forum: PlayStation Forum

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Item description:

Here's the latest build of DaedalusX64, the ever-popular Nintendo 64 emulator for the PlayStation Portable.

Changelog:
[=>] Merged from Dev branch:

Rev 331 - Corn

[!] let compiler inline R4300_JumpToInterruptVector() since it only adds ~100 bytes to .exe
[!] reorganize and improve checks in R4300_Handle_Interrupt()
[!] speedup and use 32bit (instead of 64bit) in DDIV and DDIVU when possible

Rev 332 - Salvy

[!] Optimized CPU_SetCompare

Rev 333 - Salvy

!] Made COP0 registers 32bit (to save a few cycles, since the values written aren't 64bit anyways)

Rev 334 - Salvy

[+] Implemented MFC0 in dynarec

Rev 335 - Salvy

[!] Optimized CTC1 in dynarec

Rev 336 - Corn

[!] some small optimizations in code generator
[-] removed non working fix for TV output

Rev 337 - Salvy

[~] Corrected typo from previous commit which broke GenerateCACHE (Corn)
[!] Enabled option to ignore memory bound checking in release mode (slight speed up)

Rev 338 - Salvy

[~] Fixed EXPERIMENTAL_INTERRUPTS option (when defined, Body Harvest and Nightmare Creatures work)

Rev 339 - Salvy

[!] inlined(again) R4300_JumpToInterruptVector (reduces # of ops from 239 to 299 in Interrupts.cpp)
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Related Forum: PlayStation Forum



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