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Coop_Unnormal
Download Name: Coop_Unnormal
Category: PC Game Mods Half Life 2 Mods Half Life 2: Deathmatch - Maps
Submitted By: Craig
Date Added:
File Size: 53.26 MB
File Type: (Rar file)
Comments: 0
Downloads: 0
Views: 118
Related Forum: PC Gaming Forum
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Item description:
Coop_Unnormal
=============
## Introduction:
I like the game Portal, and i decided to make a map with relatively same story.
FEATURES
========
- Projected Texture
- Fit textures
- Score for killed NPC's
- Can run without "Teamplay"
- Fireable Combine_Helicopter
- Map is sealed (no leaks)
- CheckPoints
- Fast charging suit rechargers.
- 1 Animated sequence
- Nonstandart doors
NPC's
=====
- Headcrabs
- Black Headcrabs
- Antlions
- Antlion Guardians
- Gunship
- Helicopters
- Rollermines
- Vortigaunts
- Turret
NOTICE:
I balanced the amount of NPC's at one time so the map not to cause latency problems. Or if there are ~64 Antlions at once, they have low health.
OPTIMISATION
============
I made the map as more optimised as i can, i made some props that you can't touch non-solid, areaportals, & many func_details, and short targetnames such like "dr2" and "endtxt", and NODRAW textures of course.
The area where is the fan with the projected texture entity is well optimised and when you're outside to not render, so not cause flashlight problems.
### Resources used from: Portal, HL2 & episodes, internet & archived into .bsp with Pakrat.
### Map size: 96,6 MB
**I'll make movie for this map soon**
Please Comment & Rate :)
Coop_Unnormal
=============
## Introduction:
I like the game Portal, and i decided to make a map with relatively same story.
FEATURES
========
- Projected Texture
- Fit textures
- Score for killed NPC's
- Can run without "Teamplay"
- Fireable Combine_Helicopter
- Map is sealed (no leaks)
- CheckPoints
- Fast charging suit rechargers.
- 1 Animated sequence
- Nonstandart doors
NPC's
=====
- Headcrabs
- Black Headcrabs
- Antlions
- Antlion Guardians
- Gunship
- Helicopters
- Rollermines
- Vortigaunts
- Turret
NOTICE:
I balanced the amount of NPC's at one time so the map not to cause latency problems. Or if there are ~64 Antlions at once, they have low health.
OPTIMISATION
============
I made the map as more optimised as i can, i made some props that you can't touch non-solid, areaportals, & many func_details, and short targetnames such like "dr2" and "endtxt", and NODRAW textures of course.
The area where is the fan with the projected texture entity is well optimised and when you're outside to not render, so not cause flashlight problems.
### Resources used from: Portal, HL2 & episodes, internet & archived into .bsp with Pakrat.
### Map size: 96,6 MB
**I'll make movie for this map soon**
Please Comment & Rate :)
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Related Forum: PC Gaming Forum
Related Forum: PC Gaming Forum
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