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ctf_battlefield
Download Name: ctf_battlefield
Category: PC Game Mods Half Life 2 Mods Half Life 2: Deathmatch - Maps
Author: Xavier ASSEMAT
Submitted By: Craig
Date Added:
File Size: 2.21 MB
File Type: (Zip file)
Comments: 0
Downloads: 0
Views: 98
Related Forum: PC Gaming Forum
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Item description:
Half-Life² Capture the Thumpers Map
=====================
Title : Battlefield
Version : 1.0
Release Date : 21/01/2005
Filename : ctt_battlefield.bsp
Author : Xavier ASSEMAT aka "Uriel" or "Kristen"
Email Address : urieldeltarnbo @ hotmail.com
Description : I love HL². I love HL²:DM. But I was really sad to see the only teamplay
gametype was the simple Team Deathmatch. So I made this map. On a teamplay
deathmatch server, it actually brings to the game a new kind of gametype :
Capture the Thumpers. The goal is simple : each team has to capture all the
thumpers on the map, in the right order (that is, from the closest of their
base to the furthest) in order to win the round. The color of the steam ontop
of each thumper indicates to what team it is belonging : red for Rebels, blue
for Combine.
That brings a real teamplay in HL²:TDM, without any mod. There is though no
score counter, sorry. When a round is won by any team, everyone get killed,
so each player respawns in his base. The map is also compatible normal
Deathmatch, but it would be a shame such a gametype for this map !
Construction time : 3 days and a half, day and night.
Credits : Thanks to Valve, and thanks to all the random players who connected to my test
server and played on it, discovering bugs I could fix.
=====================
--- Play Information ---
Game : Half-Life² : Deathmatch
Level Name : Battlefield
Number of Players : 2 to 20 (and more, why not ?)
Multiplayer : yes - prefer Teamplay gametype ! That map has been made for that !
Single Player : no
Deathmatch : yes, but it is not intended to be a deathmatch map
New Sounds : no
New Graphics : no
New Props : no
Known bugs : some rare times, the 3rd red thumper cant be anymore captured. If that happens, just reload the map, it will fix this issue.
--- Construction ---
Editor(s) used : Hammer 4.0
Base : herm... nothing ?
Installation
------------
Unzip the file ctt_battlefield.bsp into your ...\Valve\Steam\Steamapps"your@login"\Half-Life 2 Deathmatch\hl2mp\maps directory.
Copyright / Permissions
-----------------------
You may NOT modify this map without my express authorisation.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my express authorisation.
You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.
----------------------
2004 Valve Corporation. All rights reserved. Valve, the Valve logo, Half-Life, the Half-Life logo, the Lambda logo, Steam, the Steam logo, Team Fortress, the Team Fortress logo, Opposing Force, Day of Defeat, the Day of Defeat logo, Counter-Strike, the Counter-Strike logo, Source, the Source logo, Valve Source and Counter-Strike: Condition Zero are trademarks and/or registered trademarks of Valve Corporation.
Half-Life² Capture the Thumpers Map
=====================
Title : Battlefield
Version : 1.0
Release Date : 21/01/2005
Filename : ctt_battlefield.bsp
Author : Xavier ASSEMAT aka "Uriel" or "Kristen"
Email Address : urieldeltarnbo @ hotmail.com
Description : I love HL². I love HL²:DM. But I was really sad to see the only teamplay
gametype was the simple Team Deathmatch. So I made this map. On a teamplay
deathmatch server, it actually brings to the game a new kind of gametype :
Capture the Thumpers. The goal is simple : each team has to capture all the
thumpers on the map, in the right order (that is, from the closest of their
base to the furthest) in order to win the round. The color of the steam ontop
of each thumper indicates to what team it is belonging : red for Rebels, blue
for Combine.
That brings a real teamplay in HL²:TDM, without any mod. There is though no
score counter, sorry. When a round is won by any team, everyone get killed,
so each player respawns in his base. The map is also compatible normal
Deathmatch, but it would be a shame such a gametype for this map !
Construction time : 3 days and a half, day and night.
Credits : Thanks to Valve, and thanks to all the random players who connected to my test
server and played on it, discovering bugs I could fix.
=====================
--- Play Information ---
Game : Half-Life² : Deathmatch
Level Name : Battlefield
Number of Players : 2 to 20 (and more, why not ?)
Multiplayer : yes - prefer Teamplay gametype ! That map has been made for that !
Single Player : no
Deathmatch : yes, but it is not intended to be a deathmatch map
New Sounds : no
New Graphics : no
New Props : no
Known bugs : some rare times, the 3rd red thumper cant be anymore captured. If that happens, just reload the map, it will fix this issue.
--- Construction ---
Editor(s) used : Hammer 4.0
Base : herm... nothing ?
Installation
------------
Unzip the file ctt_battlefield.bsp into your ...\Valve\Steam\Steamapps"your@login"\Half-Life 2 Deathmatch\hl2mp\maps directory.
Copyright / Permissions
-----------------------
You may NOT modify this map without my express authorisation.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my express authorisation.
You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact.
----------------------
2004 Valve Corporation. All rights reserved. Valve, the Valve logo, Half-Life, the Half-Life logo, the Lambda logo, Steam, the Steam logo, Team Fortress, the Team Fortress logo, Opposing Force, Day of Defeat, the Day of Defeat logo, Counter-Strike, the Counter-Strike logo, Source, the Source logo, Valve Source and Counter-Strike: Condition Zero are trademarks and/or registered trademarks of Valve Corporation.
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