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Memory Card Annihilator coded by ffgriever, gfx by Berion v2.0
Download Name: Memory Card Annihilator coded by ffgriever, gfx by Berion v2.0
Category: PlayStation 2 PlayStation 2 Homebrew
Author: vegito_93
Submitted By: Sean
Date Added:
File Size: 588.97 KB
File Type: (Zip file)
Comments: 0
Downloads: 20
Views: 1,874
Related Forum: PlayStation Forum
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Item description:
Memory Card Annihilator is a tool created back in 2007.
Its main purpose is formatting/unformatting memory cards (both PS2 and PSX)
as well as managing memory card images (creating images of physical
cards and writing images onto physical cards).
It can be used to restore cards broken by other formatters back to normal
(eg. when 64MB card has been formatted to 8MB by MCKiller and similar tools).
It has quite nice bad block handling, so even worn cards should
work fine after formatting (unless it's the very first block that
got screwed - because of the way mcman handles the cards when
recognizing the file system, I don't think this kind of error
could be solved in a different way than hardware block remapping).
The previous version, although worked really nice (got quite
a lot of success stories), had two big drawbacks:
a) was all in Polish language,
b) display mode was fixed to PAL.
Basic usage.
The video mode needed should be detected automatically
(for PAL/NTSC - depending on console).
But if it fails for some reason, you can always force particular mode
by keeping a button pressed during application startup.
The options are as follows:
a) PAL - press dpad RIGHT.
b) NTSC - press dpad LEFT.
c) VGA (640x480) - press dpad UP.
Memory Card Annihilator is a tool created back in 2007.
Its main purpose is formatting/unformatting memory cards (both PS2 and PSX)
as well as managing memory card images (creating images of physical
cards and writing images onto physical cards).
It can be used to restore cards broken by other formatters back to normal
(eg. when 64MB card has been formatted to 8MB by MCKiller and similar tools).
It has quite nice bad block handling, so even worn cards should
work fine after formatting (unless it's the very first block that
got screwed - because of the way mcman handles the cards when
recognizing the file system, I don't think this kind of error
could be solved in a different way than hardware block remapping).
The previous version, although worked really nice (got quite
a lot of success stories), had two big drawbacks:
a) was all in Polish language,
b) display mode was fixed to PAL.
Basic usage.
The video mode needed should be detected automatically
(for PAL/NTSC - depending on console).
But if it fails for some reason, you can always force particular mode
by keeping a button pressed during application startup.
The options are as follows:
a) PAL - press dpad RIGHT.
b) NTSC - press dpad LEFT.
c) VGA (640x480) - press dpad UP.
Download: Click Download and in a few moments you will receive the download dialog.
Related Forum: PlayStation Forum
Related Forum: PlayStation Forum
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