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TcpGecko dotNet 3DS
Download Name: TcpGecko dotNet 3DS
Category: Nintendo 3DS Nintendo 3DS Homebrew
Author: Nanquitas
Submitted By: nasa
Date Added:
Version: March 10th, 2017
File Size: 2.36 MB
File Type: (Rar file)
Comments: 0
Downloads: 2
Views: 536
Related Forum: Gaming Discussion
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Item description:
tcpGecko dotNet for 3DS is a 3DS utility using a network connection.
This is a mod/port of Chadderz121's WiiU Version of tcpGecko that allow you to create cheat. The basics read/write has been edited, on the other hand, no debug functions is currently available (breakpoint/watchpoint/thread/pause etc).
Note: To be able to use it, you need to use the modified ntr.bin available in the repo.
Features
Cheat searcher.
Live memory viewer/editor.
RAM dumper.
AR/Gateshark codes support.
Installation
From the zip, extract the ntr.bin (modified by Nanquitas to work with this tool) to the root of the sdcard.
Boot it, and when you launch a game press D-Pad left.
Wait for the green flash, and then connect the debugger to the console.
Note: some games have a dynamic memory layout and while the application fetch the current memory regions of the game when it connects to the 3DS, it can change later on. A button is added to fetch the current memory regions of the game so no need to disconnect/reconnect to refresh it (by Mega-Mew).
tcpGecko dotNet for 3DS is a 3DS utility using a network connection.
This is a mod/port of Chadderz121's WiiU Version of tcpGecko that allow you to create cheat. The basics read/write has been edited, on the other hand, no debug functions is currently available (breakpoint/watchpoint/thread/pause etc).
Note: To be able to use it, you need to use the modified ntr.bin available in the repo.
Features
Cheat searcher.
Live memory viewer/editor.
RAM dumper.
AR/Gateshark codes support.
Installation
From the zip, extract the ntr.bin (modified by Nanquitas to work with this tool) to the root of the sdcard.
Boot it, and when you launch a game press D-Pad left.
Wait for the green flash, and then connect the debugger to the console.
Note: some games have a dynamic memory layout and while the application fetch the current memory regions of the game when it connects to the 3DS, it can change later on. A button is added to fetch the current memory regions of the game so no need to disconnect/reconnect to refresh it (by Mega-Mew).
Download: Click Download and in a few moments you will receive the download dialog.
Related Forum: Gaming Discussion
Related Forum: Gaming Discussion
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