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RIN version 2008-06-20
Download Name: RIN version 2008-06-20
Category: Nintendo Wii & Wii U Nintendo Wii & U Homebrew
Submitted By: Ahri
Date Added:
File Size: 349.52 KB
File Type: (Zip file)
Comments: 0
Downloads: 0
Views: 74
Related Forum: Gaming Discussion
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Back in April, homebrew developer mirakichi compiled a minor upgrade to RIN, the GameBoy Color emulator for the Nintendo Wii, and allowed for saving to memory (written to the front-loaded SD card).Coder Askot of TehSkeen adopted the last source release and added a few touches that would allow for further advancement of the emulator in the new age of Nintendo Wii homebrew. Enter RIN version 2008-06-20.The most major changes in RIN v2008-06-20 include the newly integrated GameCube support, which came inherent to the project's upgrade to devkitpro r15 compatibility. Other updates include savestate load/save and management, improved SRAM to SD saving and loading, plus the following: * libfat support * LFN support for selecting/saving files. * Added PSO/SD/TP reload option. * Added reset console option. * Added more custom color palettes from Goomba Color.Now while things are looking pretty down pat for emulator functions, RIN could use a little peppering up in the user interface department. That said, anyone who could lend homebrew developer Askot a helping, GUI-coding hand, you're welcome to. The source code of RIN version 2008-06-20 is squeezed somewhere into that 350kb download.
Back in April, homebrew developer mirakichi compiled a minor upgrade to RIN, the GameBoy Color emulator for the Nintendo Wii, and allowed for saving to memory (written to the front-loaded SD card).Coder Askot of TehSkeen adopted the last source release and added a few touches that would allow for further advancement of the emulator in the new age of Nintendo Wii homebrew. Enter RIN version 2008-06-20.The most major changes in RIN v2008-06-20 include the newly integrated GameCube support, which came inherent to the project's upgrade to devkitpro r15 compatibility. Other updates include savestate load/save and management, improved SRAM to SD saving and loading, plus the following: * libfat support * LFN support for selecting/saving files. * Added PSO/SD/TP reload option. * Added reset console option. * Added more custom color palettes from Goomba Color.Now while things are looking pretty down pat for emulator functions, RIN could use a little peppering up in the user interface department. That said, anyone who could lend homebrew developer Askot a helping, GUI-coding hand, you're welcome to. The source code of RIN version 2008-06-20 is squeezed somewhere into that 350kb download.
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Related Forum: Gaming Discussion
Related Forum: Gaming Discussion
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