#1071. Posted:
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Do we know whats going to be in the next update yet? |
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#1072. Posted:
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Joined: Apr 27, 20168Year Member
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Hey, I don't know if it has been suggested but for the offhost could you add in a jittermod on bo2? Kind of like CoDEngine? Would be sick! |
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#1073. Posted:
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Joined: Mar 11, 201113Year Member
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Status: Offline
Joined: Mar 11, 201113Year Member
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-Abyss- wrote Do we know whats going to be in the next update yet? Where do I start haha, Front page: More cleaner and user friendly interface Party IP Puller UIKeyboard module Black Ops 3: Off Host Endgame Off host IP puller Advanced Warfare: Advanced warfare class editor Modded classes including mw2 riot shield Ghosts: Off Host Change Team Black Ops 2: Off Host Who's Host Off Host null & restore IP Address Off Host Crash Server Anti End Game load module Revamped Spoof Account Advanced Class Editor Ghosts & Advanced Warfare Camo Modern Warfare 3: Off Host Force Start Game Off Host Change Team Off Host Poke client gamer tag(In Pre Game Only) On Host Spawn Entity Model(Solid) On Host Give Camo On Host spawn Turrent on playerOn Host Kill Player Advanced Class Editor All Client Stats Spec Ops Section Black Ops 1: Off Host Who's Host Off Host Force Start Game Advanced Class Editor Modern Warfare 2: Off Host Zone Editor Off Host Who's Host Off Host Force NAT Type Open Advanced Class Editor Modern Warfare: Off Host Change Team Off Host Who's Host All Client Stats Unlock All World At War: Off Host Who's Host Off Host Change Team Off Host Force Start Game Unlock All Local Coloured Class Names Local |
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#1074. Posted:
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Joined: Dec 15, 20167Year Member
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Status: Offline
Joined: Dec 15, 20167Year Member
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ZZ9_x_iHaXoRZz wrote-Abyss- wrote Do we know whats going to be in the next update yet? when should we expect the next update? |
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#1075. Posted:
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Joined: Apr 08, 201212Year Member
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ZZ9_x_iHaXoRZz wroteThat's a lot of new features coming in, thanks for the effort and work you've put into this!-Abyss- wrote Do we know whats going to be in the next update yet? |
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#1076. Posted:
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Joined: Jul 22, 201212Year Member
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You made some progress on spec ops then |
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#1077. Posted:
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Joined: Mar 11, 201113Year Member
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XV-Mods wrote You made some progress on spec ops then Sort of just got the basics lol Poker Gamertag Fully Auto Guns On & Off Max Jump height On & Off Unlimited Ammo On & Off Max Health On & Off (bit like demi) No Recoil On & Off Super Speed On & Off God Mode On & Off Modded Maps(story mode maps) Can't do money due to the offsets being dynamic and changes per game load, but I am trying to get Max XP per kill so you level up faster and make more cash :p |
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#1078. Posted:
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ZZ9_x_iHaXoRZz wroteAwesome work, i'll be able to last more than 3 roundsXV-Mods wrote You made some progress on spec ops then |
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#1079. Posted:
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Joined: Mar 11, 201113Year Member
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Started to work on Rogue camo injector, all seems to be working, just need to add some try catch methods to check if the directory exists and if not it will create the directory. This file is needed for adding ghosts camo and making it stick. I will finish this off tomorrow, PC decided to crash half way through it. |
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#1080. Posted:
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Joined: Apr 24, 201212Year Member
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Keep getting Chaotic360 has stopped working, anyone else having this lately? |
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