#71. Posted:
nidalnijm
  • Summer 2021
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https://media.indiedb.com/images/games/1/73/72158/Fursan_al-Aqsa_-_Indie_Cade_GameSlam_Final.png

Allah Akbar! All the praise be to Allah! My game will be showcased on @IndieCade Festival, GameSlam Opening Event! This is a dream coming true!
#72. Posted:
nidalnijm
  • Challenger
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Hello friends!

If you did not watch, here is my game shinning at IndieCade's GameSlam:

indiedb.com/games/fursan-al-aqsa-...eslam-2020
#73. Posted:
nidalnijm
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Fursan al-Aqsa Pseudo Raytracing on GTS360M, PS3 and Xbox360!

Download
PC: indiedb.com/games/fursan-al-aqsa-...ration-pc/
PS3: indiedb.com/games/fursan-al-aqsa-...ration-ps3
Xbox360: indiedb.com/games/fursan-al-aqsa-...on-xbox360

https://media.indiedb.com/images/games/1/73/72158/Raytracing_1.png

Today I want to showcase a Pseudo #Raytracing #Shader I made for #FursanAqsaGame and it runs smoothly on #GTS360M/#PS3/#Xbox360! I updated the Demo with this shader and a better balanced difficulty.

This is NOT a real raytracing effect, however, the final results are good enough, as I showcase below, and most importantly, it does not reduce performance, as it is just a material setup. I updated the Demo with this new shader and a better balanced difficulty.

This new shader basically uses the Unreal Engine 3 Material Function called Reflection Vector and a metallic reflection texture (an image file), everything linked to the Specular Map Input and Multiplied by the Diffuse Input of Unreal Engine 3 Material editor, as you can see here:

https://media.indiedb.com/images/games/1/73/72158/Fake_Raytracing_Reflections_1.png

Here follows some screenshots

https://media.indiedb.com/images/games/1/73/72158/Raytracing_2.png

https://media.indiedb.com/images/games/1/73/72158/Raytracing_3.png

https://media.indiedb.com/images/games/1/73/72158/Raytracing_4.png

https://media.indiedb.com/images/games/1/73/72158/Raytracing_5.png

https://media.indiedb.com/images/games/1/73/72158/Raytracing_6.png

https://media.indiedb.com/images/games/1/73/72158/Raytracing_7.png

https://media.indiedb.com/images/games/1/73/72158/Raytracing_8.png

Cheers and until next update!
#74. Posted:
nidalnijm
  • Summer 2021
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Posts: 124
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Hello friends! I created a Facebook Page for my game, so please, let's share it. And drop a like there to support me!

Thanks!

facebook.com/fursanaqsa
#75. Posted:
nidalnijm
  • Christmas!
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Fursan al Aqsa Pseudo Raytracing Showcase

indiedb.com/games/fursan-al-aqsa-...g-showcase
#76. Posted:
EightThotz
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This game looks like a bunch of ripped assets and mechanics from other games. Like the slow motion bullet and skeleton feature is the exact same from sniper elite, as if you just ripped everything out. This game is a lawsuit just waiting to happen
#77. Posted:
nidalnijm
  • Christmas!
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EightThotz wrote This game looks like a bunch of ripped assets and mechanics from other games. Like the slow motion bullet and skeleton feature is the exact same from sniper elite, as if you just ripped everything out. This game is a lawsuit just waiting to happen


Hello! No, there is no ripped assets, every asset I am using in this game was legally purchased from marketplaces. The skeleton feature on the game trailer is just a cosmetic thing. Inside the game the knife kills I made them inspired by Mortal Kombat X X-Ray effect.

You can`t copyrights game mechanics, no one can forbid me from usin Bullet time, Slow Motion effect on my game. There are too many games who use this feature.
#78. Posted:
nidalnijm
  • Christmas!
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#79. Posted:
nidalnijm
  • Challenger
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And it was love at a first glance!

Here I show my newest toy, the M249 Machine Gun with all it's glory!

https://media.indiedb.com/images/games/1/73/72158/M249_1.png

https://media.indiedb.com/images/games/1/73/72158/M249_2.png

https://media.indiedb.com/images/games/1/73/72158/M249_3.png

https://media.indiedb.com/images/games/1/73/72158/M249_4.png

This is the reload animation, it was done manually with keyframing inside 3dsmax.

indiedb.com/games/fursan-al-aqsa-...and-sounds

I hope you enjoy!
#80. Posted:
nidalnijm
  • Challenger
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This is another toy for my collection

This is the IWI TAR-21 Submachine Gun with all it's glory and gore!

#FursanAqsaGame #indiegame #indiedev #UE3 #UE4 #UnrealEngine #gamedesign #3dAnimation #3dmodeling #3dsmax #maya #ModernWarfare #CallOfDuty #CallOfJihad #FreePalestine

https://media.indiedb.com/images/games/1/73/72158/Tavor_1.png

https://media.indiedb.com/images/games/1/73/72158/Tavor_2.png

https://media.indiedb.com/images/games/1/73/72158/Tavor_3.png

https://media.indiedb.com/images/games/1/73/72158/Tavor_4.png
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