Kauzing wrote im kinda interested as well game just finished downloading If you haven't already, check out WickedMenu. It's just a Cheat table but has pretty much everything publicly released/ If you need any help you can hit me up.
Also, here's a CE script you can use to autocomplete awards which give xp in roles and gold. Credit to ****
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>1685</ID>
<Description>"Free gold"</Description>
<LastState/>
<Color>0000FF</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"RDR2.exe"+B80C01)
label(returnhere)
label(originalcode)
label(exit)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
originalcode:
mov [rsi+08], #999999
lea rdx,[rsp+20]
exit:
jmp returnhere
"RDR2.exe"+B80C01:
jmp newmem
nop 4
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"RDR2.exe"+B80C01:
mov rdi,[rsi+08]
lea rdx,[rsp+20]
//Alt: db 48 8B 7E 08 48 8D 54 24 20
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>1686</ID>
<Description>"Auto Assemble script"</Description>
<LastState/>
<Color>00FF00</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"RDR2.exe"+B9AD3A)
label(returnhere)
label(originalcode)
label(exit)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
originalcode:
nop
mov ecx,[rcx+14]
exit:
jmp returnhere
"RDR2.exe"+B9AD3A:
jmp newmem
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"RDR2.exe"+B9AD3A:
jne RDR2.exe+B9AD4F
mov ecx,[rcx+14]
//Alt: db 75 13 8B 49 14
</AssemblerScript>
</CheatEntry>
<CheatEntry>
<ID>1687</ID>
<Description>"Auto Assemble script"</Description>
<LastState/>
<Color>00FF00</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"RDR2.exe"+B9AD42)
label(returnhere)
label(originalcode)
label(exit)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
originalcode:
nop
shr ecx,07
exit:
jmp returnhere
"RDR2.exe"+B9AD42:
jmp newmem
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"RDR2.exe"+B9AD42:
jne RDR2.exe+B9AD4F
shr ecx,07
//Alt: db 75 0B C1 E9 07
</AssemblerScript>
</CheatEntry>
<CheatEntry>
<ID>1688</ID>
<Description>"Auto Assemble script"</Description>
<LastState/>
<Color>00FF00</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"RDR2.exe"+B9AD47)
label(returnhere)
label(originalcode)
label(exit)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
originalcode:
nop
movzx eax,al
exit:
jmp returnhere
"RDR2.exe"+B9AD47:
jmp newmem
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"RDR2.exe"+B9AD47:
test dl,cl
movzx eax,al
//Alt: db 84 CA 0F B6 C0
</AssemblerScript>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>
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