GeneralFirst 1660ti cards and now ray tracing on GTX 10 series?
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What is Nvidia doing lately? First it was the 1660ti and 1660 cards that was a questionable move by Nvidia. They were new cards with NO ray tracing and a bit better performance compared to the GTX 1060 6GB but you pay for that performance. Now its going to make it even harder to decide what card to buy especially for inexperienced tech clients that want to build their own PCs. The Nvidia GPU line up is now about $30 difference ( depending on make and model) from each card ranging from the GTX 10 series to the 1660 and finally the RTX 20 series cards. I'm just wondering what Nvidia's goal is. I personally like ray tracing on the GTX 10 series cards but what's the purpose of the 20 series cards then? Why upgrade to the 20 series cards if your current GTX 1080 can still hit the frames you want WITH ray tracing now? Why even buy the 1660ti or the 1660 cards? What are your thoughts on this? |
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I think the GTX 1660 and 1660Ti are actually pretty great cards for the money. More than adequate for 1080p, and even 1440p. These really put the nail in the Pascal coffin IMO. Of course they're still a little over-priced since NVidia don't really care about AMD at all at this point, hopefully Intel can give them a kick in the ass next year.
Without any competition in the high end, and the ridiculous prices people have been paying for GPUs the last year or so, it makes sense for NVidia to try and push RTX now and over-price it. DXR has been enabled for Pascal and GTX 16xx GPUs, but the RTX series still have RT cores, which is the main selling point for the RTX cards, as well as the Tensor cores. You'll find that ray-tracing performance on the GTX cards will be vastly inferior to the RTX cards. I still don't really think they're worth it for the RT and Tensor cores tbh, you just have to bite the bullet and pay the premium if you want higher end performance and need to buy a GPU now. |
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