#51. Posted:
nidalnijm
  • Summer 2021
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#52. Posted:
nidalnijm
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Fursan al-Aqsa - Demo feedback and player's reception

In this article I made an analysis of the feedback I received for my game's demo and general player's reception.

Hello my friends,

Today two weeks have passed since the release of Fursan al-Aqsa Training Mission, the free demo of my game, and I came here especially for saying a BIG THANK YOU ALL FOR PLAYING MY GAME, IT HAS BEEN A HUGE SUCCESS WHICH I HAVE NEVER IMAGINED IT COULD BE!

It even topped the list of popular games on IndieDB, as you can see from this screenshot below:

[IMG]https://pbs.twimg.com/media/Eafxy-pXgAIOQ7K?format=jpg&name=large[/IMG]

Also the number of downloads is almost reaching 500, and each day there are some new people downloading my game (5 to 10 downloads a day). For some people this number maybe very small, however for me, this is indeed a milestone for my project. For someone who is doing everything alone, and manually, I think I have done an excellent job marketing and promoting my game arround the web.

Despite the strong political and religious content of my game, people simply loved it, especially the gameplay mechanics. My game is being called as "An Islamic Max Payne with the violence of Hotline Miami and the difficulty of Dark Souls".

WOW, having my game compared with some of the most important gaming franchises of all times is simply and honor for me!

I am very optimistic now and I am sure that my game has potential to be one of the best indie game of 2020, Insha Allah (God's willing)!

Other important step I have taken, and I am sure this will help my game to receive even more visibility, is that I sent thousands of press releases for thousands of gaming websites and youtube channels, from small to big ones like IGN and Gamespot. I also submitted my game to many indie events, like BostonFig, IndieCade, Independent Games Festival, Brazil Game Show, Brazil Independent Games Festival, PAX, Bit Summit, and many others.

Until now I received two positive answers, from BostonFig and IndieCade, even though they said my game is still being analysed by the event judges, to decide wether it will be showcased or not. Anyway, I hope they will acept my game, and until these events, I will be able to finish the full game (Episode 1).

So, thanks to Allah (God), and for all this wonderful community, my game is simply kicking asses

My game also received many reviews from Youtubers, even though the marjority of these are from Brazillian Playstation Scene Members, but any review and feedback, for me is VERY IMPORTANT!

So here follows some of the reviews so far.

youtube.com/watch?v=DF4CzTvF7fk

youtube.com/watch?v=svOq15es2NE

youtube.com/watch?v=Cd8_Qw1ZeY8

youtube.com/watch?v=fG53RWeRdPM

youtube.com/watch?v=lSZcoJf6XHE

And here follows some screenshots of another map I am working on, Jenin - The Camp of Resistance:

https://media.indiedb.com/images/games/1/73/72158/jenin_1.png

https://media.indiedb.com/images/games/1/73/72158/jenin_2.png

https://media.indiedb.com/images/games/1/73/72158/jenin_3.png

https://media.indiedb.com/images/games/1/73/72158/jenin_4.png

Again, THANK YOU ALL FOR YOUR AWESOME SUPPORT!

Cheers from Brazil and untill next update.
#53. Posted:
Tarkov
  • Winter 2020
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This game is must have.
#54. Posted:
nidalnijm
  • Christmas!
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OSRS wrote This game is must have.


Thanks mate for the kind words of compliment. Yeah, I am sure people will have too much fun with the game, I gave an extra attention and polishment for the gameplay, difficulty and enemies AI, to make the game challenging enough to keep players playing it for a loooooong time.

Even after 2 weeks (entering on the 3rd week) from the demo release, people are still playing the demo rushing to get RankA.

The final game, Episode 1, which comes until August (I hope finish it untill there) will have much more contant, more maps and game modes, also split screen offline multiplayer, to increase the replay value.

I can say that at least Episode 1 will give for player from 10 to 20 hours of gameplay, because there will be a LOT of challenges, besides the campaign mode, I added the challenges modes (the demo is the headshots challenge mode), which will keep players engaged to the game, addicted to beat all the challenges and get Rank A on all missions.

Cheers!
#55. Posted:
nidalnijm
  • Summer 2021
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Hello guys!

Just a small informative update here.

Now I am becoming famous hahaha. Please, take a read on this cool interview with my friend @davechatsgames:
davechatsgames.wordpress.com/2020...k-the-dev/

And here is the first, of many, gaming press channels talking about my game (it's from Brazil):
youtube.com/watch?v=aytdlspGLuo
#56. Posted:
nidalnijm
  • Summer 2021
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For today I want to showcase the WIP of this new map I am working for my game. Now I already exported the level geometry to Unreal Engine 3 and made the exterior lighting. Next step will be add the props.

https://media.indiedb.com/images/games/1/73/72158/jenin_map_1.png

https://media.indiedb.com/images/games/1/73/72158/jenin_map_2.png

https://media.indiedb.com/images/games/1/73/72158/jenin_map_3.png

https://media.indiedb.com/images/games/1/73/72158/jenin_map_4.png

https://media.indiedb.com/images/games/1/73/72158/poly_collision.png

Another new update:

Please take a look at this gameplay of #FursanAqsaGame by my friend @TheGeek40. My game is very optimized for running on almost any PC, but on actual gen PC (gaming pcs) it runs at 60fps or even more!

That's a great achievement!

youtube.com/watch?v=WorVcZOZ34c

And here is the game running at 250 fps on a top notch gaming PC:

twitter.com/UdkUltimate/status/12...8769672199
#57. Posted:
nidalnijm
  • Summer 2021
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For today's #screenshotsaturday I want to showcase the new props I added to my map, still have a bunch of others to add, but I think they are fitting well together. I also changed some textures. #FursanAqsaGame #Palestinewillbefree #UE3 #UnrealEngine #indiedev #indiegames #3DSMax

https://media.indiedb.com/images/games/1/73/72158/Jenin_Props_New_1.png

https://media.indiedb.com/images/games/1/73/72158/Jenin_Props_New_2.png

https://media.indiedb.com/images/games/1/73/72158/Jenin_Props_New_3.png

https://media.indiedb.com/images/games/1/73/72158/Jenin_Props_New_4.png

https://media.indiedb.com/images/games/1/73/72158/Jenin_Props_New_5.png
#58. Posted:
nidalnijm
  • Summer 2021
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For this #ScreenShotSaturday I want to showcase another milestone for my game #FursanAqsaGame. I was able to get split screen multiplayer for my game running at 60 fps on #Playstation3 in #UE3, something many big studios failed to achieve, on that time:

indiedb.com/games/fursan-al-aqsa-...3-at-60fps
#59. Posted:
noob60606060
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Salam brother, how can I play the demo on Xbox 360, is it in the Xbox marketplace, if not, how do you get it on Xbox, Wasalam.
#60. Posted:
nidalnijm
  • Christmas!
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noob60606060 wrote Salam brother, how can I play the demo on Xbox 360, is it in the Xbox marketplace, if not, how do you get it on Xbox, Wasalam.


Alaykum Assalam Brother.

This game is a homebrew game which only runs on Xbox360 with RGH / JTAG (jailbroken console).

Here is the download link:

indiedb.com/games/fursan-al-aqsa-...ox360-demo

----------------------------------------------------

Hello guys!

New update here.

I made a new feature for my game. You can change the Camera from 1st Person to 3rd Person at any moment, just by clicking on "Q" (Select on Consoles). I hope you all enjoy!

indiedb.com/games/fursan-al-aqsa-...era-toggle

indiedb.com/games/fursan-al-aqsa-...sa-fps-mod
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