ModdingHow can I mod Mortal Kombat 11? (not creating new assets)
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My goal is to start by buffing frame data for some of the game's underwhelming Kustom moves, which I hope to be fairly straightforward, then I have a vision for implementing a new game mechanic which could rely on current assets. No need for Blender, in other words.
The problem is I'm a modding newbie with no idea where to start. And I'm expecting it might be very difficult or not even be possible to mod MK11, seeing as barely any mods exist for the game. Can someone point me in the right direction? |
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