ProgrammingNeed Help Coding/ Programming
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ProgrammingNeed Help Coding/ ProgrammingPosted:

MagzGames
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Where would i go to help find someone who can code/ program specifically for call of duty games?
#2. Posted:
SiDev
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This is a very broad question.

What are you looking to achieve?
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MagzGames
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SiDev wrote This is a very broad question.

What are you looking to achieve?


I am looking to have someone create a menu menu of some sort.
#4. Posted:
Chosen
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MagzGames wrote
SiDev wrote This is a very broad question.

What are you looking to achieve?


I am looking to have someone create a menu menu of some sort.


For which Call of Duty game?
#5. Posted:
MagzGames
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Chosen wrote
MagzGames wrote
SiDev wrote This is a very broad question.

What are you looking to achieve?


I am looking to have someone create a menu menu of some sort.


For which Call of Duty game?


MWII & WZ
#6. Posted:
Fold
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What you're interested in is a very very complicated subject. Modding video games is much more difficult than it used to be, but that certainly doesn't mean it is impossible or not worth trying. Be prepared for hours of frustration, account/PC bans from games, and brutal debugging. There is no quick and easy way to get yourself to the point of being able to create novel Call of Duty or really any game cheats. I can try to list out some steps that were useful for me when I got started, but to be completely transparent I fell out of love with the idea and stopped during step 2.

Step 1:

I would say for your very first baby steps, you are going to want to have a decent grasp on C++ and optionally C#. These two languages are going to be the foundation for not only your cheats, but also the sources that you will need to be learning from. If you can get yourself to the point of being able to understand the syntax, write basic software, and read and understand other's software, you will be in an excellent position to move forward. This step will probably take about a year or two if you have no knowledge to build off of. It is probably the most tedious of the three steps. There are literally thousands of videos, articles, and books about both of these languages, covering everything from the basics to the highly advanced.

Step 2:

You will need to learn about how games function and how to debug, and dump and edit memory in games. This is where things get even more complicated. This is a really good series to learn from: youtube.com/watch?v=hj4rhfnikVs&a...LGlNlrgBKl

This is very complex stuff and be ready for it take hundreds of hours to get the feel of it. A lot of this comes down to repetition and experience, and the tutorials even acknowledge this. There is a lot of nuance and things that apply to one game likely don't apply to the next. This is where I gave up. Debugging tools this during time was awful and I got banned from games completely unrelated to the games I was trying to mod. Anticheats are very good at their job, and they will punish you if you aren't careful.

Step 3:

Once you have a very solid foundation in programming, memory editing, and memory dumping, you now have to deal with whatever fancy anticheat that the game you are interested in modding has. This requires very high level knowledge of drivers, boot sequences, and computer memory. I never really approached this seriously, and there is limited knowledge available online on how to complete this step because it is newish and valuable information. You can definitely find some gem code repositories if you look hard enough, but don't expect any tutorials or a helping hand. This is why a firm grasp of C++ is so important, it will be almost entirely on you to build this from scratch (or nearly scratch). Being able to bypass the anticheats though is 100% required if you are ever interested in modding COD.

tl;dr It's very hard and requires a lot of hard work even after knowing the applicable programming languages. However, if you are willing to grind, it is absolutely possible to get to the point of building tools from scratch.
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Can guide you with this
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