GeneralHELLDIVERS 2 - MAX SAMPLES, SHIP MODULES, REQUISITIONS & EXP
Status: Offline
Joined: Feb 27, 2024
Posts: 1
Reputation Power: 0
DOING 2 VOUCH COPIES OF MAXED SHIP MODULES FOR 2 REPUTABLE MEMBERS HERE
[CENTER] [Minimum post requirement for links] [/CENTER] Doing Max Samples, Ship Module Upgrades and Requisitions by doing mission runs. *You will get 950++ Exps and 4.500++ Requisitions per run. *To know how much Exps and Requisitions you will get in the end, just multiply how many runs you buy with the number written above. *The amount above may vary depending on how many team members and completion time, but that numbers i put above is the minimum you will get, the more team members joined and the faster completion time, the numbers will increase. *Completion time per run: Around 3-5 minutes. *You can [URL="https://www.shacknews.com/article/138776/level-xp-table-helldivers-2"]CLICK HERE [/URL]to know exp requirements needed per level, so you can count how many levels you will gain based on the runs you buy. Prices: 1 run: $5 (free max samples if you need, you will get 500 common + 250 rare + 100 super) 5 runs: $20 (free max ship modules upgrade if you need, you will get all the samples above each run, it will maxed out your ship modules). 15 runs: $55 (14.250++ Exps and 67.500++ Requisitions). 30 runs: $100 (28.500++ Exps and 135.000++ Requisitions). I will only need your friend code generated in game (not your steamID or PSN) Payment methods: (Removed) or Crypto (fees paid by you). Contact me by PM ! |
Users browsing this topic: None