Payloads are similar to Black Ops 3's specialist weapons and abilities, which allows the players character to have a certain weapon or ability to use for a limited period of time. To activate the ability it is exactly like Black Ops 3, press L1 + R1 once the meter in the bottom right has filled.
The 6 Combat Rigs can be seen below.
FTL:
Payloads:
- Erasers
- FTL Jump (traverse a space)
- Phase Shift
Traits:
- Supercharge
- Perception (gives the player more awareness than ever before in Call of Duty…if theres an enemy looking at you, edges of HUD will light and let you know someone is looking at you)
- Power-slide
MERC:
Payloads:
- Steel Dragon (weapon which helps suppress a closed combat area)
- Bull Charge
- Reactive Armor
Traits:
- Infusion (health will come back faster)
- Man-At-Arms
- Shock Wave
Warfigher:
Payloads:
- The Claw (powerful weapon, its a rapid spread shot weapon that takes out many enemies with ADS. Shots recocheit around)
- Overdrive
- Combat Focus
Traits:
- Ping
- Persistance (changes the way you interact with score streaks….instead of resetting on death, they will persist. Come at increased cost. Cannot wrap score streaks)
- Resupply
Stryker:
Payloads:
- Gravity Vortex
- Micro Turret
- Centurion
Traits:
- Relay
- Trophy Drone (supports team…drone that flies and self detonates and take out any grenades. Players can get only one per life.)
- Hardened
Phantom:
Payloads:
- Ballista EM3 (3 shot rail gun, sticks people to a wall)
- Active Camo
- Pulsar
Traits:
- Marked Target
- Rearguard (every time you spawn, you have an armored shield on your back)
- Heightened Senses
Synaptic:
Payloads:
- Qualizer
- Reaper (lethal melee, crouches down, and charges at you)
- Rewind
Traits:
- Rushdown
- Propulsion
- Combat Burst (get short burst in speed after every kill)
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Related Forum: Call of Duty Forum
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