Spencer also mentioned that the 2017 lineup is still the company’s focus, expressing confidence in it.
Scalebound was announced back at E3 2014 as an Xbox One exclusive. Following a delay to 2017, a PC release was announced at E3 2016.@TiC_Podcast Difficult decision, we believe result is better 4 Xbox gamers, still disappointing. Im confident in 17 lineup thats our focus
— Phil Spencer (@XboxP3) January 9, 2017
During the two years and a half since the announcement, Spencer himself spoke highly about the game and the progress it was making, also mentioning that Microsoft intended to give the development team all the time that was needed.
Unfortunately, something might have changed since then, and we’ll have to wait and see what kind of effects this will have on PlatinumGames and on the Xbox lineup for the year.
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Related Forum: Xbox Forum
Source: http://www.dualshockers.com/2017/01/09/xbox-head-phil-spencer-comments-scalebound-cancellation-difficult-decision/
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