Call of Duty WWII multiplayer revives controversial Black Ops mechanic
Developers were asked about player mobility during a recent Call of Duty E3 livestream. They confirmed that the slide found in more recent titles would not be returning, but—like Call of Duty: Black Ops—Call of Duty: WWII will feature a dive as a faster means of avoiding fire.
The same livestream revealed new details on the game’s Headquarters social space, War mode, and tank gameplay.
Call of Duty: WWII is slated to launch November 3rd on PlayStation 4, Xbox One, and PC.
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Related Forum: Call of Duty Forum
Source: http://www.egmnow.com/articles/news/call-of-duty-wwii-multiplayer-revives-controversial-black-ops-mechanic/
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Comments
-DeanoPosted:
I prefer the diving mechanic. If you are sprinting forward, the dive offers a way to get into cover. The only people complaining about it are the ones that try 'dropshotting' and get their pretty 'cheaty' mechanic ruined for them.
BrigandPosted:
Always like the diving mechanic. It has its positives and negatives but not really an issue that players should be concerned about returning.
ChatPosted:
I like this, everyone who is complain is just being stupid honestly, I understand a few things XD
MeetPosted:
Diving was never an issue to me if anything it made the game a bit more fun diving off buildings and such. I'm looking forward to diving.
lbreadsticklPosted:
As long as hit detection is spot on when I shoot a feg trying to dive to cover I won't mind.
uwuPosted:
That's just fine, diving has always been awesome to use. Diving behind cover is a realistic thing.
TheSpacemanPosted:
diving in black ops 2-- from my experience is a great tool that can be used as a mix-up option once it awhile, it's not broken in anyway and you can't shoot until you're prone, good work
UberrPosted:
That's great. It's realistic and people can and have done it. So, we should be able to!
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