At the time, it seemed like an easy announcement to understand, too. Xbox 360 backward compatibility on the Xbox One has been a driving force in online sales, and the original Xbox has a games library that is up there with the all-time greats, featuring titles like Halo, Jade Empire, and Ninja Gaiden. The addition of original Xbox games is driven by another motive as well, however, as Xbox boss Phil Spencer revealed during an interview with Giant Bomb:
“One of the things I worry about…are the single-player story-driven games. It’s hard when so much of the gameplay that happens on a daily basis is on these games that are long and growing and service-based, and then you get a smaller single-player game and what…how does it find its audience when so many hours are taken up [already]?”
Spencer specifically gave a nod to games like Destiny and The Division as examples of games that can demand hundreds of hours from players, and apparently Spencer is worried that this demand will create a smaller market for games with “a beginning, a middle, and end that I can actually see.” That might also explain why games like Sea of Thieves, Dragon Ball FighterZ, and Anthem featured so heavily during the Xbox presentation at E3 2017 – they’re all multiplayer-focused titles that don’t suffer from the same “clear end” issue that Spencer referenced during his interview.
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Source: https://gamerant.com/xbox-boss-future-single-player-games/
"Xbox Boss Spencer Worries About Single Player Games" :: Login/Create an Account :: 6 comments