PUBG Creator Clarifies Comments Towards Fortnite Battle Royale

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As you might recall, when Epic Games launched its Fortnite spin-off mode Battle Royale back in September, Bluehole Games, the studio behind PlayerUnknown’s Battlegrounds, weren’t quite so happy about it, even getting to the point of “contemplating further action” against the developer – even though it doesn’t own the patent for open-world multiplayer games like it think it does. Still, its harsh words left some wondering what could come of this “action”.

Speaking with Gamespot, the creator behind the game, Brendan “PlayerUnknown” Greene, decided to address the manner in a bit more civilized way, instead of blatantly threatening the developer of Battlegrounds’ Unreal Engine. (Yep, that Epic Games.)

He noted, “It’s not really the case that we’re annoyed with Fortnite, it’s because of conflicts of interest with Epic and that was our point to the press, it wasn’t really communicated well,” said Greene about the “action”. “I just feel that Fortnite Battle Royale is a bit lazy to me. They could have had a great game because Fortnite is amazing and they could have put some unique, interesting building (systems) in there, almost like a tower defense Battle Royale, but they just didn’t.”

They kind of did, actually. Sure, some elements of PUBG are present in the Battle Royale mode, and it’s easy to see. However, being able to build stuff is ideal in the game, especially if you’re trying to get a higher up point on enemies. And you can’t really set up more elaborate defenses mainly because of how the storm surrounding certain areas is moving in – that, and, well, you’d be a sitting duck for whoever feels like targeting you if you spend a great deal of time building.

Could a more elaborate mode been put together? Possibly, but who’s to say for sure. The fact of the matter is, Epic Games saw an opportunity to bring in a bigger Fortnite audience and it took it, but without stealing the PUBG formula entirely – rather, providing their take on it.

And, hey, Battlegrounds has a huge enough audience already, with 15 million players strong. That’ll grow when the game comes out next month for Xbox One, and the official PC release (it’s in Early Access) drops later this year.

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Source: http://comicbook.com/gaming/2017/11/06/playerunknowns-battlegrounds-creator-talks-fortnite-battle-royale/

Comments

"PUBG Creator Clarifies Comments Towards Fortnite Battle Royale" :: Login/Create an Account :: 7 comments

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SilkyPosted:

Both are equally good games in my opinion each being quite different, don't see what all the fuss is about.

Miko537Posted:

i actually cannot wait for PUBG on xbox, fortnite is all fun and that but to me it doesnt beat PUBG.

Mason95Posted:

They almost copied H1Z1 so I don't know why they are talking

Mario350Posted:

StarJay The games are similar yes but as you state they don't have any sort of patent so they really have no say on the company?


they really arent similar ones a build a fort one is pure deathmatch

junoPosted:

The games are similar yes but as you state they don't have any sort of patent so they really have no say on the company?

RuiPosted:

The reason for it's big success is that it offered something that PUBG didn't "Free To Play" by doing so they gained players who couldn't afford the game. They don't really have the grounds to complain nore threat as PUBG is based of another game with tweaks and addon's...

Hit-Posted:

Cool but with the next fortnite update im kinda scared for it lol