Sledgehammer Games Has Plans For Call Of Duty: WWII’s Online Woes
Just last week the studio released the first patch for Call of Duty: WWII, aiming at managing the rampant connection issues, UI and leaderboard improvements. There’s still more to do however, and Sledgehammer outlined it all for the fans today in a blog post.
Acknowledging the cries of the fans dealing with ongoing connection issues, they revealed that the update had some adverse effects that forced them to move to a Peer to Peer solution, which carries its own problems of host migration and lag. The team is committing to return to the dedicated servers very soon, and is already testing solutions on console. PC players aren’t being left behind, they’re just going to get everything right on console first, before deploying the PC patch.
Posted:
Related Forum: Call of Duty Forum
Source: https://gamingbolt.com/sledgehammer-games-has-plans-for-call-of-duty-wwiis-online-woes
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Comments
LebronIs6Posted:
This is pathetic, public match is basically un-playable because of the disconnections and other ish
RepBanditPosted:
They should have these plans in affect when the game is released. It is the same problems each time with the servers and connections.
SilkyPosted:
The connection issues are annoying but nothing that has runined the game for me thus far, although I did here launch day was literally unplayable.
ATLatimerPosted:
StarJay They must have more players on consoles than pc...
Are you slow PC has always had 0 player count on PC on conosle its millions. That`s even with the best tittles. B03 only had like 70K people on launch night on PC that`s a joke.
ExplodePosted:
Let's hope these 'solutions' are a permanent fix. It doesn't seem fair on PC, at least they are taking action though.
DecyPosted:
Maze Kinda unfair for pc, but I hope they really get it fixed...
It does.. also wouldn't surprise me if playstation get this patch before xbox aswell... its kinda pathetic
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