PUBG Xbox One Update Removes Starting Area, Full Patch Notes

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The latest update for PlayerUnknown's Battlegrounds on Xbox One is now live and players may notice something drastically different: where's the original starting area?

Among the many fixes and optimization tweaks, the team behind the Xbox One version of the popular battle royale decided to revamp the beginning stages of the game to improve overall performance. Instead of the usual starting area, players will find themselves in various pre-match lobbies while waiting to drop in-game.

The latest patch brings with it the usual optimization fixes, UI improvements, stability tweaks, and bug fixes. Game DVR support has also been implemented, making it easier to share that epic chicken dinner consumption.

For the full list of tweaks and fixes, check out the official patch notes below:

Gameplay

  • Introduced multiple pre-match starting locations in order to optimize both server and game client performance
  • Weapons are removed from the starting island prior to the match starting
  • Game DVR is now supported for automatic recording of gameplay highlights. This feature must be enabled within the Options / Settings menu.
  • We continue to listen to your vehicle feedback and have lowered the damage taken from objects throughout the world such as rocks, trees, and uneven terrain
  • Adjusted the sound effects of both water and red-zone bombing
  • Party matchmaking is now influenced by the player’s MMR
  • Adjusted long-range blood VFX back to the original colors

UI/UX

  • Improved visibility of squad member colors (yellow, orange, blue and green)
  • Players can use the right thumbstick to rotate their character model during customization
  • When customizing character appearance, the D-Pad can be held to switch between menus
  • Preview is supported when customizing appearance or creating a new character

Items

  • Updated the design of the energy drink

Bug Fixes

  • Fixed water sound effects
  • Fixed Red Zone disappearing immediately after it starts
  • Fixed random character teleportation following initial landing
  • Fixed an issue where some doors could not be entered despite appearing open
  • Fixed issue of recovery and boost items being able to be used when underwater
  • Fixed the character animations when transitioning from jump-prone to standing
  • Fixed unexpected character death caused by falling while moving
  • Fixed areas of fencing where specific sides could not be penetrated by bullets
  • Fixed buildings with missing stairs
  • Fixed bug which caused objects to float in the air
  • Fixed areas of terrain which were causing player characters to become stuck
  • Fixed an issue which prevented team members being displayed following acceptance of an invite
  • Fixed the issue of revive being cancelled unintentionally
  • Fixed hand animations when reloading/shooting the Kar98 in a prone position
  • Fixed the issue limiting peak parachuting speed in FPP mode
  • Fixed character animations when moving from prone to entering a vehicle

Optimization / Stability

  • Optimized textures, landscapes and buildings throughout the island to improve performance
  • Fixed a crash occurring when HDR was enabled
  • Fixed a frozen character issue when reconnecting following a crash
  • Fixed a crash occurring when the player opened their inventory
  • Fixed a crash occurring when the spectated player was using a scope

Localization

  • Applied new Russian, Japanese and Chinese (simplified/traditional) fonts
  • Japanese only: Adjusted the Katakana font
  • Japanese only: Fixed incorrect order of wording during object interactions
  • Portuguese only: Fixed the display of height meter when parachuting

Known Issues

  • B button incorrectly displayed to cut parachute cable; this should be X
  • When viewing the map, the X, Y, and B buttons are fully functional – please be aware that this can cause you to exit the plane or vehicle whilst in motion. Please only use the map button to return to gameplay until this is resolved.

PlayerUnknown's Battlegrounds (PUBG) is available now for Xbox One and PC.



Posted:
Related Forum: Xbox Forum

Source: http://comicbook.com/gaming/2018/03/03/pubg-xbox-one-update-starting-area/

Comments

"PUBG Xbox One Update Removes Starting Area, Full Patch Notes" :: Login/Create an Account :: 10 comments

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TomPosted:

The starting area was literally just a lag, frame rate drop fest so I'm glad they did this. The game is getting better and better with these updates they keep pushing out at us, but still having connection and stabilization problems with my game. Unless its because I have an old Day One Edition Console, they need to get on this faster.

hootPosted:

Craig The pre game lobbies are a waste of time anyways. You just run around like a lost child. So I couldn't care less tbh.


Just like Fortnite in the beginning of the game.

I don't understand it either.

MickersPosted:

Glad they are removing it really, such a waste of time. Anything to improve performance.

CraigPosted:

The pre game lobbies are a waste of time anyways. You just run around like a lost child. So I couldn't care less tbh.

ChatPosted:

Great to see them fixing a lot of stuff, the drop in thing doesn't bother me really, just glad to know they're working on resolving and fixing these issues! :)

hootPosted:

Glad they updated there stuff.

I noticed some stuff wrong so I hope it's all good.

TOXICPosted:

Sure people wont be really bothered by this, pretty pointless if you ask me anyways lol.

TTGPosted:

I don't mind them removing the starting area, the graphics are horrendous.

GaryPosted:

Silky Always have seen the pre-match 'warm up' sections in BR's pointless and so if they're removing it to increase peformance, I'm sure many won't mind.


The starting area is still there it's just that there are now multiple locations around the map to spread players out to reduce lag.

SilkyPosted:

Always have seen the pre-match 'warm up' sections in BR's pointless and so if they're removing it to increase peformance, I'm sure many won't mind.