Fallout 76 players under level 5 can’t be killed in PvP
PvP in Fallout 76 is optional, but you at least won’t be griefed by superpowered players when you start your adventure, thanks to this safeguard, revealed in an interview with Multiplayer.it.
In the interview, Bethesda’s Todd Howard says this feature could change before release, of course. After all, what’s to stop people creating a low-level character and staying that way just so they can be an annoyance, hanging around high-level players’ bases?
One thing that isn’t changing, however, is fast travel. There are no details on how this will work, but we imagine it will be similar to other Fallout games, where you must find a location manually first in order to fast travel to it.
Of course, this raises some questions. Will there be some kind of protection from people fast travelling near each other? It would be rather annoying if you were travelling along, a player spawns behind you, and fires a nail gun at the back of your head.
Likewise, it would be irritating if you were engaging another player and they vanished into the ether. Hopefully Bethesda has some kind of solution in mind for these potential pitfalls.
Posted:
Related Forum: Gaming Discussion
Source: https://www.vg247.com/2018/07/03/fallout-76-level-cap-fast-travel/
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Comments
XeCookiePosted:
I'm sure this will get annoying but it is pretty good gives them a chance to level up without getting killed constantly.
GodzookyPosted:
That's good news because nothing worse than starting a new game and constantly being killed, so this is a nice feature to implant.
NickPosted:
That's a good thing to hear. If you're new to the game, and constantly being killed, you'll just stop playing
3CHPosted:
Still a lot of questions to be answered about the whole PVP aspect but I guess this clears up a little bit and assures new players if they want to come play at any point in the game's life cycle.
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