While speaking with The Guardian, Howard said echoed his statements during the game’s initial reveal at Bethesda’s E3 press conference, where he called the game “softcore survival”, saying that though it will indeed have survival elements similar to previous Fallout game, outright calling it a survival title wouldn’t really be accurate or representative of what the game is actually going to be like.
“We avoid the word ‘survival’, because people’s minds immediately go to DayZ and Rust and certain other games, and those comparisons are not really accurate for what we’re doing,” Howard said. “If you think about the survival modes we’ve made in Fallout 4, it has that vibe … Fallout 76, although it’s an online game, when I play it, I mostly still play it solo. We like those experiences as much as our fans do.”
As I’ve said, this seems to be echoing similar statements Howard himself has made in the past. What’s interesting, though, is the bit at the end where he says that he mostly plays the game solo himself. We’ve known for some time now, thanks to multiple reassurances by Bethesda, that the game will have quite a bit of focus on single player as well, in spite of being an online focused game, and it’s good to hear these assurances one again. It will, in fact, also be receiving single player servers some time after launch.
Fallout 76 launches on November 14 for the Xbox One, PS4, and PC.
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Source: https://gamingbolt.com/fallout-76-director-wants-you-to-stop-calling-it-a-survival-game
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