To preface his statement, Paul Porter clarified that Sumo Digital is “not used to being the ones shouting about it” as the game’s main developer. They were originally a studio known for working in the background on projects, and have only risen to prominence recently by being the main developer on games like Snake Pass, Crackdown 3, Team Sonic Racing, and Dead Island 2.
That being said, he still claims that this silence is good for the studio as they have been consistently working on the game over the past four years. Specifically, he says that there haven’t been many updates on Crackdown 3’s development over the past year “because it’s been given the time it needs and warrants to meet the expectations of that franchise.”
Sumo Digital knows that the franchise has some lofty expectations surrounding it, and is also aware that people were disappointed by Crackdown 2 so that’s “not the route that’s been taken with Crackdown 3.” Paul also clarified that the most recent delay to February just gives the developers more time to polish the project, which will only make the game better:
“…As you know the release date’s moved back, confirmed as February next year, and that’s great news because it gives us the time to polish a game that’s pretty much done, but make it better and better. The way to make the best games is you finish them, then finish them again, and then finish them again. That’s what we’re doing with Crackdown 3.”
While some may still be worried about Crackdown 3, it seems like the developers are happy with the product they are working on and are benefiting from the radio silence outside of things like the recent E3 trailer.
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Source: https://www.dualshockers.com/crackdown-3-developers-on-silence-pc-xb1/
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