In particular, we mentioned the theme of objectification, that has always been a staple of the franchise.
“This is a world where the system and the powers that be have objectified people and literally turned them into objects. Many times people turn themselves into objects in order sometimes to rebel or sometimes to fit in. Certainly, objectification would be a major theme.”
Mills also confirmed that prostitution and prostitutes certainly exist in the game’s Night City, even if he doesn’t know whether the player will actually be able to “interface” with the prostitutes.
He then provided some interesting information on how we can influence the way people in Night City will react to our character:
“The way you dress, the way you customize your character, we want the world to respond to these things.”
Mills confirmed that NPCs will behave in a different way depending on how you’re dressed and on the looks of your V. He explained that this kind of interaction was done in a limited way before in a few other games in the past, like Alpha Protocol or Daggerfall.
If you want to check out the first assets of the game, you can enjoy some spectacular gameplay from yesterday, recently-released concept art and a batch of screenshots that were showcased at Gamescom. You can also watch the first cinematic trailer from E3 2018, and read Mills’ comments on the first-person perspective.
Cyberpunk 2077 does not have a release date or even a launch window, but it has been announced for PS4, Xbox One, and PC. You can already pre-order the game on Amazon.
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Source: https://www.dualshockers.com/cyberpunk-2077-objectification/
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