Call of Duty: Black Ops 4’s Full Blackout Map Officially Revealed
As previously announced, Firing Range, Nuketown, Verruckt (known here by its English translated name Asylum), Cargo (labeled as Cargo Docks below) and Turbine, however, we now have confirmation that maps like Array and Hydro will be a part of it, as well as completely new sections like Rivertown, Fracking Tower, Construction Site, and Train Station. You can check out the full image of the map at the end of the article.
Overall, it seems like my worry that the map will be too small or empty was, thankfully, completely unfounded. It’ll be interesting to see if/how the map will change over time with in-game events, DLC’s, and more.
Call of Duty: Black Ops 4 is set to be released on October 12, 2018, with the Blackout beta being released on PlayStation 4 on September 10, 2018, as well as Xbox One and PC on September 14, 2018.
Posted:
Related Forum: Call of Duty Forum
Source: https://www.dualshockers.com/black-ops-4-full-blackout-map/
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Comments
36Posted:
This isn't actually a bad map at all. Props to CoD. Now we eat a couple days to see what it's actually like, I kinda have a feeling it won't be that good but who knows.
TOXICPosted:
Not really a fan of COD anymore, but not gonna lie, this map does actually look pretty dope.
25_To_LifePosted:
I feel like if this is gonna be good they really need a defensive system like fortnite (building)
maybe with riot shields? instead of just camping or running around like headless chickens waiting to get shot (pubg)
maybe with riot shields? instead of just camping or running around like headless chickens waiting to get shot (pubg)
GodzookyPosted:
Fair play to call of duty the map looks pretty decent, just have to wait and see what it plays like in game.
KixaPosted:
The map doesn't look that bad and its a decent size hopefully we see some gameplay soon.
JimboPosted:
Okay this map actually looks really cool. Huge props to COD. Now we have to see how it is ingame.
WoobiePosted:
Actually pretty excited to see how it looks in game, seems a lot more open than I first anticipated
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