Red Dead Redemption 2 Won’t Have Character Switching Mechanic Like GTA
According to Red Dead Redemption 2’s art director Josh Bass, that’s not going to be the case. The game is going to be focused entirely on Arthur Morgan. “Sticking with a single character felt more appropriate for the structure and narrative of a western,” Bass said while speaking with The Hollywood Reporter. “Arthur lives with and fights alongside the other members of the Van der Linde gang, and they are a group of fully realized characters with relationships to each other and to Arthur, but this is Arthur’s story and we are placing players firmly in Arthur’s boots as he and the gang deal with a rapidly changing world. We think people will really love the feeling of being in the gang. It isn’t like anything we’ve done before.”
That group of fully realized characters definitely seems to be a pretty huge focus in Red Dead Redemption 2. Recently, Rockstar released details on over twenty characters from the game, which, of course, includes the likes of John Marston, Arthur Morgan, Dutch van der Linde, and a whole host of newcomers. Read more on that through here.
Red Dead Redemption 2 launches for the PS4 and Xbox One on October 26.
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Source: https://gamingbolt.com/red-dead-redemption-2-wont-have-character-switching-mechanic-like-gta-5
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Comments
JastyPosted:
I am a fan, I found the gta switching made it hard to like a single character or relate so I'm fine with going back to a singular character
JimboPosted:
I enjoyed the mechanic in GTA V but I trust that Rockstar will have plenty of story for the one player. I expect a good amount of lore.
CraigPosted:
Can't wait to play this game, it's been too long. Hoping for a PC announcement soon though.
coolbunny1234Posted:
I loved the feature in GTA V being able to play multiple connecting storylines, however I think it's a good move to keep that separate from this game.
Flat_Earth_SocietyPosted:
PRAISE THE LORD! I hated this feature in GTA V, although it was new and interesting in a GTA game I'd rather of had a single character explore the full map instead of 3 switching through out. Didn't make you get to explore the full potential of the character(s).
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