The Modern Warfare 3 leak, from Activision's perspective
"No one wakes up and thinks, 'I hope there's been a leak and our timing gets all messed up,'" Hirshberg mused as he and I discussed the incident this week at a meeting at Activision HQ, but "if members of the government and the military aren't safe from this stuff, it's a part of our world now."
"And while it's definitely not cool to steal other people's intellectual property, and while it's definitely not cool to leak stuff that's not yours, there are ways that you can respond that actually turn the lemons into lemonade," he added. "And that's what we tried to do on Friday."
"It would be really easy to just obsess over the event, which was the
leak, and obsess over how it happened, and that's only looking
backwards," Hirshberg said. "And in the meantime, your launch just
started. And you aren't always in control of the schedule and the
dialogue, and you need to be comfortable of those rapids in this day
and age. That's actually one of the things that separates good
marketing from great marketing today."
Hirshberg, who came to Activision last July from the CEO role at
celebrated ad agency Deutsch, knows a thing or two about great
marketing -- he helped invent PlayStation's Kevin Butler. The Modern
Warfare 3 leak appeared to be Hirshberg's biggest challenge to date in
his new role heading up Activision Publishing. It called for immediate
and decisive action -- whether that was simply to go into the typical,
"crazed lock-down mode" or try something a bit more unprecedented.
"There was a diverse chorus of voices at the table," Hirshberg recalled
of the company's internal discussion following the leak. "Everything
from 'do nothing; we're sticking with our plan; this will blow over' to
'lean even further into it' to what we did -- and everything in
between." An effort was made to "see through the lens of our fans," who
had become genuinely excited about the game because of the leak. "They
didn't do anything wrong," Hirshberg pointed out.
"We woke up with a marketing crisis and wanted to go to bed with a
marketing win," Hirshberg explained of the final decision. "So what we
did was we kind of took that exact conversation we were having in our
conference room outside and had it publicly in social media. Through
our various channels, through Robert Bowling at IW, through Facebook
and through our YouTube channel, we reached out to our fans and we
said, 'Look, we didn't schedule this. This wasn't something we had
planned. But everyone seems excited, so we're just going to roll with
it. So here they are, a couple of assets that weren't scheduled to be
out for another couple of weeks, we're going to release 'em to you
today.'
Those assets, a series of teaser clips most prominently posted on
YouTube, garnered more than 3 million combined views in just 48 hours,
according to Hirshberg's count (the current combined total is close to
4.5 million views on YouTube alone). By comparison, Hirshberg said the
first Modern Warfare 2 and Black Opsteasers -- released according to
schedule -- attracted a mere 61,000 and 89,000 views, respectively, in
their first two days of availability. "So if you add those two numbers
together, and take the sum and multiply it by 20 times, you'd have what
we generated with these four teaser videos," he boasted. "So I think we
managed to turn a crisis into an opportunity."
I asked Hirshberg if he thought this comparison indicated that
Activision had gotten its Call of Dutymarketing wrong before. "I don't
think it means we did anything wrong," he insisted, "both Modern
Warfare 2 and Black Ops were, at their times, the biggest entertainment
launches ever."
"I think that what you're pointing to is the power of response in these
moments," he added. "And responding is different than reacting or
overreacting, or not reacting. Showing a willingness to be a part of
the connected, digital, social universe we live in as a company is very
powerful."
"Now, people aren't consumers of brands anymore; they're fans of
brands," Hirshberg observed, noting that "social media is a huge shift
in the way brands connect with consumers." Video games and other media
products have become "some of the stuff that we actually use to help
define ourselves to others," and "I think people have a very human
connection with the stuff they like these days," he said.
"We kept coming back to the fans, to the people who love this game; who
are just waiting; for whom that day was just a really cool day,"
Hirshberg imagined. "All that interest for us we knew was harnessable
in a positive way. The other thing we wanted to do was, if there's
gonna be a dialogue about our game, we want it to be between us and our
fans and not between the leakers and our fans."
"You don't want to spoil the surprises that the game has to offer," he
added. "Leaks are not positive things, even though we might have used
it as a way to amplify our initial viewership."
Hirshberg admitted that the the source of the leak "clearly had deep
access," but claimed that "not everything that was leaked is accurate."
Activision's internal investigation is ongoing, but appears to be
driven by less urgency than its public response. "The mystery of the
leak itself is not solved, and it's better to let that unfold."
http://www.joystiq.com/2011/05/18/the-modern-warfare-3-leak-from-activisions-perspective/
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Comments
OasisPosted:
Strong focus on the fans and not the leaker's that's cool to see, I wonder if this dedication to fans will continue and that they will translate what the fans want into what we end up seeing in the game.
MichaelTRKPosted:
They dont really care because it get people talking about it, and less people talking about BF3
iPatoboPosted:
Posting at 12am = bad idea..
Correction:
If you are part of that 70%,go back and read it,as it is quite interesting. *
Correction:
If you are part of that 70%,go back and read it,as it is quite interesting. *
iPatoboPosted:
70% of people who comment on this will not fully read the article. So if you are part of that 80% go back,as it is quite interesting.
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