'Rainbow Six Siege' Test Server Update Nerfs Caveira, Buffs Clash

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Rainbow Six Siege’s test servers have been updated with a new set of changes that buffed and nerfed several different Operators, Caveira and Clash receiving the bulk of the adjustments.

Ubisoft shared a list of changes players can expect to encounter in the test servers with that update now already released. As always, a selection of bug fixes and known issues were addressed in the update, but the main changes players will want to look out for are the Operator balance adjustments as well as one slight change for an individual weapon.


All of Ubisoft’s Rainbow Six Siege changes can be found below starting with Caveira’s heavy nerfs.


Caveira’s changes deal exclusively with her Luision which Ubisoft said is being changed to push her more towards the stealthy role she’s intended to fill.

“Given her current win delta, we feel Cav is a little strong and want to make her less frustrating to play against,” Ubisoft said. “This change seeks to put more focus on emphasizing her role as a stealth and precision operative.”

Each of the changes for the Operator’s Luison that are now live on the test servers are is listed below:

Damage decreased to 65 (from 99).
Adjustments to damage dropoff to align with other pistols for consistency.
Reduced magazine size to 12 (from 15).
Increased recoil to make chaining shots at long-range more challenging.
Increased hipfire spread to reduce viability of spamming non-ADS shots.



Clash, conversely, got buffed in the update with her SPSMG9 secondary weapon now more powerful on the test servers.

“By changing her SPSMG9 into a pseudo-primary to give her a bit more efficiency and firepower, we want to improve her performance in situations where she lacks team support,” Ubisoft said.

Those changes for Clash’s SPSMG9 can be seen below:

Upgrade to full-automatic fire mode from 2-round burst fire mode.
Updated recoil to align with other full-auto weapons.
Increase total ammunition at 161 (up from 121)
Increased damage to 33 (up from 30).




As part of two much less involved changes, the Operator Kaid and the MP5 weapon which is used by different Operators were both changed with Kaid’s AUG A3 getting buffed while the MP5 was nerfed.

KAID: Buff to Kaid’s AUG A3
Increase AUG ADS speed by 33% to align with other SMGs.

MP5: Nerf to MP5
Decrease MP5 max damage to 27 (from 30).

These balance adjustments are currently on the test servers and are subject to change before heading to live servers.

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Related Forum: Gaming Discussion

Source: https://comicbook.com/gaming/2019/01/17/rainbow-six-siege-update-nerfs-caveira-buffs-clash/

Comments

"'Rainbow Six Siege' Test Server Update Nerfs Caveira, Buffs Clash" :: Login/Create an Account :: 6 comments

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naterocks500Posted:

Maze I really wish they would do something with this game the community can agree on.


If they did that then they wouldn't be Ubisoft.

MazePosted:

I really wish they would do something with this game the community can agree on.

booster97Posted:

Not long before they undo those changes, the community is gonna be pissed. Cav is already weak as is after they nerfed her range long ago, and don't even get me started on clash... I really want to know who thought this was a good idea.

naterocks500Posted:

So, how they choose who to nerf is based on how many wins happen with an operator? That's probably the dumbest way to do things. This is a living surprised pikachu meme.

Ubi: *Nerfs Cav to hell*

Players: *Doesn't play Cav anymore because she was made useless*

Ubi: *Surprised pikachu face*

Not to mention their "fairness changes" literally unbalance characters. Compound that with continually doing this year after and year and soon enough you'll chase the playerbase away. Cav never needed a nerf because she was made that way from the beginning and after 3 years she needs a nerf? Okay Ubi.

iamRoccoPosted:

RIP Caveira :| Gonna miss you lol

LebronIs6Posted:

Legit nerfed Caveira into Oblivion, Jesus