Apex Legends’ netcode has big issues with lag, server tickrate –report
Netcode in battle royale games is always a sticky subject. For one, it’s challenging to get satisfying results when player counts are high, and maps are big – two key elements in any battle royale game.
YouTuber Battle(non)sense, whom you may remember from his excellent netcode analysis videos for popular shooters including Black Ops 4, Fortnite and many others, has given Apex Legends the same treatment.
As is common in these tests, Battle(non)sense starts out by testing the client and server send and receive rates. In this case, Apex Legends’ client sends updates at 58Hz per second, but the first problem can be seen in the receive rate, which is unstable. Bizarrely, the receive rate starts out high and drops during the match, before increasing slightly towards the end.
This is in stark contrast to other battle royale games, which start out with a worse rate the more players are alive before stabilising as their numbers dwindle. Regardless, the receive rate averages around 31Hz.
These numbers can be a bit misleading, however, as the YouTuber explains. Apex Legends’ servers run at a 20Hz tickrate, but the send and receive rates suggest a value higher than that. According to their findings, that is because the game’s servers send so much data that it has to be split into multiple packets, creating a bloated tickrate value.
Of course, the actual delay players feel in-game when moving, shooting etc. is what ultimately matters. Battle(non)sense noted an average delay of 94.2ms for damage, 165.2ms for gunfire, and 136ms for movement. These figures are quite high, especially considering the roughly 20Hz tickrate of Apex’s servers.
For comparison, this is much high than PUBG, Fortnite, and Blackout. In simpler terms, having such high network delay means you’ll be shot behind cover, not to mention have less fair firefights in Apex compared to these other games.
This is a problem that can’t simply be solved by upping the tickrate, as the analysis explains. Instead, Respawn will need to make the netcode more efficient and work on its lag compensation tech, which currently favours the shooter no matter how high their ping is.
You can check out the full analysis in the video above.
Posted:
Related Forum: Gaming Discussion
Source: https://www.vg247.com/2019/02/18/apex-legends-netcode-lag-compensation-server-tickrate-analysis/
Related Articles
Comments
Latest Downloads
- 01. Pac-Man Championship Edition (Xbox 360)(0)
- 02. Crash Of The Titans (Xbox 360 - Game Save 93% complete)(0)
- 03. Titan Quest - Anniversary Edition: SaveGame (Level 85 caster)(0)
- 04. [EU] Space Roguelike Adventure (Insta-Plat Save) [CUSA35362](1)
- 05. Operation: Matriarchy - SaveGame (The Game done on hard difficulty) [1.0](1)
- 06. LEGO Star Wars: The Skywalker Saga - SaveGame (The game done 100%) [Steam](2)
- 07. Through the Woods: SaveGame (The Game done 100%) [Steam](1)
- 08. Humans are not that against Lizardwomen: SaveGame (The Game done 100%)(1)
- 09. Tekken 1 100% save game file for Retroarch US version(0)
- 10. The Expanse: A Telltale Series - SaveGame (all chapters are opened, trophies are unlocked)(1)
- 11. Need for Speed: Most Wanted (2005) - SaveGame (Good start, 6 cars) [1.0](1)
- 12. Commandos: Strike Force - SaveGame(1)
- 13. Mario Party 2 100% Complete Save(4)
- 14. Mario Party 2 (Virtual Console) Save(0)
- 15. My Summer Car: SaveGame (Satsuma blue moon)(0)
Latest Tutorials
- 01. The Redress Of Mira 100% Walkthrough | Trophy & Achievement(787)
- 02. Russian Pinocchio Quick Trophy Guide(1,050)
- 03. Venatrix Quick Trophy & Achievement Guide(1,137)
- 04. Call of the Sea 100% Platinum Walkthrough(1,071)
- 05. Wire Lips 100% Platinum Walkthrough(1,169)
- 06. The Expanse 100% Platinum Walkthrough | Trophy & Achievement(1,020)
- 07. Doctor Who: The Edge of Reality - PS4 Platinum P/Thru(948)
- 08. Doctor Who:The Lonely Assassins - 100% Guide(800)
- 09. DAYMARE 1998 PS4 - Full game 100% TROPHY WALKTHROUGH(845)
- 10. Stray Platinum Walkthrough | Trophy & Achievement Guide(795)
- 11. Raji: An Ancient Epic | Complete Gameplay Walkthrough(1,072)
- 12. Corpse Killer: 25th Anniversary Edition - Longplay(1,050)
- 13. Song of Horror: Complete Edition Gameplay Walkthrough(744)
- 14. Remoteness 100% All Trophies Walkthrough(1,173)
- 15. Detective Inspector Mysterious Clues Platinum Walkthrough(870)
"Apex Legends’ netcode has big issues with lag, server tickrate –report" :: Login/Create an Account :: 5 comments