Sony Patents A Method For Digital Trade-Ins And Gifting

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In terms of digital ownership and security, Sony currently lags far behind Steam and Xbox—both of those companies, for instance, offer refunds and digital gifting, which Sony, well, does not. However, that might be about to change, if a new Sony patent is indicative of anything.

This patent is apparently for a method of digital gifting, as well as digital trade-ins. Gifting, of course, is mostly standard on digital platforms now, but it’s trade-ins that are interesting—digital software cannot be “traded in”, which is usually a knock against it relative to physical, but it seems like Sony is at least exploring ways to enable that on PSN.

Patent filings are not always indicative of final functionality and features—a lot of time they are just preemptive, filed by companies to be monetized should another company seek to implement their functionality. I can only hope that this (and Sony’s backward compatibility patent filings) is not one of those examples, and that Sony will actually look at implementing something like this, because in terms of digital ownership, this is a massive step forward beyond any other platform on the market. Plus, digital gifting will help make up for the blow of not being able to purchase digital game codes from retailers anymore.

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Related Forum: PlayStation Forum

Source: https://gamingbolt.com/sony-patents-a-method-for-digital-trade-ins-and-gifting

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"Sony Patents A Method For Digital Trade-Ins And Gifting" :: Login/Create an Account :: 17 comments

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Two_FacedPosted:

If I'm understanding this right, you can trade in a digital copy of a game for a set amount of "currency" relative to the product, country, or PS network. Okay, but what do they do with the "trades?" The whole point of trading in a used hard copy of a game was to sell it for half the price, becuse it was half the quality. Can't tell you how many times I've bought a game from GameStop that had prioblems loading/ was scratched and wouldn't load past a certain point. Seems like a way to make you think you are getting a deal on somthing, when really it should have been at the "trade in price" in the first place. Just another reason I don't buy games at launch and wait until they are cheaper. I got $350 last time I sold my Xbox one X because I had multiple games on it with Xbox Live codes still. I actually hate PlayStation. Just another reason to not buy one imo

junoPosted:

It's a good idea but not the point it fixed..

SeanPosted:

TimeSplitters Woah, it's not a "massive of step 'forward", much rather solidfying what was damned backwards from the start. It's another level of psychology to keep us buying shit until the next "hook, line, and sinker". Ever notice how small releases are and non hyped because of all the bonery to gamers wallets.


This comment nails it totally

AnimePosted:

I guess it's not a bad idea.

TimeSplittersPosted:

Woah, it's not a "massive of step 'forward", much rather solidfying what was damned backwards from the start. It's another level of psychology to keep us buying shit until the next "hook, line, and sinker". Ever notice how small releases are and non hyped because of all the bonery to gamers wallets.

C4Posted:

Maze I just hope the trade ins are not as bad as gamestop was, getting barely any money back


I think it may be something like steam. I recall seeing something around 2018 about xbox allowing refunds but then seen any updates on it.

MazePosted:

I just hope the trade ins are not as bad as gamestop was, getting barely any money back