Dying Light 2 has been designed from the outset as a cross-generation game, according to Techland’s chief technology officer Paweł Rohleder, in a recent interview with Wccftech.
“Techland always has an eye on the latest new toys,” Rohleder said. “To be more specific – yes, the plan since the beginning of production has been to make Dying Light 2 a cross-generation title.”
Obviously, that’s huge news for console owners, but it’s notable for PC players as well. What Rohleder is saying is that Dying Light 2 will not be limited by the hardware constraints of the PlayStation 4 and Xbox One – limitations that have been thrown into high relief with the release of Nvida’s 20-series line of GPUs. Consoles have traditionally functioned as technological bottlenecks in game development, particularly toward the ends of their lifecycles.
Rohleder also discussed some PC-specific improvements Techland is making for Dying Light 2. While the studio is focused primarily on delivering a “smooth experience” for consoles at 1920×1080, Rohleder said the E3 demo at E3 was running at 2.5K (2560×1440).
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Source: https://www.pcgamesn.com/dying-light-2/cross-gen
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