During a recent talk with Financial Times (via VG24/7), Death Stranding director Hideo Kojima discussed the upcoming title, admitting that even he hasn't exactly been able to pinpoint what is going on in the experience. "Death Stranding... even now, I don't understand the game," Kojima said. "Its world view, gameplay, they are all new. My mission is to create a genre that does not currently exist, and which takes everyone by surprise. There is, naturally, a risk in that…"
Of course, when the director of a video game admits to not understanding what is going on in the title, this is sure to draw the attention of a few fans. Then again, with that director being Kojima, there is a good chance fans will be understanding of his statement. He then went on to note the difference between his generation and those in younger generations, and how he is using that to help create his vision. "There are stories being told [in cinema] that my generation may find surprising but which the gamer generation doesn’t find weird at all," he said.
"If you take something that looks like a banana and give it the title ‘apple’, that works as art. But it doesn’t apply to games. We are making things that are interactive. A banana has to be edible after you peel the skin. Cars have to be drivable. For games to be interactive and to deliver the enjoyment, there has to be a reality where there are lots of people backstage making it all happen. That is us – a kind of art-driven service industry."
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Source: https://comicbook.com/gaming/2019/09/07/hideo-kojima-death-stranding-dont-understand/
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