Death Stranding Player Finds Out Why You Shouldn't Carry Too Much

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Death Stranding may have only just released for PlayStation 4, but the video game from developer Hideo Kojima and Kojima Productions is already making things difficult for fans that have been waiting with bated breath to see exactly what Kojima had up his digital sleeves. As it turns out, good chunk of that is... delivering items from one place to another, and figuring out how to do that well isn't as easy as it looks.

There are basically two methods to playing Death Stranding: you either carry as much as you possibly can of every trip, or you make multiple trips. There's nuance here, like methods of traversal, but the basic premise remains the same regardless of what tools you have available to you.

While the former method, carrying as much as possible, might sound like a good idea at first, it has its serious disadvantages. Take, for example, the video captured during one such instance below where a poor, unfortunate soul learns the hard way that carrying too much has consequences.



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Related Forum: PlayStation Forum

Source: https://comicbook.com/gaming/2019/11/10/death-stranding-video-fall-fail-bridge/

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"Death Stranding Player Finds Out Why You Shouldn't Carry Too Much" :: Login/Create an Account :: 7 comments

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CTVPosted:

This is so funny! Poor loot :(

XboxPosted:

Lmao busted his ass and watched all of his loot go down the river.

EightThotzPosted:

Sw0rd That's funny lol. He stood and watched his loot float away.


Thanks mr obvious. Idiot.

tO0tPosted:

This game looks interesting.. don't think I'm gonna pick it up but the mechanics of delivering things is kinda weird. Might have to watch a bit of a play through

WLRPosted:

lol that's a neat feature

Sw0rdPosted:

That's funny lol. He stood and watched his loot float away.

kinghellishPosted:

Damn that would really suck