“We want – when you invest in Xbox – to know that you’re bringing that legacy content library with you," said Booty while speaking to GamesRadar. "It’s why we think we’ve got an advantage with Project Scarlett, because our goal is that any game that runs on an Xbox One will run on Scarlett. You’re not porting to a different operating system; you’re not porting to a different graphics API; you’re just running an Xbox game, right? So we hope that that’s a big advantage in terms of our initial content library.”
Of course, it remains to be seen if the Project Scarlett will eclipse the PS5 in this regard, but Booty seems to suggest Microsoft thinks it will. Again though, it's hard to know this for sure with Sony staying quiet on PS5's support of this feature.
You'd hope the PS5 will have complete backwards compatibility with at least the PS4. Not being backwards compatible with previous generations -- or only being backwards compatible with certain games from those generations -- is certainly much easier to forgive than the PS5 not having full backwards compatibility with the PS4.
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Related Forum: Xbox Forum
Source: https://comicbook.com/gaming/2019/11/28/xbox-scarlett-ps5-playstation-backwards-compatibility/
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