In the place of Ancient Items, Blizzard is adding a consumable-like item that can only be had in the endgame. Basically, they will let you apply a random legendary bonus to a non-legendary item.
"We agree with the feedback that Diablo IV shouldn’t just mimic the itemization in our previous Diablo games," said Blizzard while talking about making Diablo 4 unique from previous installments. "Our plan is to take the best parts of previous games and improve upon them while introducing new elements to make Diablo IV unique. We don’t want to create an exact copy of Diablo II or Diablo III. It’s worth calling out that, on this subject, there was a lot of mixed feedback and differing opinions, and we acknowledge that means there’s no single approach that everyone in the community will agree on."
As you can see, Blizzard is well aware it can't please everyone, which is why it sounds like it's going to stick with its vision for the game, but also take in as much feedback as possible during the development process. Whether this will pay off or not, who knows. Only time will tell.
Diablo 4 is in development for PS4, Xbox One, PC, and presumably next-gen consoles.
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Related Forum: PC Gaming Forum
Source: https://comicbook.com/gaming/2019/12/07/diablo-4-blizzard-ps4-xbox-pc-feature-ancient-items/
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